Remove server/client clothing components. (#11981)
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@@ -1,11 +1,8 @@
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using Content.Client.Clothing;
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using Content.Shared.Clothing.Components;
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using Content.Shared.Clothing.EntitySystems;
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using Content.Shared.Movement.Components;
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using Content.Shared.Movement.Systems;
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using Content.Shared.Weapons.Ranged.Systems;
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using Robust.Client.Animations;
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using Robust.Client.GameObjects;
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using Robust.Shared.GameStates;
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using Robust.Shared.Map;
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using Robust.Shared.Physics.Components;
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using Robust.Shared.Timing;
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