Procgen asteroids for salvage magnet (#17547)
* Procgen asteroids for salvage magnet * big roids, remove min offset radius * i fuck with configs a bit more * some shit i guess * actually this makes more sense
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@@ -21,7 +21,11 @@ public sealed class LocalityLoaderSystem : BaseWorldSystem
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while (e.MoveNext(out var uid, out var loadable, out var xform))
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{
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if (!controllerQuery.TryGetComponent(xform.MapUid, out var controller))
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return;
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{
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RaiseLocalEvent(uid, new LocalStructureLoadedEvent());
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RemCompDeferred<LocalityLoaderComponent>(uid);
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continue;
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}
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var coords = GetChunkCoords(uid, xform);
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var done = false;
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