Minor cuff changes (#4164)
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@@ -1,13 +1,14 @@
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#nullable enable
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using Content.Server.Cuffs.Components;
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using Content.Server.Hands.Components;
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using Content.Shared.Cuffs;
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using JetBrains.Annotations;
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using Robust.Shared.GameObjects;
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namespace Content.Server.Cuffs
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{
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[UsedImplicitly]
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public class CuffableSystem : EntitySystem
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internal sealed class CuffableSystem : SharedCuffableSystem
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{
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public override void Initialize()
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{
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