Gun stuff (#132)

* Guns can now be fully automatic.

Take that BYOND.

* Improve delay handling

* Bullet spread

* Fix firing guns on pickup
This commit is contained in:
Pieter-Jan Briers
2018-12-13 14:49:57 +01:00
committed by GitHub
parent 69946c79d8
commit 7ca90d11b3
14 changed files with 309 additions and 29 deletions

View File

@@ -8,6 +8,7 @@ namespace Content.Client.Interfaces.GameObjects
{
IEntity GetEntity(string index);
string ActiveIndex { get; }
IEntity ActiveHand { get; }
void SendChangeHand(string index);
void AttackByInHand(string index);