Gun stuff (#132)
* Guns can now be fully automatic. Take that BYOND. * Improve delay handling * Bullet spread * Fix firing guns on pickup
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@@ -8,6 +8,7 @@ namespace Content.Client.Interfaces.GameObjects
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{
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IEntity GetEntity(string index);
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string ActiveIndex { get; }
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IEntity ActiveHand { get; }
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void SendChangeHand(string index);
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void AttackByInHand(string index);
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