Gun stuff (#132)

* Guns can now be fully automatic.

Take that BYOND.

* Improve delay handling

* Bullet spread

* Fix firing guns on pickup
This commit is contained in:
Pieter-Jan Briers
2018-12-13 14:49:57 +01:00
committed by GitHub
parent 69946c79d8
commit 7ca90d11b3
14 changed files with 309 additions and 29 deletions

View File

@@ -27,6 +27,8 @@ namespace Content.Client.GameObjects
[ViewVariables] private ISpriteComponent _sprite;
[ViewVariables] public IEntity ActiveHand => GetEntity(ActiveIndex);
public override void OnAdd()
{
base.OnAdd();