Gun stuff (#132)
* Guns can now be fully automatic. Take that BYOND. * Improve delay handling * Bullet spread * Fix firing guns on pickup
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@@ -82,7 +82,9 @@
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<Compile Include="GameObjects\Components\Power\ApcBoundUserInterface.cs" />
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<Compile Include="GameObjects\Components\Power\PowerCellVisualizer2D.cs" />
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<Compile Include="GameObjects\Components\Storage\ClientStorageComponent.cs" />
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<Compile Include="GameObjects\Components\Weapons\Ranged\ClientRangedWeaponComponent.cs" />
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<Compile Include="GameObjects\EntitySystems\ClientNotifySystem.cs" />
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<Compile Include="GameObjects\EntitySystems\RangedWeaponSystem.cs" />
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<Compile Include="GameObjects\EntitySystems\VerbSystem.cs" />
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<Compile Include="GameTicking\ClientGameTicker.cs" />
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<Compile Include="Graphics\Overlays\CircleMaskOverlay.cs" />
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@@ -145,4 +147,4 @@
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<Compile Include="Construction\ConstructionPlacementHijack.cs" />
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<Compile Include="GameObjects\Components\IconSmoothing\IconSmoothComponent.cs" />
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</ItemGroup>
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</Project>
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</Project>
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