Add to PDA alert level, shift duration, instructions and ID access. Also fix uknown station name. (#15220)
* PDA update and fix * fix alert level * Fix color level * Maybe this will look better * PDA update and fix * fix alert level * Fix color level * Maybe this will look better * Now threat color is taken in the same way as for emergency lamps * Minor improvements * Fix alert level string * AlertLevelChangedEvent for all PDAs * StationAlert is also stored in PDAComponent * Removed IdAccessLevels * Removed Access from PDAMenu.xaml.cs and Draw time real-time * AlertLevel updated from AlertLevelChangedEvent * Removed garbage * Removed garbage from PDAUpdateState.cs * Change comp-pda-ui-station-time * revert rename PDAOwnerInfo to PdaOwnerInfo * remove not use short names jobs * "ftl var should be lowercase" * "ftl var should be lowercase" again * transfer StationAlert to PDAIdInfoText * transfer StationAlert to PDAIdInfoText * Line breaks of parameter/argument lists conventions * not randomly inline property attributes * no broadcast AlertLevelChangedEvent * fix cctualOwnerName * GridModifiedEvent never called * add alert-level-unknown-instructions * UpdateAlertLevel for latejoin * Add alert-level-unknown * Revert "GridModifiedEvent never called" This reverts commit fa7d1620 * remove garbage and fix quite long
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@@ -1,9 +1,8 @@
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using System.Linq;
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using Content.Server.Chat;
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using Content.Server.Chat.Systems;
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using Content.Server.Station.Systems;
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using Content.Shared.PDA;
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using Robust.Shared.Audio;
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using Robust.Shared.Player;
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using Robust.Shared.Prototypes;
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namespace Content.Server.AlertLevel;
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@@ -189,6 +188,12 @@ public sealed class AlertLevelSystem : EntitySystem
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}
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RaiseLocalEvent(new AlertLevelChangedEvent(station, level));
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var pdas = EntityQueryEnumerator<PDAComponent>();
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while (pdas.MoveNext(out var ent, out var comp))
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{
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RaiseLocalEvent(ent,new AlertLevelChangedEvent(station, level));
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}
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}
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}
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