ActivatableUI tweaks (#27448)

* ActivatableUI tweaks

* EntGotRemovedFromContainerMessage

* A
This commit is contained in:
Leon Friedrich
2024-04-29 16:06:43 +12:00
committed by GitHub
parent cd90c05ce5
commit 7c7d8eb645
17 changed files with 244 additions and 99 deletions

View File

@@ -87,7 +87,6 @@ public abstract partial class SharedHandsSystem
/// </summary> /// </summary>
/// <param name="uid"></param> /// <param name="uid"></param>
/// <param name="handsComp"></param> /// <param name="handsComp"></param>
public void RemoveHands(EntityUid uid, HandsComponent? handsComp = null) public void RemoveHands(EntityUid uid, HandsComponent? handsComp = null)
{ {
if (!Resolve(uid, ref handsComp)) if (!Resolve(uid, ref handsComp))
@@ -137,6 +136,43 @@ public abstract partial class SharedHandsSystem
return false; return false;
} }
public bool TryGetActiveHand(Entity<HandsComponent?> entity, [NotNullWhen(true)] out Hand? hand)
{
if (!Resolve(entity, ref entity.Comp, false))
{
hand = null;
return false;
}
hand = entity.Comp.ActiveHand;
return hand != null;
}
public bool TryGetActiveItem(Entity<HandsComponent?> entity, [NotNullWhen(true)] out EntityUid? item)
{
if (!TryGetActiveHand(entity, out var hand))
{
item = null;
return false;
}
item = hand.HeldEntity;
return item != null;
}
public Hand? GetActiveHand(Entity<HandsComponent?> entity)
{
if (!Resolve(entity, ref entity.Comp))
return null;
return entity.Comp.ActiveHand;
}
public EntityUid? GetActiveItem(Entity<HandsComponent?> entity)
{
return GetActiveHand(entity)?.HeldEntity;
}
/// <summary> /// <summary>
/// Enumerate over hands, starting with the currently active hand. /// Enumerate over hands, starting with the currently active hand.
/// </summary> /// </summary>
@@ -227,9 +263,17 @@ public abstract partial class SharedHandsSystem
return true; return true;
} }
public bool IsHolding(EntityUid uid, EntityUid? entity, [NotNullWhen(true)] out Hand? inHand, HandsComponent? handsComp = null) public bool IsHolding(Entity<HandsComponent?> entity, [NotNullWhen(true)] EntityUid? item)
{
return IsHolding(entity, item, out _, entity);
}
public bool IsHolding(EntityUid uid, [NotNullWhen(true)] EntityUid? entity, [NotNullWhen(true)] out Hand? inHand, HandsComponent? handsComp = null)
{ {
inHand = null; inHand = null;
if (entity == null)
return false;
if (!Resolve(uid, ref handsComp, false)) if (!Resolve(uid, ref handsComp, false))
return false; return false;

View File

@@ -4,22 +4,26 @@ using Robust.Shared.Serialization.TypeSerializers.Implementations;
namespace Content.Shared.UserInterface namespace Content.Shared.UserInterface
{ {
[RegisterComponent, NetworkedComponent] [RegisterComponent, NetworkedComponent, AutoGenerateComponentState]
public sealed partial class ActivatableUIComponent : Component public sealed partial class ActivatableUIComponent : Component
{ {
[DataField(required: true, customTypeSerializer: typeof(EnumSerializer))] [DataField(required: true, customTypeSerializer: typeof(EnumSerializer))]
public Enum? Key { get; set; } = default!; public Enum? Key;
/// <summary>
/// Whether the item must be held in one of the user's hands to work.
/// This is ignored unless <see cref="RequireHands"/> is true.
/// </summary>
[ViewVariables(VVAccess.ReadWrite)]
[DataField]
public bool InHandsOnly;
[DataField]
public bool SingleUser;
[ViewVariables(VVAccess.ReadWrite)] [ViewVariables(VVAccess.ReadWrite)]
[DataField] [DataField]
public bool InHandsOnly { get; set; } = false; public bool AdminOnly;
[DataField]
public bool SingleUser { get; set; } = false;
[ViewVariables(VVAccess.ReadWrite)]
[DataField]
public bool AdminOnly { get; set; } = false;
[DataField] [DataField]
public LocId VerbText = "ui-verb-toggle-open"; public LocId VerbText = "ui-verb-toggle-open";
@@ -38,16 +42,15 @@ namespace Content.Shared.UserInterface
/// <summary> /// <summary>
/// Entities that are required to open this UI. /// Entities that are required to open this UI.
/// </summary> /// </summary>
[DataField("allowedItems")] [DataField, ViewVariables(VVAccess.ReadWrite)]
[ViewVariables(VVAccess.ReadWrite)] public EntityWhitelist? RequiredItems;
public EntityWhitelist? AllowedItems = null;
/// <summary> /// <summary>
/// Whether you can activate this ui with activateinhand or not /// If true, then this UI can only be opened via verbs. I.e., normal interactions/activations will not open
/// the UI.
/// </summary> /// </summary>
[ViewVariables(VVAccess.ReadWrite)] [DataField, ViewVariables(VVAccess.ReadWrite)]
[DataField] public bool VerbOnly;
public bool RightClickOnly;
/// <summary> /// <summary>
/// Whether spectators (non-admin ghosts) should be allowed to view this UI. /// Whether spectators (non-admin ghosts) should be allowed to view this UI.
@@ -57,17 +60,18 @@ namespace Content.Shared.UserInterface
public bool AllowSpectator = true; public bool AllowSpectator = true;
/// <summary> /// <summary>
/// Whether the UI should close when the item is deselected due to a hand swap or drop /// Whether the item must be in the user's currently selected/active hand.
/// This is ignored unless <see cref="InHandsOnly"/> is true.
/// </summary> /// </summary>
[ViewVariables(VVAccess.ReadWrite)] [ViewVariables(VVAccess.ReadWrite)]
[DataField] [DataField]
public bool CloseOnHandDeselect = true; public bool RequireActiveHand = true;
/// <summary> /// <summary>
/// The client channel currently using the object, or null if there's none/not single user. /// The client channel currently using the object, or null if there's none/not single user.
/// NOTE: DO NOT DIRECTLY SET, USE ActivatableUISystem.SetCurrentSingleUser /// NOTE: DO NOT DIRECTLY SET, USE ActivatableUISystem.SetCurrentSingleUser
/// </summary> /// </summary>
[ViewVariables] [DataField, AutoNetworkedField]
public EntityUid? CurrentSingleUser; public EntityUid? CurrentSingleUser;
} }
} }

View File

@@ -20,12 +20,19 @@ public sealed partial class ActivatableUISystem
{ {
_cell.SetPowerCellDrawEnabled(uid, false); _cell.SetPowerCellDrawEnabled(uid, false);
if (HasComp<ActivatableUIRequiresPowerCellComponent>(uid) && if (!HasComp<ActivatableUIRequiresPowerCellComponent>(uid) ||
TryComp<ActivatableUIComponent>(uid, out var activatable) && !TryComp(uid, out ActivatableUIComponent? activatable))
activatable.Key != null)
{ {
_uiSystem.CloseUi(uid, activatable.Key); return;
} }
if (activatable.Key == null)
{
Log.Error($"Encountered null key in activatable ui on entity {ToPrettyString(uid)}");
return;
}
_uiSystem.CloseUi(uid, activatable.Key);
} }
private void OnBatteryOpened(EntityUid uid, ActivatableUIRequiresPowerCellComponent component, BoundUIOpenedEvent args) private void OnBatteryOpened(EntityUid uid, ActivatableUIRequiresPowerCellComponent component, BoundUIOpenedEvent args)
@@ -55,9 +62,15 @@ public sealed partial class ActivatableUISystem
/// </summary> /// </summary>
public void CheckUsage(EntityUid uid, ActivatableUIComponent? active = null, ActivatableUIRequiresPowerCellComponent? component = null, PowerCellDrawComponent? draw = null) public void CheckUsage(EntityUid uid, ActivatableUIComponent? active = null, ActivatableUIRequiresPowerCellComponent? component = null, PowerCellDrawComponent? draw = null)
{ {
if (!Resolve(uid, ref component, ref draw, ref active, false) || active.Key == null) if (!Resolve(uid, ref component, ref draw, ref active, false))
return; return;
if (active.Key == null)
{
Log.Error($"Encountered null key in activatable ui on entity {ToPrettyString(uid)}");
return;
}
if (_cell.HasActivatableCharge(uid)) if (_cell.HasActivatableCharge(uid))
return; return;

View File

@@ -3,11 +3,11 @@ using Content.Shared.Administration.Managers;
using Content.Shared.Ghost; using Content.Shared.Ghost;
using Content.Shared.Hands; using Content.Shared.Hands;
using Content.Shared.Hands.Components; using Content.Shared.Hands.Components;
using Content.Shared.Hands.EntitySystems;
using Content.Shared.Interaction; using Content.Shared.Interaction;
using Content.Shared.Interaction.Events;
using Content.Shared.Popups; using Content.Shared.Popups;
using Content.Shared.Verbs; using Content.Shared.Verbs;
using Robust.Shared.Player; using Robust.Shared.Containers;
namespace Content.Shared.UserInterface; namespace Content.Shared.UserInterface;
@@ -17,23 +17,31 @@ public sealed partial class ActivatableUISystem : EntitySystem
[Dependency] private readonly ActionBlockerSystem _blockerSystem = default!; [Dependency] private readonly ActionBlockerSystem _blockerSystem = default!;
[Dependency] private readonly SharedUserInterfaceSystem _uiSystem = default!; [Dependency] private readonly SharedUserInterfaceSystem _uiSystem = default!;
[Dependency] private readonly SharedPopupSystem _popupSystem = default!; [Dependency] private readonly SharedPopupSystem _popupSystem = default!;
[Dependency] private readonly SharedHandsSystem _hands = default!;
[Dependency] private readonly SharedContainerSystem _container = default!;
[Dependency] private readonly SharedInteractionSystem _interaction = default!;
private readonly List<EntityUid> _toClose = new();
public override void Initialize() public override void Initialize()
{ {
base.Initialize(); base.Initialize();
SubscribeLocalEvent<ActivatableUIComponent, ActivateInWorldEvent>(OnActivate); SubscribeLocalEvent<ActivatableUIComponent, ActivateInWorldEvent>(OnActivate);
SubscribeLocalEvent<ActivatableUIComponent, UseInHandEvent>(OnUseInHand);
SubscribeLocalEvent<ActivatableUIComponent, InteractUsingEvent>(OnInteractUsing); SubscribeLocalEvent<ActivatableUIComponent, InteractUsingEvent>(OnInteractUsing);
SubscribeLocalEvent<ActivatableUIComponent, HandDeselectedEvent>(OnHandDeselected); SubscribeLocalEvent<ActivatableUIComponent, HandDeselectedEvent>(OnHandDeselected);
SubscribeLocalEvent<ActivatableUIComponent, GotUnequippedHandEvent>((uid, aui, _) => CloseAll(uid, aui)); SubscribeLocalEvent<ActivatableUIComponent, GotUnequippedHandEvent>(OnHandUnequipped);
// *THIS IS A BLATANT WORKAROUND!* RATIONALE: Microwaves need it
SubscribeLocalEvent<ActivatableUIComponent, EntParentChangedMessage>(OnParentChanged);
SubscribeLocalEvent<ActivatableUIComponent, BoundUIClosedEvent>(OnUIClose); SubscribeLocalEvent<ActivatableUIComponent, BoundUIClosedEvent>(OnUIClose);
SubscribeLocalEvent<ActivatableUIComponent, GetVerbsEvent<ActivationVerb>>(GetActivationVerb);
SubscribeLocalEvent<ActivatableUIComponent, GetVerbsEvent<Verb>>(GetVerb);
// TODO ActivatableUI
// Add UI-user component, and listen for user container changes.
// I.e., should lose a computer UI if a player gets shut into a locker.
SubscribeLocalEvent<ActivatableUIComponent, EntGotInsertedIntoContainerMessage>(OnGotInserted);
SubscribeLocalEvent<ActivatableUIComponent, EntGotRemovedFromContainerMessage>(OnGotRemoved);
SubscribeLocalEvent<BoundUserInterfaceMessageAttempt>(OnBoundInterfaceInteractAttempt); SubscribeLocalEvent<BoundUserInterfaceMessageAttempt>(OnBoundInterfaceInteractAttempt);
SubscribeLocalEvent<ActivatableUIComponent, GetVerbsEvent<ActivationVerb>>(AddOpenUiVerb);
SubscribeLocalEvent<UserInterfaceComponent, OpenUiActionEvent>(OnActionPerform); SubscribeLocalEvent<UserInterfaceComponent, OpenUiActionEvent>(OnActionPerform);
InitializePower(); InitializePower();
@@ -59,25 +67,54 @@ public sealed partial class ActivatableUISystem : EntitySystem
args.Handled = _uiSystem.TryToggleUi(uid, args.Key, args.Performer); args.Handled = _uiSystem.TryToggleUi(uid, args.Key, args.Performer);
} }
private void AddOpenUiVerb(EntityUid uid, ActivatableUIComponent component, GetVerbsEvent<ActivationVerb> args)
private void GetActivationVerb(EntityUid uid, ActivatableUIComponent component, GetVerbsEvent<ActivationVerb> args)
{
if (component.VerbOnly || !ShouldAddVerb(uid, component, args))
return;
args.Verbs.Add(new ActivationVerb
{
// TODO VERBS add "open UI" icon
Act = () => InteractUI(args.User, uid, component),
Text = Loc.GetString(component.VerbText)
});
}
private void GetVerb(EntityUid uid, ActivatableUIComponent component, GetVerbsEvent<Verb> args)
{
if (!component.VerbOnly || !ShouldAddVerb(uid, component, args))
return;
args.Verbs.Add(new Verb
{
// TODO VERBS add "open UI" icon
Act = () => InteractUI(args.User, uid, component),
Text = Loc.GetString(component.VerbText)
});
}
private bool ShouldAddVerb<T>(EntityUid uid, ActivatableUIComponent component, GetVerbsEvent<T> args) where T : Verb
{ {
if (!args.CanAccess) if (!args.CanAccess)
return; return false;
if (component.RequireHands && args.Hands == null) if (component.RequireHands)
return; {
if (args.Hands == null)
return false;
if (component.InHandsOnly && args.Using != uid) if (component.InHandsOnly)
return; {
if (!_hands.IsHolding(args.User, uid, out var hand, args.Hands))
return false;
if (!args.CanInteract && (!component.AllowSpectator || !HasComp<GhostComponent>(args.User))) if (component.RequireActiveHand && args.Hands.ActiveHand != hand)
return; return false;
}
}
ActivationVerb verb = new(); return args.CanInteract || component.AllowSpectator && HasComp<GhostComponent>(args.User);
verb.Act = () => InteractUI(args.User, uid, component);
verb.Text = Loc.GetString(component.VerbText);
// TODO VERBS add "open UI" icon?
args.Verbs.Add(verb);
} }
private void OnActivate(EntityUid uid, ActivatableUIComponent component, ActivateInWorldEvent args) private void OnActivate(EntityUid uid, ActivatableUIComponent component, ActivateInWorldEvent args)
@@ -85,24 +122,10 @@ public sealed partial class ActivatableUISystem : EntitySystem
if (args.Handled) if (args.Handled)
return; return;
if (component.InHandsOnly) if (component.VerbOnly)
return; return;
if (component.AllowedItems != null) if (component.RequiredItems != null)
return;
args.Handled = InteractUI(args.User, uid, component);
}
private void OnUseInHand(EntityUid uid, ActivatableUIComponent component, UseInHandEvent args)
{
if (args.Handled)
return;
if (component.RightClickOnly)
return;
if (component.AllowedItems != null)
return; return;
args.Handled = InteractUI(args.User, uid, component); args.Handled = InteractUI(args.User, uid, component);
@@ -110,15 +133,19 @@ public sealed partial class ActivatableUISystem : EntitySystem
private void OnInteractUsing(EntityUid uid, ActivatableUIComponent component, InteractUsingEvent args) private void OnInteractUsing(EntityUid uid, ActivatableUIComponent component, InteractUsingEvent args)
{ {
if (args.Handled) return; if (args.Handled)
if (component.AllowedItems == null) return; return;
if (!component.AllowedItems.IsValid(args.Used, EntityManager)) return;
args.Handled = InteractUI(args.User, uid, component);
}
private void OnParentChanged(EntityUid uid, ActivatableUIComponent aui, ref EntParentChangedMessage args) if (component.VerbOnly)
{ return;
CloseAll(uid, aui);
if (component.RequiredItems == null)
return;
if (!component.RequiredItems.IsValid(args.Used, EntityManager))
return;
args.Handled = InteractUI(args.User, uid, component);
} }
private void OnUIClose(EntityUid uid, ActivatableUIComponent component, BoundUIClosedEvent args) private void OnUIClose(EntityUid uid, ActivatableUIComponent component, BoundUIClosedEvent args)
@@ -148,22 +175,33 @@ public sealed partial class ActivatableUISystem : EntitySystem
if (!_blockerSystem.CanInteract(user, uiEntity) && (!aui.AllowSpectator || !HasComp<GhostComponent>(user))) if (!_blockerSystem.CanInteract(user, uiEntity) && (!aui.AllowSpectator || !HasComp<GhostComponent>(user)))
return false; return false;
if (aui.RequireHands && !HasComp<HandsComponent>(user)) if (aui.RequireHands)
{
if (!TryComp(user, out HandsComponent? hands))
return false; return false;
if (aui.InHandsOnly)
{
if (!_hands.IsHolding(user, uiEntity, out var hand, hands))
return false;
if (aui.RequireActiveHand && hands.ActiveHand != hand)
return false;
}
}
if (aui.AdminOnly && !_adminManager.IsAdmin(user)) if (aui.AdminOnly && !_adminManager.IsAdmin(user))
return false; return false;
if (aui.SingleUser && aui.CurrentSingleUser != null && user != aui.CurrentSingleUser) if (aui.SingleUser && aui.CurrentSingleUser != null && user != aui.CurrentSingleUser)
{ {
string message = Loc.GetString("machine-already-in-use", ("machine", uiEntity)); var message = Loc.GetString("machine-already-in-use", ("machine", uiEntity));
_popupSystem.PopupEntity(message, uiEntity, user); _popupSystem.PopupEntity(message, uiEntity, user);
// If we get here, supposedly, the object is in use.
// Check with BUI that it's ACTUALLY in use just in case.
// Since this could brick the object if it goes wrong.
if (_uiSystem.IsUiOpen(uiEntity, aui.Key)) if (_uiSystem.IsUiOpen(uiEntity, aui.Key))
return false; return true;
Log.Error($"Activatable UI has user without being opened? Entity: {ToPrettyString(uiEntity)}. User: {aui.CurrentSingleUser}, Key: {aui.Key}");
} }
// If we've gotten this far, fire a cancellable event that indicates someone is about to activate this. // If we've gotten this far, fire a cancellable event that indicates someone is about to activate this.
@@ -199,26 +237,77 @@ public sealed partial class ActivatableUISystem : EntitySystem
return; return;
aui.CurrentSingleUser = user; aui.CurrentSingleUser = user;
Dirty(uid, aui);
RaiseLocalEvent(uid, new ActivatableUIPlayerChangedEvent()); RaiseLocalEvent(uid, new ActivatableUIPlayerChangedEvent());
} }
public void CloseAll(EntityUid uid, ActivatableUIComponent? aui = null) public void CloseAll(EntityUid uid, ActivatableUIComponent? aui = null)
{ {
if (!Resolve(uid, ref aui, false) || aui.Key == null) if (!Resolve(uid, ref aui, false))
return; return;
if (aui.Key == null)
{
Log.Error($"Encountered null key in activatable ui on entity {ToPrettyString(uid)}");
return;
}
_uiSystem.CloseUi(uid, aui.Key); _uiSystem.CloseUi(uid, aui.Key);
} }
private void OnHandDeselected(EntityUid uid, ActivatableUIComponent? aui, HandDeselectedEvent args) private void OnHandDeselected(Entity<ActivatableUIComponent> ent, ref HandDeselectedEvent args)
{ {
if (!Resolve(uid, ref aui, false)) if (ent.Comp.RequireHands && ent.Comp.InHandsOnly && ent.Comp.RequireActiveHand)
CloseAll(ent, ent);
}
private void OnHandUnequipped(Entity<ActivatableUIComponent> ent, ref GotUnequippedHandEvent args)
{
if (ent.Comp.RequireHands && ent.Comp.InHandsOnly)
CloseAll(ent, ent);
}
private void OnGotInserted(Entity<ActivatableUIComponent> ent, ref EntGotInsertedIntoContainerMessage args)
{
CheckAccess((ent, ent));
}
private void OnGotRemoved(Entity<ActivatableUIComponent> ent, ref EntGotRemovedFromContainerMessage args)
{
CheckAccess((ent, ent));
}
public void CheckAccess(Entity<ActivatableUIComponent?> ent)
{
if (!Resolve(ent, ref ent.Comp))
return; return;
if (!aui.CloseOnHandDeselect) if (ent.Comp.Key == null)
{
Log.Error($"Encountered null key in activatable ui on entity {ToPrettyString(ent)}");
return; return;
}
CloseAll(uid, aui); foreach (var user in _uiSystem.GetActors(ent.Owner, ent.Comp.Key))
{
if (!_container.IsInSameOrParentContainer(user, ent)
&& !_interaction.CanAccessViaStorage(user, ent))
{
_toClose.Add(user);
continue;
}
if (!_interaction.InRangeUnobstructed(user, ent))
_toClose.Add(user);
}
foreach (var user in _toClose)
{
_uiSystem.CloseUi(ent.Owner, ent.Comp.Key, user);
}
_toClose.Clear();
} }
} }

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@@ -372,8 +372,7 @@
- type: MeleeSpeech - type: MeleeSpeech
- type: ActivatableUI - type: ActivatableUI
key: enum.MeleeSpeechUiKey.Key key: enum.MeleeSpeechUiKey.Key
closeOnHandDeselect: false verbOnly: true
rightClickOnly: true
- type: Actions - type: Actions
- type: UserInterface - type: UserInterface
interfaces: interfaces:

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@@ -16,7 +16,7 @@
- type: AccessReader - type: AccessReader
- type: ActivatableUI - type: ActivatableUI
key: enum.DoorElectronicsConfigurationUiKey.Key key: enum.DoorElectronicsConfigurationUiKey.Key
allowedItems: requiredItems:
tags: tags:
- DoorElectronicsConfigurator - DoorElectronicsConfigurator
- type: UserInterface - type: UserInterface

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@@ -14,7 +14,7 @@
- type: ActivatableUI - type: ActivatableUI
inHandsOnly: true inHandsOnly: true
singleUser: true singleUser: true
closeOnHandDeselect: false requireActiveHand: false
key: enum.WarDeclaratorUiKey.Key key: enum.WarDeclaratorUiKey.Key
- type: UserInterface - type: UserInterface
interfaces: interfaces:

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@@ -17,7 +17,7 @@
- type: ActivatableUI - type: ActivatableUI
key: enum.ForensicScannerUiKey.Key key: enum.ForensicScannerUiKey.Key
inHandsOnly: true inHandsOnly: true
closeOnHandDeselect: false requireActiveHand: false
- type: UserInterface - type: UserInterface
interfaces: interfaces:
enum.ForensicScannerUiKey.Key: enum.ForensicScannerUiKey.Key:

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@@ -86,7 +86,6 @@
- type: ActivatableUI - type: ActivatableUI
key: enum.PdaUiKey.Key key: enum.PdaUiKey.Key
singleUser: true singleUser: true
closeOnHandDeselect: false
- type: UserInterface - type: UserInterface
interfaces: interfaces:
enum.PdaUiKey.Key: enum.PdaUiKey.Key:

View File

@@ -22,7 +22,6 @@
contentSize: 12000 contentSize: 12000
- type: ActivatableUI - type: ActivatableUI
key: enum.PaperUiKey.Key key: enum.PaperUiKey.Key
closeOnHandDeselect: false
- type: UserInterface - type: UserInterface
interfaces: interfaces:
enum.PaperUiKey.Key: enum.PaperUiKey.Key:

View File

@@ -18,7 +18,6 @@
- type: PaperLabelType - type: PaperLabelType
- type: ActivatableUI - type: ActivatableUI
key: enum.PaperUiKey.Key key: enum.PaperUiKey.Key
closeOnHandDeselect: false
requireHands: false requireHands: false
- type: UserInterface - type: UserInterface
interfaces: interfaces:

View File

@@ -17,7 +17,6 @@
- type: ActivatableUIRequiresPowerCell - type: ActivatableUIRequiresPowerCell
- type: ActivatableUI - type: ActivatableUI
key: enum.CrewMonitoringUIKey.Key key: enum.CrewMonitoringUIKey.Key
closeOnHandDeselect: false
- type: UserInterface - type: UserInterface
interfaces: interfaces:
enum.CrewMonitoringUIKey.Key: enum.CrewMonitoringUIKey.Key:

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@@ -17,7 +17,6 @@
storedRotation: -90 storedRotation: -90
- type: ActivatableUI - type: ActivatableUI
key: enum.HealthAnalyzerUiKey.Key key: enum.HealthAnalyzerUiKey.Key
closeOnHandDeselect: false
- type: UserInterface - type: UserInterface
interfaces: interfaces:
enum.HealthAnalyzerUiKey.Key: enum.HealthAnalyzerUiKey.Key:

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@@ -9,7 +9,7 @@
state: icon state: icon
- type: ActivatableUI - type: ActivatableUI
key: enum.AnomalyScannerUiKey.Key key: enum.AnomalyScannerUiKey.Key
closeOnHandDeselect: false requireActiveHand: false
inHandsOnly: true inHandsOnly: true
- type: UserInterface - type: UserInterface
interfaces: interfaces:

View File

@@ -10,7 +10,8 @@
- type: MagicMirror - type: MagicMirror
- type: ActivatableUI - type: ActivatableUI
key: enum.MagicMirrorUiKey.Key key: enum.MagicMirrorUiKey.Key
closeOnHandDeselect: true inHandsOnly: true
requireActiveHand: true
- type: UserInterface - type: UserInterface
interfaces: interfaces:
enum.MagicMirrorUiKey.Key: enum.MagicMirrorUiKey.Key:

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@@ -13,7 +13,7 @@
- type: ActivatableUI - type: ActivatableUI
inHandsOnly: true inHandsOnly: true
singleUser: true singleUser: true
closeOnHandDeselect: false requireActiveHand: false
key: enum.GasAnalyzerUiKey.Key key: enum.GasAnalyzerUiKey.Key
- type: UserInterface - type: UserInterface
interfaces: interfaces:

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@@ -67,7 +67,7 @@
- type: ActivatableUI - type: ActivatableUI
key: enum.AccessOverriderUiKey.Key key: enum.AccessOverriderUiKey.Key
requireHands: true requireHands: true
closeOnHandDeselect: false requireActiveHand: false
singleUser: true singleUser: true
- type: ItemSlots - type: ItemSlots
- type: ContainerContainer - type: ContainerContainer