Fix moving items dropping them on the ground for a tick
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@@ -670,11 +670,6 @@ namespace Content.Server.GameObjects.Components.GUI
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else
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else
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{
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{
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var entity = hand.Entity;
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var entity = hand.Entity;
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if (!Drop(entity))
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{
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break;
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}
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interactionSystem.Interaction(Owner, entity);
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interactionSystem.Interaction(Owner, entity);
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}
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}
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}
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}
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