Fix disposals anchored test and fix disconnect method (#1545)
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@@ -156,7 +156,7 @@ namespace Content.Server.GameObjects.Components.Disposal
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_connected = false;
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foreach (var entity in Contents.ContainedEntities)
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foreach (var entity in Contents.ContainedEntities.ToArray())
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{
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if (!entity.TryGetComponent(out DisposalHolderComponent holder))
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{
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