SolutionContainer refactors (#2954)
* removes unused method * Code uncluttering (Also removed the netcode, color code, and visuals, need to rewrite) * SolutionContainerVisualState * Removes caching of SolutionContainer Color * ChemicalsAdded() and ChemicalsRemoved() for updating appearance and handling reaction checks * SolutionContainerComponentState * Netcode * ChemMasterComponent no longer creates a SolutionContainerComponent with new(), uses a Solution instead * Enable nullable in SolutionContainer implementations * Some review fixes * uses IReadOnlyLists in ChemMaster * Comments * review fixes 3 * ReagentUnit documentation * Review fixes * spelling fix * spelling 2 * typo Co-authored-by: py01 <pyronetics01@gmail.com>
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@@ -286,7 +286,7 @@ namespace Content.Server.GameObjects.Components.Fluids
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Color newColor;
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if (_recolor)
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{
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newColor = _contents.SubstanceColor.WithAlpha(cappedScale);
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newColor = _contents.Color.WithAlpha(cappedScale);
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}
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else
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{
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