Various item status fixes/tweaks (#27267)

* Always display item status panel fully

Initial feedback from the UI changes seems to be that a lot of people go "why is there empty space" so let's fix that.

* Fix item status middle hand being on the wrong side

I think I switched this around when fixing the left/right being inverted in the UI code.

* Minor status panel UI tweaks

Bottom-align contents now that the panel itself doesn't dynamically expand, prevent weird gaps.

Clip contents for panel

* Fix clipping on implanters and network configurators.

Made them take less space. For implanters the name has to be cut off, which I did by adding a new ClipControl to achieve that in rich text.

* Update visibility of item status panels based on whether you have hands at all.

This avoids UI for borgs looking silly.

Added a new "HandUILocation" enum that doesn't have middle hands to avoid confusion in UI code.

* Use BulletRender for laser guns too.

Provides all the benefits like fixing layout overflow and allowing multi-line stuff. Looks great now.

This involved generalizing BulletRender a bit so it can be used for not-just-bullets.

* Fix geiger word wrapping if you're really fucked
This commit is contained in:
Pieter-Jan Briers
2024-04-24 16:01:31 +02:00
committed by GitHub
parent 38f490e5eb
commit 7b90c08a2c
16 changed files with 338 additions and 185 deletions

View File

@@ -136,6 +136,8 @@ namespace Content.Client.Stylesheets
public const string StyleClassPowerStateGood = "PowerStateGood";
public const string StyleClassItemStatus = "ItemStatus";
public const string StyleClassItemStatusNotHeld = "ItemStatusNotHeld";
public static readonly Color ItemStatusNotHeldColor = Color.Gray;
//Background
public const string StyleClassBackgroundBaseDark = "PanelBackgroundBaseDark";
@@ -1234,6 +1236,11 @@ namespace Content.Client.Stylesheets
new StyleProperty("font", notoSans10),
}),
Element()
.Class(StyleClassItemStatusNotHeld)
.Prop("font", notoSansItalic10)
.Prop("font-color", ItemStatusNotHeldColor),
Element<RichTextLabel>()
.Class(StyleClassItemStatus)
.Prop(nameof(RichTextLabel.LineHeightScale), 0.7f)