Deathgasp + last words / succumbing / fake deathgasp as crit actions (#18993)
This commit is contained in:
98
Content.Server/Mobs/CritMobActionsSystem.cs
Normal file
98
Content.Server/Mobs/CritMobActionsSystem.cs
Normal file
@@ -0,0 +1,98 @@
|
||||
using Content.Server.Administration;
|
||||
using Content.Server.Chat.Systems;
|
||||
using Content.Server.GameTicking;
|
||||
using Content.Server.Mind.Components;
|
||||
using Content.Shared.Actions;
|
||||
using Content.Shared.Mobs.Components;
|
||||
using Content.Shared.Mobs.Systems;
|
||||
using Robust.Server.Console;
|
||||
using Robust.Server.GameObjects;
|
||||
using System;
|
||||
|
||||
namespace Content.Server.Mobs;
|
||||
|
||||
/// <summary>
|
||||
/// Handles performing crit-specific actions.
|
||||
/// </summary>
|
||||
public sealed class CritMobActionsSystem : EntitySystem
|
||||
{
|
||||
[Dependency] private readonly ChatSystem _chat = default!;
|
||||
[Dependency] private readonly DeathgaspSystem _deathgasp = default!;
|
||||
[Dependency] private readonly IServerConsoleHost _host = default!;
|
||||
[Dependency] private readonly MobStateSystem _mobState = default!;
|
||||
[Dependency] private readonly QuickDialogSystem _quickDialog = default!;
|
||||
|
||||
private const int MaxLastWordsLength = 30;
|
||||
|
||||
public override void Initialize()
|
||||
{
|
||||
base.Initialize();
|
||||
|
||||
SubscribeLocalEvent<MobStateActionsComponent, CritSuccumbEvent>(OnSuccumb);
|
||||
SubscribeLocalEvent<MobStateActionsComponent, CritFakeDeathEvent>(OnFakeDeath);
|
||||
SubscribeLocalEvent<MobStateActionsComponent, CritLastWordsEvent>(OnLastWords);
|
||||
}
|
||||
|
||||
private void OnSuccumb(EntityUid uid, MobStateActionsComponent component, CritSuccumbEvent args)
|
||||
{
|
||||
if (!TryComp<ActorComponent>(uid, out var actor) || !_mobState.IsCritical(uid))
|
||||
return;
|
||||
|
||||
_host.ExecuteCommand(actor.PlayerSession, "ghost");
|
||||
args.Handled = true;
|
||||
}
|
||||
|
||||
private void OnFakeDeath(EntityUid uid, MobStateActionsComponent component, CritFakeDeathEvent args)
|
||||
{
|
||||
if (!_mobState.IsCritical(uid))
|
||||
return;
|
||||
|
||||
args.Handled = _deathgasp.Deathgasp(uid);
|
||||
}
|
||||
|
||||
private void OnLastWords(EntityUid uid, MobStateActionsComponent component, CritLastWordsEvent args)
|
||||
{
|
||||
if (!TryComp<ActorComponent>(uid, out var actor))
|
||||
return;
|
||||
|
||||
_quickDialog.OpenDialog(actor.PlayerSession, Loc.GetString("action-name-crit-last-words"), "",
|
||||
(string lastWords) =>
|
||||
{
|
||||
if (actor.PlayerSession.AttachedEntity != uid
|
||||
|| !_mobState.IsCritical(uid))
|
||||
return;
|
||||
|
||||
if (lastWords.Length > MaxLastWordsLength)
|
||||
{
|
||||
lastWords = lastWords.Substring(0, MaxLastWordsLength);
|
||||
}
|
||||
lastWords += "...";
|
||||
|
||||
_chat.TrySendInGameICMessage(uid, lastWords, InGameICChatType.Whisper, ChatTransmitRange.Normal, ignoreActionBlocker: true);
|
||||
_host.ExecuteCommand(actor.PlayerSession, "ghost");
|
||||
});
|
||||
|
||||
args.Handled = true;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Only applies to mobs in crit capable of ghosting/succumbing
|
||||
/// </summary>
|
||||
public sealed class CritSuccumbEvent : InstantActionEvent
|
||||
{
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Only applies/has functionality to mobs in crit that have <see cref="DeathgaspComponent"/>
|
||||
/// </summary>
|
||||
public sealed class CritFakeDeathEvent : InstantActionEvent
|
||||
{
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Only applies to mobs capable of speaking, as a last resort in crit
|
||||
/// </summary>
|
||||
public sealed class CritLastWordsEvent : InstantActionEvent
|
||||
{
|
||||
}
|
||||
Reference in New Issue
Block a user