PipeNet (#1626)
* PipeNode * Pipe prototypes * Fixes Default NodeGroup not being registered by NodeGroupFactory * GasNet * PumpComponent * IPipeNet * PipeComponent * misc naming, yaml * PipeComponent rework * PipeNet gas transfer from pipes * PipeNet correctly combines gas on combining with other group * Client ignores piping components * AfterRemake * PipeNet remake simplification * IGasMixtureHolder on PipeComponent, IPipeNet * PipeContainerComponent * BasePump * DebugPump * IgnoredComponent fix * Pipe LocalAir and Air * comments * Pump fix * PipeNet fix * name simplification * PipeDirection name changes * BaseVentComponent and DebugVentComponent * Moves Pipe to own file * DebugVentComponent moved to own file * BaseScrubberComponent * DebugScrubberComponent * IgnoredComponents update * scrubber prototype * vent prototype fix * comments * Removes vent and scrubber PipeDirection check * PipeContainer, Pipe, and PipeNode refactor * Yaml cleanup * pump prototype fix * Removes AssumeAir usage from old IGasMixtureHolders * Simplfies Vent & Scrubber to use AtmosHelper methods * Vents and scrubbers invalidate the coordinate they changed the gas of * UpdatedPipingComponent * ScrubberComponent renamed to SiphonComponent * Removes PumpSystem * Removes framTime from UpdatedPiping * PipeNetDevices * PipeNetDevice updated by GridAtmosphereComponent * PipeNets react from update in GridAtmosphereComponent * GridAtmosphereComponent stores PipeNets/PipeNetDevices to be updated in queue * diff fix * Removes debug gas starting in pipes * type safety in IPipeNet when combining groups * null checks * GridAtmos stores PipeNets and PipeNetDevices in List * comments * rogue curly bracket * ProcessPipeNets update fix * RemovePipeNet fix * PipeNet update() unique index * fix diff * Integration test fixes * Error Logging * error fix Co-authored-by: py01 <pyronetics01@gmail.com>
This commit is contained in:
@@ -160,6 +160,9 @@
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"Metabolism",
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"AiFactionTag",
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"PressureProtection",
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"DebugPump",
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"DebugVent",
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"DebugSiphon",
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};
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}
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}
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@@ -1,4 +1,6 @@
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using System.Collections.Generic;
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using Content.Server.GameObjects.Components.Atmos.Piping;
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using Content.Server.GameObjects.Components.NodeContainer.NodeGroups;
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using Robust.Shared.Interfaces.GameObjects;
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using Robust.Shared.Map;
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@@ -146,5 +148,13 @@ namespace Content.Server.Atmos
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float GetVolumeForCells(int cellCount);
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void Update(float frameTime);
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void AddPipeNet(IPipeNet pipeNet);
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void RemovePipeNet(IPipeNet pipeNet);
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void AddPipeNetDevice(PipeNetDeviceComponent pipeNetDevice);
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void RemovePipeNetDevice(PipeNetDeviceComponent pipeNetDevice);
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}
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}
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@@ -5,6 +5,8 @@ using System.Collections.Generic;
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using System.Linq;
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using System.Runtime.CompilerServices;
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using Content.Server.Atmos;
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using Content.Server.GameObjects.Components.Atmos.Piping;
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using Content.Server.GameObjects.Components.NodeContainer.NodeGroups;
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using Content.Shared.Atmos;
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using Content.Shared.Maps;
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using Robust.Server.Interfaces.GameObjects;
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@@ -73,6 +75,22 @@ namespace Content.Server.GameObjects.Components.Atmos
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[ViewVariables]
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private HashSet<TileAtmosphere> _highPressureDelta = new HashSet<TileAtmosphere>(1000);
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[ViewVariables]
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private readonly List<IPipeNet> _pipeNets = new List<IPipeNet>();
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/// <summary>
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/// Index of most recently updated <see cref="IPipeNet"/>.
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/// </summary>
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private int _pipeNetIndex = 0;
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[ViewVariables]
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private readonly List<PipeNetDeviceComponent> _pipeNetDevices = new List<PipeNetDeviceComponent>();
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/// <summary>
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/// Index of most recently updated <see cref="PipeNetDeviceComponent"/>.
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/// </summary>
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private int _deviceIndex = 0;
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[ViewVariables]
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private ProcessState _state = ProcessState.TileEqualize;
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@@ -84,6 +102,8 @@ namespace Content.Server.GameObjects.Components.Atmos
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HighPressureDelta,
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Hotspots,
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Superconductivity,
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PipeNet,
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PipeNetDevices,
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}
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/// <inheritdoc />
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@@ -296,6 +316,28 @@ namespace Content.Server.GameObjects.Components.Atmos
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_excitedGroups.Remove(excitedGroup);
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}
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public void AddPipeNet(IPipeNet pipeNet)
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{
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_pipeNets.Add(pipeNet);
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}
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public void RemovePipeNet(IPipeNet pipeNet)
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{
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_pipeNets.Remove(pipeNet);
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_deviceIndex = 0;
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}
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public void AddPipeNetDevice(PipeNetDeviceComponent pipeNetDevice)
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{
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_pipeNetDevices.Add(pipeNetDevice);
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}
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public void RemovePipeNetDevice(PipeNetDeviceComponent pipeNetDevice)
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{
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_pipeNetDevices.Remove(pipeNetDevice);
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_deviceIndex = 0;
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}
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/// <inheritdoc />
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public TileAtmosphere? GetTile(GridCoordinates coordinates)
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{
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@@ -401,6 +443,14 @@ namespace Content.Server.GameObjects.Components.Atmos
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break;
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case ProcessState.Superconductivity:
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ProcessSuperconductivity();
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_state = ProcessState.PipeNet;
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break;
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case ProcessState.PipeNet:
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ProcessPipeNets();
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_state = ProcessState.PipeNetDevices;
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break;
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case ProcessState.PipeNetDevices:
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ProcessPipeNetDevices();
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_state = ProcessState.TileEqualize;
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break;
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}
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@@ -520,6 +570,45 @@ namespace Content.Server.GameObjects.Components.Atmos
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}
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}
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private void ProcessPipeNets()
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{
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_stopwatch.Restart();
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var number = 0;
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var pipeNets = _pipeNets.ToArray();
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var netCount = pipeNets.Count();
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for ( ; _pipeNetIndex < netCount; _pipeNetIndex++)
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{
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pipeNets[_pipeNetIndex].Update();
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if (number++ < LagCheckIterations) continue;
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number = 0;
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// Process the rest next time.
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if (_stopwatch.Elapsed.TotalMilliseconds >= LagCheckMaxMilliseconds)
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return;
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}
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_pipeNetIndex = 0;
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}
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private void ProcessPipeNetDevices()
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{
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_stopwatch.Restart();
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var number = 0;
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var pipeNetDevices = _pipeNetDevices.ToArray();
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var deviceCount = pipeNetDevices.Count();
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for ( ; _deviceIndex < deviceCount; _deviceIndex++)
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{
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pipeNetDevices[_deviceIndex].Update();
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if (number++ < LagCheckIterations) continue;
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number = 0;
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// Process the rest next time.
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if (_stopwatch.Elapsed.TotalMilliseconds >= LagCheckMaxMilliseconds)
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return;
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}
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_deviceIndex = 0;
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}
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private AirtightComponent? GetObstructingComponent(MapIndices indices)
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{
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if (!Owner.TryGetComponent(out IMapGridComponent? mapGrid)) return default;
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@@ -0,0 +1,50 @@
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using Content.Server.Atmos;
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using Content.Server.GameObjects.EntitySystems;
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using Robust.Shared.GameObjects;
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using Robust.Shared.GameObjects.Systems;
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using Robust.Shared.Log;
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namespace Content.Server.GameObjects.Components.Atmos.Piping
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{
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/// <summary>
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/// Adds itself to a <see cref="IGridAtmosphereComponent"/> to be updated by.
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/// TODO: Make compatible with unanchoring/anchoring. Currently assumes that the Owner does not move.
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/// </summary>
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public abstract class PipeNetDeviceComponent : Component
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{
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public abstract void Update();
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protected IGridAtmosphereComponent JoinedGridAtmos { get; private set; }
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public override void Initialize()
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{
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base.Initialize();
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JoinGridAtmos();
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}
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public override void OnRemove()
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{
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base.OnRemove();
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LeaveGridAtmos();
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}
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private void JoinGridAtmos()
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{
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var gridAtmos = EntitySystem.Get<AtmosphereSystem>()
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.GetGridAtmosphere(Owner.Transform.GridID);
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if (gridAtmos == null)
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{
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Logger.Error($"{nameof(PipeNetDeviceComponent)} on entity {Owner.Uid} could not find an {nameof(IGridAtmosphereComponent)}.");
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return;
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}
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JoinedGridAtmos = gridAtmos;
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JoinedGridAtmos.AddPipeNetDevice(this);
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}
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private void LeaveGridAtmos()
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{
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JoinedGridAtmos?.RemovePipeNetDevice(this);
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JoinedGridAtmos = null;
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}
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}
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}
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@@ -0,0 +1,68 @@
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using Content.Server.Atmos;
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using Content.Server.GameObjects.Components.NodeContainer;
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using Content.Server.GameObjects.Components.NodeContainer.Nodes;
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using Robust.Shared.Log;
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using Robust.Shared.Serialization;
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using Robust.Shared.ViewVariables;
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using System.Linq;
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namespace Content.Server.GameObjects.Components.Atmos.Piping
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{
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/// <summary>
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/// Transfer gas from one <see cref="PipeNode"/> to another.
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/// </summary>
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public abstract class BasePumpComponent : PipeNetDeviceComponent
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{
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/// <summary>
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/// Needs to be same <see cref="PipeDirection"/> as that of a <see cref="Pipe"/> on this entity.
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/// </summary>
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[ViewVariables]
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private PipeDirection _inletDirection;
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/// <summary>
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/// Needs to be same <see cref="PipeDirection"/> as that of a <see cref="Pipe"/> on this entity.
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/// </summary>
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[ViewVariables]
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private PipeDirection _outletDirection;
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[ViewVariables]
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private PipeNode _inletPipe;
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[ViewVariables]
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private PipeNode _outletPipe;
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public override void ExposeData(ObjectSerializer serializer)
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{
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base.ExposeData(serializer);
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serializer.DataField(ref _inletDirection, "inletDirection", PipeDirection.None);
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serializer.DataField(ref _outletDirection, "outletDirection", PipeDirection.None);
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}
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public override void Initialize()
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{
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base.Initialize();
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if (!Owner.TryGetComponent<NodeContainerComponent>(out var container))
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{
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JoinedGridAtmos?.RemovePipeNetDevice(this);
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Logger.Error($"{typeof(BasePumpComponent)} on entity {Owner.Uid} did not have a {nameof(NodeContainerComponent)}.");
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return;
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}
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var pipeNodes = container.Nodes.OfType<PipeNode>();
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_inletPipe = pipeNodes.Where(pipe => pipe.PipeDirection == _inletDirection).FirstOrDefault();
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_outletPipe = pipeNodes.Where(pipe => pipe.PipeDirection == _outletDirection).FirstOrDefault();
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if (_inletPipe == null | _outletPipe == null)
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{
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JoinedGridAtmos?.RemovePipeNetDevice(this);
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Logger.Error($"{typeof(BasePumpComponent)} on entity {Owner.Uid} could not find compatible {nameof(PipeNode)}s on its {nameof(NodeContainerComponent)}.");
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return;
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}
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}
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public override void Update()
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{
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PumpGas(_inletPipe.Air, _outletPipe.Air);
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}
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protected abstract void PumpGas(GasMixture inletGas, GasMixture outletGas);
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}
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}
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@@ -0,0 +1,21 @@
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using Content.Server.Atmos;
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using Robust.Shared.GameObjects;
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namespace Content.Server.GameObjects.Components.Atmos.Piping
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{
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/// <summary>
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/// Placeholder example of pump functionality.
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/// </summary>
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[RegisterComponent]
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[ComponentReference(typeof(BasePumpComponent))]
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public class DebugPumpComponent : BasePumpComponent
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{
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public override string Name => "DebugPump";
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protected override void PumpGas(GasMixture inletGas, GasMixture outletGas)
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{
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outletGas.Merge(inletGas);
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inletGas.Clear();
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}
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}
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}
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@@ -0,0 +1,52 @@
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using Content.Server.Atmos;
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using Content.Server.GameObjects.Components.NodeContainer;
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using Content.Server.GameObjects.Components.NodeContainer.Nodes;
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using Content.Server.GameObjects.EntitySystems;
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using Robust.Shared.GameObjects.Systems;
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using Robust.Shared.Log;
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using Robust.Shared.ViewVariables;
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using System.Linq;
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namespace Content.Server.GameObjects.Components.Atmos.Piping
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{
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/// <summary>
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/// Transfers gas from the tile it is on to a <see cref="PipeNode"/>.
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/// </summary>
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public abstract class BaseSiphonComponent : PipeNetDeviceComponent
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{
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[ViewVariables]
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private PipeNode _scrubberOutlet;
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private AtmosphereSystem _atmosSystem;
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public override void Initialize()
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{
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base.Initialize();
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_atmosSystem = EntitySystem.Get<AtmosphereSystem>();
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if (!Owner.TryGetComponent<NodeContainerComponent>(out var container))
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{
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JoinedGridAtmos?.RemovePipeNetDevice(this);
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Logger.Error($"{typeof(BaseSiphonComponent)} on entity {Owner.Uid} did not have a {nameof(NodeContainerComponent)}.");
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return;
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}
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_scrubberOutlet = container.Nodes.OfType<PipeNode>().FirstOrDefault();
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if (_scrubberOutlet == null)
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{
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JoinedGridAtmos?.RemovePipeNetDevice(this);
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Logger.Error($"{typeof(BaseSiphonComponent)} on entity {Owner.Uid} could not find compatible {nameof(PipeNode)}s on its {nameof(NodeContainerComponent)}.");
|
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return;
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}
|
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}
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public override void Update()
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{
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var tileAtmos = AtmosHelpers.GetTileAtmosphere(Owner.Transform.GridPosition);
|
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if (tileAtmos == null)
|
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return;
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ScrubGas(tileAtmos.Air, _scrubberOutlet.Air);
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_atmosSystem.GetGridAtmosphere(Owner.Transform.GridID).Invalidate(tileAtmos.GridIndices);
|
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}
|
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protected abstract void ScrubGas(GasMixture inletGas, GasMixture outletGas);
|
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}
|
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}
|
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@@ -0,0 +1,21 @@
|
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using Content.Server.Atmos;
|
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using Robust.Shared.GameObjects;
|
||||
|
||||
namespace Content.Server.GameObjects.Components.Atmos.Piping
|
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{
|
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/// <summary>
|
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/// Placeholder example of scrubber functionality.
|
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/// </summary>
|
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[RegisterComponent]
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[ComponentReference(typeof(BaseSiphonComponent))]
|
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public class DebugSiphonComponent : BaseSiphonComponent
|
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{
|
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public override string Name => "DebugSiphon";
|
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|
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protected override void ScrubGas(GasMixture inletGas, GasMixture outletGas)
|
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{
|
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outletGas.Merge(inletGas);
|
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inletGas.Clear();
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,54 @@
|
||||
using Content.Server.Atmos;
|
||||
using Content.Server.GameObjects.Components.NodeContainer;
|
||||
using Content.Server.GameObjects.Components.NodeContainer.Nodes;
|
||||
using Content.Server.GameObjects.EntitySystems;
|
||||
using Robust.Shared.GameObjects.Systems;
|
||||
using Robust.Shared.Log;
|
||||
using Robust.Shared.ViewVariables;
|
||||
using System.Linq;
|
||||
|
||||
namespace Content.Server.GameObjects.Components.Atmos.Piping
|
||||
{
|
||||
/// <summary>
|
||||
/// Transfers gas from a <see cref="PipeNode"/> to the tile it is on.
|
||||
/// </summary>
|
||||
public abstract class BaseVentComponent : PipeNetDeviceComponent
|
||||
{
|
||||
[ViewVariables]
|
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private PipeNode _ventInlet;
|
||||
|
||||
private AtmosphereSystem _atmosSystem;
|
||||
|
||||
|
||||
|
||||
public override void Initialize()
|
||||
{
|
||||
base.Initialize();
|
||||
_atmosSystem = EntitySystem.Get<AtmosphereSystem>();
|
||||
if (!Owner.TryGetComponent<NodeContainerComponent>(out var container))
|
||||
{
|
||||
JoinedGridAtmos?.RemovePipeNetDevice(this);
|
||||
Logger.Error($"{typeof(BaseVentComponent)} on entity {Owner.Uid} did not have a {nameof(NodeContainerComponent)}.");
|
||||
return;
|
||||
}
|
||||
_ventInlet = container.Nodes.OfType<PipeNode>().FirstOrDefault();
|
||||
if (_ventInlet == null)
|
||||
{
|
||||
JoinedGridAtmos?.RemovePipeNetDevice(this);
|
||||
Logger.Error($"{typeof(BaseVentComponent)} on entity {Owner.Uid} could not find compatible {nameof(PipeNode)}s on its {nameof(NodeContainerComponent)}.");
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
||||
public override void Update()
|
||||
{
|
||||
var tileAtmos = AtmosHelpers.GetTileAtmosphere(Owner.Transform.GridPosition);
|
||||
if (tileAtmos == null)
|
||||
return;
|
||||
VentGas(_ventInlet.Air, tileAtmos.Air);
|
||||
_atmosSystem.GetGridAtmosphere(Owner.Transform.GridID).Invalidate(tileAtmos.GridIndices);
|
||||
}
|
||||
|
||||
protected abstract void VentGas(GasMixture inletGas, GasMixture outletGas);
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,21 @@
|
||||
using Content.Server.Atmos;
|
||||
using Robust.Shared.GameObjects;
|
||||
|
||||
namespace Content.Server.GameObjects.Components.Atmos.Piping
|
||||
{
|
||||
/// <summary>
|
||||
/// Placeholder example of vent functionality.
|
||||
/// </summary>
|
||||
[RegisterComponent]
|
||||
[ComponentReference(typeof(BaseVentComponent))]
|
||||
public class DebugVentComponent : BaseVentComponent
|
||||
{
|
||||
public override string Name => "DebugVent";
|
||||
|
||||
protected override void VentGas(GasMixture inletGas, GasMixture outletGas)
|
||||
{
|
||||
outletGas.Merge(inletGas);
|
||||
inletGas.Clear();
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,6 +1,7 @@
|
||||
using System.Collections.Generic;
|
||||
using Content.Server.GameObjects.Components.NodeContainer.Nodes;
|
||||
using Robust.Shared.IoC;
|
||||
using Robust.Shared.Map;
|
||||
using Robust.Shared.ViewVariables;
|
||||
|
||||
namespace Content.Server.GameObjects.Components.NodeContainer.NodeGroups
|
||||
@@ -13,6 +14,8 @@ namespace Content.Server.GameObjects.Components.NodeContainer.NodeGroups
|
||||
{
|
||||
IReadOnlyList<Node> Nodes { get; }
|
||||
|
||||
void Initialize(Node sourceNode);
|
||||
|
||||
void AddNode(Node node);
|
||||
|
||||
void RemoveNode(Node node);
|
||||
@@ -34,6 +37,13 @@ namespace Content.Server.GameObjects.Components.NodeContainer.NodeGroups
|
||||
|
||||
public static readonly INodeGroup NullGroup = new NullNodeGroup();
|
||||
|
||||
protected GridId GridId { get; private set;}
|
||||
|
||||
public virtual void Initialize(Node sourceNode)
|
||||
{
|
||||
GridId = sourceNode.Owner.Transform.GridID;
|
||||
}
|
||||
|
||||
public void AddNode(Node node)
|
||||
{
|
||||
_nodes.Add(node);
|
||||
@@ -54,6 +64,7 @@ namespace Content.Server.GameObjects.Components.NodeContainer.NodeGroups
|
||||
newGroup.CombineGroup(this);
|
||||
return;
|
||||
}
|
||||
OnGivingNodesForCombine(newGroup);
|
||||
foreach (var node in Nodes)
|
||||
{
|
||||
node.NodeGroup = newGroup;
|
||||
@@ -70,23 +81,31 @@ namespace Content.Server.GameObjects.Components.NodeContainer.NodeGroups
|
||||
{
|
||||
node.ClearNodeGroup();
|
||||
}
|
||||
var newGroups = new List<INodeGroup>();
|
||||
foreach (var node in Nodes)
|
||||
{
|
||||
if (node.TryAssignGroupIfNeeded())
|
||||
{
|
||||
node.SpreadGroup();
|
||||
newGroups.Add(node.NodeGroup);
|
||||
}
|
||||
}
|
||||
AfterRemake(newGroups);
|
||||
}
|
||||
|
||||
protected virtual void OnAddNode(Node node) { }
|
||||
|
||||
protected virtual void OnRemoveNode(Node node) { }
|
||||
|
||||
protected virtual void OnGivingNodesForCombine(INodeGroup newGroup) { }
|
||||
|
||||
protected virtual void AfterRemake(IEnumerable<INodeGroup> newGroups) { }
|
||||
|
||||
private class NullNodeGroup : INodeGroup
|
||||
{
|
||||
public IReadOnlyList<Node> Nodes => _nodes;
|
||||
private readonly List<Node> _nodes = new List<Node>();
|
||||
public void Initialize(Node sourceNode) { }
|
||||
public void AddNode(Node node) { }
|
||||
public void CombineGroup(INodeGroup newGroup) { }
|
||||
public void RemoveNode(Node node) { }
|
||||
|
||||
@@ -0,0 +1,100 @@
|
||||
using Content.Server.Atmos;
|
||||
using Content.Server.GameObjects.Components.NodeContainer.Nodes;
|
||||
using Content.Server.GameObjects.EntitySystems;
|
||||
using Content.Server.Interfaces;
|
||||
using Robust.Shared.GameObjects.Systems;
|
||||
using Robust.Shared.ViewVariables;
|
||||
using System.Collections.Generic;
|
||||
|
||||
namespace Content.Server.GameObjects.Components.NodeContainer.NodeGroups
|
||||
{
|
||||
public interface IPipeNet : IGasMixtureHolder
|
||||
{
|
||||
/// <summary>
|
||||
/// Causes gas in the PipeNet to react.
|
||||
/// </summary>
|
||||
void Update();
|
||||
}
|
||||
|
||||
[NodeGroup(NodeGroupID.Pipe)]
|
||||
public class PipeNet : BaseNodeGroup, IPipeNet
|
||||
{
|
||||
[ViewVariables]
|
||||
public GasMixture Air { get; set; } = new GasMixture();
|
||||
|
||||
public static readonly IPipeNet NullNet = new NullPipeNet();
|
||||
|
||||
[ViewVariables]
|
||||
private readonly List<PipeNode> _pipes = new List<PipeNode>();
|
||||
|
||||
[ViewVariables]
|
||||
private IGridAtmosphereComponent _gridAtmos;
|
||||
|
||||
public override void Initialize(Node sourceNode)
|
||||
{
|
||||
base.Initialize(sourceNode);
|
||||
_gridAtmos = EntitySystem.Get<AtmosphereSystem>()
|
||||
.GetGridAtmosphere(GridId);
|
||||
_gridAtmos?.AddPipeNet(this);
|
||||
}
|
||||
|
||||
public void Update()
|
||||
{
|
||||
Air.React(this);
|
||||
}
|
||||
|
||||
protected override void OnAddNode(Node node)
|
||||
{
|
||||
if (!(node is PipeNode pipeNode))
|
||||
return;
|
||||
_pipes.Add(pipeNode);
|
||||
pipeNode.JoinPipeNet(this);
|
||||
Air.Volume += pipeNode.Volume;
|
||||
Air.Merge(pipeNode.LocalAir);
|
||||
pipeNode.LocalAir.Clear();
|
||||
}
|
||||
|
||||
protected override void OnRemoveNode(Node node)
|
||||
{
|
||||
RemoveFromGridAtmos();
|
||||
if (!(node is PipeNode pipeNode))
|
||||
return;
|
||||
var pipeAir = pipeNode.LocalAir;
|
||||
pipeAir.Merge(Air);
|
||||
pipeAir.Multiply(pipeNode.Volume / Air.Volume);
|
||||
_pipes.Remove(pipeNode);
|
||||
}
|
||||
|
||||
protected override void OnGivingNodesForCombine(INodeGroup newGroup)
|
||||
{
|
||||
if (!(newGroup is IPipeNet newPipeNet))
|
||||
return;
|
||||
newPipeNet.Air.Merge(Air);
|
||||
Air.Clear();
|
||||
}
|
||||
|
||||
protected override void AfterRemake(IEnumerable<INodeGroup> newGroups)
|
||||
{
|
||||
foreach (var newGroup in newGroups)
|
||||
{
|
||||
if (!(newGroup is IPipeNet newPipeNet))
|
||||
continue;
|
||||
newPipeNet.Air.Merge(Air);
|
||||
var newPipeNetGas = newPipeNet.Air;
|
||||
newPipeNetGas.Multiply(newPipeNetGas.Volume / Air.Volume);
|
||||
}
|
||||
RemoveFromGridAtmos();
|
||||
}
|
||||
|
||||
private void RemoveFromGridAtmos()
|
||||
{
|
||||
_gridAtmos.RemovePipeNet(this);
|
||||
}
|
||||
|
||||
private class NullPipeNet : IPipeNet
|
||||
{
|
||||
GasMixture IGasMixtureHolder.Air { get; set; } = new GasMixture();
|
||||
public void Update() { }
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,8 +1,9 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Reflection;
|
||||
using Content.Server.GameObjects.Components.NodeContainer.Nodes;
|
||||
using Robust.Shared.Interfaces.Reflection;
|
||||
using Robust.Shared.IoC;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Reflection;
|
||||
|
||||
namespace Content.Server.GameObjects.Components.NodeContainer.NodeGroups
|
||||
{
|
||||
@@ -17,7 +18,7 @@ namespace Content.Server.GameObjects.Components.NodeContainer.NodeGroups
|
||||
/// <summary>
|
||||
/// Returns a new <see cref="INodeGroup"/> instance.
|
||||
/// </summary>
|
||||
INodeGroup MakeNodeGroup(NodeGroupID nodeGroupType);
|
||||
INodeGroup MakeNodeGroup(Node sourceNode);
|
||||
}
|
||||
|
||||
public class NodeGroupFactory : INodeGroupFactory
|
||||
@@ -29,7 +30,7 @@ namespace Content.Server.GameObjects.Components.NodeContainer.NodeGroups
|
||||
|
||||
public void Initialize()
|
||||
{
|
||||
var nodeGroupTypes = _reflectionManager.GetAllChildren<BaseNodeGroup>();
|
||||
var nodeGroupTypes = _reflectionManager.GetAllChildren<INodeGroup>();
|
||||
foreach (var nodeGroupType in nodeGroupTypes)
|
||||
{
|
||||
var att = nodeGroupType.GetCustomAttribute<NodeGroupAttribute>();
|
||||
@@ -43,13 +44,15 @@ namespace Content.Server.GameObjects.Components.NodeContainer.NodeGroups
|
||||
}
|
||||
}
|
||||
|
||||
public INodeGroup MakeNodeGroup(NodeGroupID nodeGroupType)
|
||||
public INodeGroup MakeNodeGroup(Node sourceNode)
|
||||
{
|
||||
if (_groupTypes.TryGetValue(nodeGroupType, out var type))
|
||||
if (_groupTypes.TryGetValue(sourceNode.NodeGroupID, out var type))
|
||||
{
|
||||
return _typeFactory.CreateInstance<INodeGroup>(type);
|
||||
var nodeGroup = _typeFactory.CreateInstance<INodeGroup>(type);
|
||||
nodeGroup.Initialize(sourceNode);
|
||||
return nodeGroup;
|
||||
}
|
||||
throw new ArgumentException($"{nodeGroupType} did not have an associated {nameof(INodeGroup)}.");
|
||||
throw new ArgumentException($"{sourceNode.NodeGroupID} did not have an associated {nameof(INodeGroup)}.");
|
||||
}
|
||||
}
|
||||
|
||||
@@ -59,5 +62,6 @@ namespace Content.Server.GameObjects.Components.NodeContainer.NodeGroups
|
||||
HVPower,
|
||||
MVPower,
|
||||
Apc,
|
||||
Pipe,
|
||||
}
|
||||
}
|
||||
|
||||
@@ -53,7 +53,7 @@ namespace Content.Server.GameObjects.Components.NodeContainer.Nodes
|
||||
serializer.DataField(this, x => NodeGroupID, "nodeGroupID", NodeGroupID.Default);
|
||||
}
|
||||
|
||||
public void Initialize(IEntity owner)
|
||||
public virtual void Initialize(IEntity owner)
|
||||
{
|
||||
Owner = owner;
|
||||
_nodeGroupFactory = IoCManager.Resolve<INodeGroupFactory>();
|
||||
@@ -143,7 +143,7 @@ namespace Content.Server.GameObjects.Components.NodeContainer.Nodes
|
||||
|
||||
private INodeGroup MakeNewGroup()
|
||||
{
|
||||
return _nodeGroupFactory.MakeNodeGroup(NodeGroupID);
|
||||
return _nodeGroupFactory.MakeNodeGroup(this);
|
||||
}
|
||||
|
||||
private void AnchorUpdate()
|
||||
|
||||
@@ -0,0 +1,171 @@
|
||||
using Content.Server.Atmos;
|
||||
using Content.Server.GameObjects.Components.NodeContainer.NodeGroups;
|
||||
using Content.Server.Interfaces;
|
||||
using Content.Shared.Atmos;
|
||||
using Robust.Shared.GameObjects.Components.Transform;
|
||||
using Robust.Shared.Interfaces.GameObjects;
|
||||
using Robust.Shared.Maths;
|
||||
using Robust.Shared.Serialization;
|
||||
using Robust.Shared.ViewVariables;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
|
||||
namespace Content.Server.GameObjects.Components.NodeContainer.Nodes
|
||||
{
|
||||
/// <summary>
|
||||
/// Connects with other <see cref="PipeNode"/>s whose <see cref="PipeNode.PipeDirection"/>
|
||||
/// correctly correspond.
|
||||
/// </summary>
|
||||
public class PipeNode : Node, IGasMixtureHolder
|
||||
{
|
||||
[ViewVariables]
|
||||
public PipeDirection PipeDirection => _pipeDirection;
|
||||
private PipeDirection _pipeDirection;
|
||||
|
||||
[ViewVariables]
|
||||
private IPipeNet _pipeNet = PipeNet.NullNet;
|
||||
|
||||
[ViewVariables]
|
||||
private bool _needsPipeNet = true;
|
||||
|
||||
/// <summary>
|
||||
/// The gases in this pipe.
|
||||
/// </summary>
|
||||
[ViewVariables]
|
||||
public GasMixture Air
|
||||
{
|
||||
get => _needsPipeNet ? LocalAir : _pipeNet.Air;
|
||||
set
|
||||
{
|
||||
if (_needsPipeNet)
|
||||
LocalAir = value;
|
||||
else
|
||||
_pipeNet.Air = value;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Stores gas in this pipe when disconnected from a <see cref="IPipeNet"/>.
|
||||
/// Only for usage by <see cref="IPipeNet"/>s.
|
||||
/// </summary>
|
||||
[ViewVariables]
|
||||
public GasMixture LocalAir { get; set; }
|
||||
|
||||
[ViewVariables]
|
||||
public float Volume { get; private set; }
|
||||
|
||||
public override void ExposeData(ObjectSerializer serializer)
|
||||
{
|
||||
base.ExposeData(serializer);
|
||||
serializer.DataField(ref _pipeDirection, "pipeDirection", PipeDirection.None);
|
||||
serializer.DataField(this, x => Volume, "volume", 10);
|
||||
}
|
||||
|
||||
public override void Initialize(IEntity owner)
|
||||
{
|
||||
base.Initialize(owner);
|
||||
LocalAir = new GasMixture(Volume);
|
||||
}
|
||||
|
||||
public void JoinPipeNet(IPipeNet pipeNet)
|
||||
{
|
||||
_pipeNet = pipeNet;
|
||||
_needsPipeNet = false;
|
||||
}
|
||||
|
||||
public void ClearPipeNet()
|
||||
{
|
||||
_pipeNet = PipeNet.NullNet;
|
||||
_needsPipeNet = true;
|
||||
}
|
||||
|
||||
protected override IEnumerable<Node> GetReachableNodes()
|
||||
{
|
||||
foreach (CardinalDirection direction in Enum.GetValues(typeof(CardinalDirection)))
|
||||
{
|
||||
PipeDirectionFromCardinal(direction, out var ownNeededConnection, out var theirNeededConnection);
|
||||
if ((_pipeDirection & ownNeededConnection) == PipeDirection.None)
|
||||
{
|
||||
continue;
|
||||
}
|
||||
var pipeNodesInDirection = Owner.GetComponent<SnapGridComponent>()
|
||||
.GetInDir((Direction) direction)
|
||||
.Select(entity => entity.TryGetComponent<NodeContainerComponent>(out var container) ? container : null)
|
||||
.Where(container => container != null)
|
||||
.SelectMany(container => container.Nodes)
|
||||
.OfType<PipeNode>()
|
||||
.Where(pipeNode => (pipeNode._pipeDirection & theirNeededConnection) != PipeDirection.None);
|
||||
foreach (var pipeNode in pipeNodesInDirection)
|
||||
{
|
||||
yield return pipeNode;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private void PipeDirectionFromCardinal(CardinalDirection direction, out PipeDirection sameDir, out PipeDirection oppDir)
|
||||
{
|
||||
switch (direction)
|
||||
{
|
||||
case CardinalDirection.North:
|
||||
sameDir = PipeDirection.North;
|
||||
oppDir = PipeDirection.South;
|
||||
break;
|
||||
case CardinalDirection.South:
|
||||
sameDir = PipeDirection.South;
|
||||
oppDir = PipeDirection.North;
|
||||
break;
|
||||
case CardinalDirection.East:
|
||||
sameDir = PipeDirection.East;
|
||||
oppDir = PipeDirection.West;
|
||||
break;
|
||||
case CardinalDirection.West:
|
||||
sameDir = PipeDirection.West;
|
||||
oppDir = PipeDirection.East;
|
||||
break;
|
||||
default:
|
||||
throw new ArgumentException("Invalid Direction.");
|
||||
}
|
||||
}
|
||||
|
||||
private enum CardinalDirection
|
||||
{
|
||||
North = Direction.North,
|
||||
South = Direction.South,
|
||||
East = Direction.East,
|
||||
West = Direction.West,
|
||||
}
|
||||
}
|
||||
|
||||
public enum PipeDirection
|
||||
{
|
||||
None = 0,
|
||||
|
||||
//Half of a pipe in a direction
|
||||
North = 1 << 0,
|
||||
South = 1 << 1,
|
||||
West = 1 << 2,
|
||||
East = 1 << 3,
|
||||
|
||||
//Straight pipes
|
||||
Longitudinal = North | South,
|
||||
Lateral = West | East,
|
||||
|
||||
//Bends
|
||||
NWBend = North | West,
|
||||
NEBend = North | East,
|
||||
SWBend = South | West,
|
||||
SEBend = South | East,
|
||||
|
||||
//T-Junctions
|
||||
TNorth = North | Lateral,
|
||||
TSouth = South | Lateral,
|
||||
TWest = West | Longitudinal,
|
||||
TEast = East | Longitudinal,
|
||||
|
||||
//Four way
|
||||
FourWay = North | South | East | West,
|
||||
|
||||
All = -1,
|
||||
}
|
||||
}
|
||||
43
Resources/Prototypes/Entities/Constructible/Ground/pipes.yml
Normal file
43
Resources/Prototypes/Entities/Constructible/Ground/pipes.yml
Normal file
@@ -0,0 +1,43 @@
|
||||
- type: entity
|
||||
abstract: true
|
||||
id: PipeBase
|
||||
placement:
|
||||
mode: SnapgridCenter
|
||||
components:
|
||||
- type: Clickable
|
||||
- type: InteractionOutline
|
||||
- type: Collidable
|
||||
- type: SnapGrid
|
||||
offset: Center
|
||||
- type: Icon
|
||||
texture: Constructible/Power/eightdirwire.png
|
||||
- type: Sprite
|
||||
sprite: Constructible/Power/hv_cable.rsi
|
||||
- type: Destructible
|
||||
thresholdvalue: 100
|
||||
|
||||
- type: entity
|
||||
parent: PipeBase
|
||||
id: FourwayPipe
|
||||
name: Fourway Pipe
|
||||
components:
|
||||
- type: Sprite
|
||||
state: hvcable_15
|
||||
- type: NodeContainer
|
||||
nodes:
|
||||
- !type:PipeNode
|
||||
nodeGroupID: Pipe
|
||||
pipeDirection: FourWay
|
||||
|
||||
- type: entity
|
||||
parent: PipeBase
|
||||
id: LongitudinalPipe
|
||||
name: Longitudinal Pipe
|
||||
components:
|
||||
- type: Sprite
|
||||
state: hvcable_3
|
||||
- type: NodeContainer
|
||||
nodes:
|
||||
- !type:PipeNode
|
||||
nodeGroupID: Pipe
|
||||
pipeDirection: Longitudinal
|
||||
36
Resources/Prototypes/Entities/Constructible/Ground/pumps.yml
Normal file
36
Resources/Prototypes/Entities/Constructible/Ground/pumps.yml
Normal file
@@ -0,0 +1,36 @@
|
||||
- type: entity
|
||||
abstract: true
|
||||
id: PumpBase
|
||||
placement:
|
||||
mode: SnapgridCenter
|
||||
components:
|
||||
- type: Clickable
|
||||
- type: InteractionOutline
|
||||
- type: Collidable
|
||||
- type: SnapGrid
|
||||
offset: Center
|
||||
- type: Icon
|
||||
texture: Constructible/Power/eightdirwire.png
|
||||
- type: Sprite
|
||||
sprite: Constructible/Power/mv_cable.rsi
|
||||
- type: Destructible
|
||||
thresholdvalue: 100
|
||||
|
||||
- type: entity
|
||||
parent: PumpBase
|
||||
id: NorthFromSouthPipePump
|
||||
name: North from south pipe pump
|
||||
components:
|
||||
- type: Sprite
|
||||
state: mvcable_3
|
||||
- type: NodeContainer
|
||||
nodes:
|
||||
- !type:PipeNode
|
||||
nodeGroupID: Pipe
|
||||
pipeDirection: North
|
||||
- !type:PipeNode
|
||||
nodeGroupID: Pipe
|
||||
pipeDirection: South
|
||||
- type: DebugPump
|
||||
outletDirection: North
|
||||
inletDirection: South
|
||||
@@ -0,0 +1,30 @@
|
||||
- type: entity
|
||||
abstract: true
|
||||
id: ScrubberBase
|
||||
placement:
|
||||
mode: SnapgridCenter
|
||||
components:
|
||||
- type: Clickable
|
||||
- type: InteractionOutline
|
||||
- type: Collidable
|
||||
- type: SnapGrid
|
||||
offset: Center
|
||||
- type: Icon
|
||||
texture: Constructible/Power/eightdirwire.png
|
||||
- type: Sprite
|
||||
texture: Constructible/Power/eightdirwire.png
|
||||
- type: Destructible
|
||||
thresholdvalue: 100
|
||||
|
||||
- type: entity
|
||||
parent: ScrubberBase
|
||||
id: FromSouthScrubber
|
||||
name: From South Scrubber
|
||||
components:
|
||||
- type: NodeContainer
|
||||
nodes:
|
||||
- !type:PipeNode
|
||||
nodeGroID: Pipe
|
||||
pipeDirection: South
|
||||
- type: DebugSiphon
|
||||
scrubberOutletDirection: South
|
||||
30
Resources/Prototypes/Entities/Constructible/Ground/vents.yml
Normal file
30
Resources/Prototypes/Entities/Constructible/Ground/vents.yml
Normal file
@@ -0,0 +1,30 @@
|
||||
- type: entity
|
||||
abstract: true
|
||||
id: VentBase
|
||||
placement:
|
||||
mode: SnapgridCenter
|
||||
components:
|
||||
- type: Clickable
|
||||
- type: InteractionOutline
|
||||
- type: Collidable
|
||||
- type: SnapGrid
|
||||
offset: Center
|
||||
- type: Icon
|
||||
texture: Constructible/Power/eightdirwire.png
|
||||
- type: Sprite
|
||||
texture: Constructible/Power/eightdirwire.png
|
||||
- type: Destructible
|
||||
thresholdvalue: 100
|
||||
|
||||
- type: entity
|
||||
parent: VentBase
|
||||
id: FromSouthVent
|
||||
name: From South Vent
|
||||
components:
|
||||
- type: NodeContainer
|
||||
nodes:
|
||||
- !type:PipeNode
|
||||
nodeGroupID: Pipe
|
||||
pipeDirection: South
|
||||
- type: DebugVent
|
||||
ventInletDirection: South
|
||||
Reference in New Issue
Block a user