* PipeNode

* Pipe prototypes

* Fixes Default NodeGroup not being registered by NodeGroupFactory

* GasNet

* PumpComponent

* IPipeNet

* PipeComponent

* misc naming, yaml

* PipeComponent rework

* PipeNet gas transfer from pipes

* PipeNet correctly combines gas on combining with other group

* Client ignores piping components

* AfterRemake

* PipeNet remake simplification

* IGasMixtureHolder on PipeComponent, IPipeNet

* PipeContainerComponent

* BasePump

* DebugPump

* IgnoredComponent fix

* Pipe LocalAir and Air

* comments

* Pump fix

* PipeNet fix

* name simplification

* PipeDirection name changes

* BaseVentComponent and DebugVentComponent

* Moves Pipe to own file

* DebugVentComponent moved to own file

* BaseScrubberComponent

* DebugScrubberComponent

* IgnoredComponents update

* scrubber prototype

* vent prototype fix

* comments

* Removes vent and scrubber PipeDirection check

* PipeContainer, Pipe, and PipeNode refactor

* Yaml cleanup

* pump prototype fix

* Removes AssumeAir usage from old IGasMixtureHolders

* Simplfies Vent & Scrubber to use AtmosHelper methods

* Vents and scrubbers invalidate the coordinate they changed the gas of

* UpdatedPipingComponent

* ScrubberComponent renamed to SiphonComponent

* Removes PumpSystem

* Removes framTime from UpdatedPiping

* PipeNetDevices

* PipeNetDevice updated by GridAtmosphereComponent

* PipeNets react from update in GridAtmosphereComponent

* GridAtmosphereComponent stores PipeNets/PipeNetDevices to be updated in queue

* diff fix

* Removes debug gas starting in pipes

* type safety in IPipeNet when combining groups

* null checks

* GridAtmos stores PipeNets and PipeNetDevices in List

* comments

* rogue curly bracket

* ProcessPipeNets update fix

* RemovePipeNet fix

* PipeNet update() unique index

* fix diff

* Integration test fixes

* Error Logging

* error fix

Co-authored-by: py01 <pyronetics01@gmail.com>
This commit is contained in:
py01
2020-08-27 09:45:27 -06:00
committed by GitHub
parent 548ef3dedb
commit 7b12d4e08c
19 changed files with 833 additions and 11 deletions

View File

@@ -160,6 +160,9 @@
"Metabolism", "Metabolism",
"AiFactionTag", "AiFactionTag",
"PressureProtection", "PressureProtection",
"DebugPump",
"DebugVent",
"DebugSiphon",
}; };
} }
} }

View File

@@ -1,4 +1,6 @@
using System.Collections.Generic; using System.Collections.Generic;
using Content.Server.GameObjects.Components.Atmos.Piping;
using Content.Server.GameObjects.Components.NodeContainer.NodeGroups;
using Robust.Shared.Interfaces.GameObjects; using Robust.Shared.Interfaces.GameObjects;
using Robust.Shared.Map; using Robust.Shared.Map;
@@ -146,5 +148,13 @@ namespace Content.Server.Atmos
float GetVolumeForCells(int cellCount); float GetVolumeForCells(int cellCount);
void Update(float frameTime); void Update(float frameTime);
void AddPipeNet(IPipeNet pipeNet);
void RemovePipeNet(IPipeNet pipeNet);
void AddPipeNetDevice(PipeNetDeviceComponent pipeNetDevice);
void RemovePipeNetDevice(PipeNetDeviceComponent pipeNetDevice);
} }
} }

View File

@@ -5,6 +5,8 @@ using System.Collections.Generic;
using System.Linq; using System.Linq;
using System.Runtime.CompilerServices; using System.Runtime.CompilerServices;
using Content.Server.Atmos; using Content.Server.Atmos;
using Content.Server.GameObjects.Components.Atmos.Piping;
using Content.Server.GameObjects.Components.NodeContainer.NodeGroups;
using Content.Shared.Atmos; using Content.Shared.Atmos;
using Content.Shared.Maps; using Content.Shared.Maps;
using Robust.Server.Interfaces.GameObjects; using Robust.Server.Interfaces.GameObjects;
@@ -73,6 +75,22 @@ namespace Content.Server.GameObjects.Components.Atmos
[ViewVariables] [ViewVariables]
private HashSet<TileAtmosphere> _highPressureDelta = new HashSet<TileAtmosphere>(1000); private HashSet<TileAtmosphere> _highPressureDelta = new HashSet<TileAtmosphere>(1000);
[ViewVariables]
private readonly List<IPipeNet> _pipeNets = new List<IPipeNet>();
/// <summary>
/// Index of most recently updated <see cref="IPipeNet"/>.
/// </summary>
private int _pipeNetIndex = 0;
[ViewVariables]
private readonly List<PipeNetDeviceComponent> _pipeNetDevices = new List<PipeNetDeviceComponent>();
/// <summary>
/// Index of most recently updated <see cref="PipeNetDeviceComponent"/>.
/// </summary>
private int _deviceIndex = 0;
[ViewVariables] [ViewVariables]
private ProcessState _state = ProcessState.TileEqualize; private ProcessState _state = ProcessState.TileEqualize;
@@ -84,6 +102,8 @@ namespace Content.Server.GameObjects.Components.Atmos
HighPressureDelta, HighPressureDelta,
Hotspots, Hotspots,
Superconductivity, Superconductivity,
PipeNet,
PipeNetDevices,
} }
/// <inheritdoc /> /// <inheritdoc />
@@ -296,6 +316,28 @@ namespace Content.Server.GameObjects.Components.Atmos
_excitedGroups.Remove(excitedGroup); _excitedGroups.Remove(excitedGroup);
} }
public void AddPipeNet(IPipeNet pipeNet)
{
_pipeNets.Add(pipeNet);
}
public void RemovePipeNet(IPipeNet pipeNet)
{
_pipeNets.Remove(pipeNet);
_deviceIndex = 0;
}
public void AddPipeNetDevice(PipeNetDeviceComponent pipeNetDevice)
{
_pipeNetDevices.Add(pipeNetDevice);
}
public void RemovePipeNetDevice(PipeNetDeviceComponent pipeNetDevice)
{
_pipeNetDevices.Remove(pipeNetDevice);
_deviceIndex = 0;
}
/// <inheritdoc /> /// <inheritdoc />
public TileAtmosphere? GetTile(GridCoordinates coordinates) public TileAtmosphere? GetTile(GridCoordinates coordinates)
{ {
@@ -401,6 +443,14 @@ namespace Content.Server.GameObjects.Components.Atmos
break; break;
case ProcessState.Superconductivity: case ProcessState.Superconductivity:
ProcessSuperconductivity(); ProcessSuperconductivity();
_state = ProcessState.PipeNet;
break;
case ProcessState.PipeNet:
ProcessPipeNets();
_state = ProcessState.PipeNetDevices;
break;
case ProcessState.PipeNetDevices:
ProcessPipeNetDevices();
_state = ProcessState.TileEqualize; _state = ProcessState.TileEqualize;
break; break;
} }
@@ -520,6 +570,45 @@ namespace Content.Server.GameObjects.Components.Atmos
} }
} }
private void ProcessPipeNets()
{
_stopwatch.Restart();
var number = 0;
var pipeNets = _pipeNets.ToArray();
var netCount = pipeNets.Count();
for ( ; _pipeNetIndex < netCount; _pipeNetIndex++)
{
pipeNets[_pipeNetIndex].Update();
if (number++ < LagCheckIterations) continue;
number = 0;
// Process the rest next time.
if (_stopwatch.Elapsed.TotalMilliseconds >= LagCheckMaxMilliseconds)
return;
}
_pipeNetIndex = 0;
}
private void ProcessPipeNetDevices()
{
_stopwatch.Restart();
var number = 0;
var pipeNetDevices = _pipeNetDevices.ToArray();
var deviceCount = pipeNetDevices.Count();
for ( ; _deviceIndex < deviceCount; _deviceIndex++)
{
pipeNetDevices[_deviceIndex].Update();
if (number++ < LagCheckIterations) continue;
number = 0;
// Process the rest next time.
if (_stopwatch.Elapsed.TotalMilliseconds >= LagCheckMaxMilliseconds)
return;
}
_deviceIndex = 0;
}
private AirtightComponent? GetObstructingComponent(MapIndices indices) private AirtightComponent? GetObstructingComponent(MapIndices indices)
{ {
if (!Owner.TryGetComponent(out IMapGridComponent? mapGrid)) return default; if (!Owner.TryGetComponent(out IMapGridComponent? mapGrid)) return default;

View File

@@ -0,0 +1,50 @@
using Content.Server.Atmos;
using Content.Server.GameObjects.EntitySystems;
using Robust.Shared.GameObjects;
using Robust.Shared.GameObjects.Systems;
using Robust.Shared.Log;
namespace Content.Server.GameObjects.Components.Atmos.Piping
{
/// <summary>
/// Adds itself to a <see cref="IGridAtmosphereComponent"/> to be updated by.
/// TODO: Make compatible with unanchoring/anchoring. Currently assumes that the Owner does not move.
/// </summary>
public abstract class PipeNetDeviceComponent : Component
{
public abstract void Update();
protected IGridAtmosphereComponent JoinedGridAtmos { get; private set; }
public override void Initialize()
{
base.Initialize();
JoinGridAtmos();
}
public override void OnRemove()
{
base.OnRemove();
LeaveGridAtmos();
}
private void JoinGridAtmos()
{
var gridAtmos = EntitySystem.Get<AtmosphereSystem>()
.GetGridAtmosphere(Owner.Transform.GridID);
if (gridAtmos == null)
{
Logger.Error($"{nameof(PipeNetDeviceComponent)} on entity {Owner.Uid} could not find an {nameof(IGridAtmosphereComponent)}.");
return;
}
JoinedGridAtmos = gridAtmos;
JoinedGridAtmos.AddPipeNetDevice(this);
}
private void LeaveGridAtmos()
{
JoinedGridAtmos?.RemovePipeNetDevice(this);
JoinedGridAtmos = null;
}
}
}

View File

@@ -0,0 +1,68 @@
using Content.Server.Atmos;
using Content.Server.GameObjects.Components.NodeContainer;
using Content.Server.GameObjects.Components.NodeContainer.Nodes;
using Robust.Shared.Log;
using Robust.Shared.Serialization;
using Robust.Shared.ViewVariables;
using System.Linq;
namespace Content.Server.GameObjects.Components.Atmos.Piping
{
/// <summary>
/// Transfer gas from one <see cref="PipeNode"/> to another.
/// </summary>
public abstract class BasePumpComponent : PipeNetDeviceComponent
{
/// <summary>
/// Needs to be same <see cref="PipeDirection"/> as that of a <see cref="Pipe"/> on this entity.
/// </summary>
[ViewVariables]
private PipeDirection _inletDirection;
/// <summary>
/// Needs to be same <see cref="PipeDirection"/> as that of a <see cref="Pipe"/> on this entity.
/// </summary>
[ViewVariables]
private PipeDirection _outletDirection;
[ViewVariables]
private PipeNode _inletPipe;
[ViewVariables]
private PipeNode _outletPipe;
public override void ExposeData(ObjectSerializer serializer)
{
base.ExposeData(serializer);
serializer.DataField(ref _inletDirection, "inletDirection", PipeDirection.None);
serializer.DataField(ref _outletDirection, "outletDirection", PipeDirection.None);
}
public override void Initialize()
{
base.Initialize();
if (!Owner.TryGetComponent<NodeContainerComponent>(out var container))
{
JoinedGridAtmos?.RemovePipeNetDevice(this);
Logger.Error($"{typeof(BasePumpComponent)} on entity {Owner.Uid} did not have a {nameof(NodeContainerComponent)}.");
return;
}
var pipeNodes = container.Nodes.OfType<PipeNode>();
_inletPipe = pipeNodes.Where(pipe => pipe.PipeDirection == _inletDirection).FirstOrDefault();
_outletPipe = pipeNodes.Where(pipe => pipe.PipeDirection == _outletDirection).FirstOrDefault();
if (_inletPipe == null | _outletPipe == null)
{
JoinedGridAtmos?.RemovePipeNetDevice(this);
Logger.Error($"{typeof(BasePumpComponent)} on entity {Owner.Uid} could not find compatible {nameof(PipeNode)}s on its {nameof(NodeContainerComponent)}.");
return;
}
}
public override void Update()
{
PumpGas(_inletPipe.Air, _outletPipe.Air);
}
protected abstract void PumpGas(GasMixture inletGas, GasMixture outletGas);
}
}

View File

@@ -0,0 +1,21 @@
using Content.Server.Atmos;
using Robust.Shared.GameObjects;
namespace Content.Server.GameObjects.Components.Atmos.Piping
{
/// <summary>
/// Placeholder example of pump functionality.
/// </summary>
[RegisterComponent]
[ComponentReference(typeof(BasePumpComponent))]
public class DebugPumpComponent : BasePumpComponent
{
public override string Name => "DebugPump";
protected override void PumpGas(GasMixture inletGas, GasMixture outletGas)
{
outletGas.Merge(inletGas);
inletGas.Clear();
}
}
}

View File

@@ -0,0 +1,52 @@
using Content.Server.Atmos;
using Content.Server.GameObjects.Components.NodeContainer;
using Content.Server.GameObjects.Components.NodeContainer.Nodes;
using Content.Server.GameObjects.EntitySystems;
using Robust.Shared.GameObjects.Systems;
using Robust.Shared.Log;
using Robust.Shared.ViewVariables;
using System.Linq;
namespace Content.Server.GameObjects.Components.Atmos.Piping
{
/// <summary>
/// Transfers gas from the tile it is on to a <see cref="PipeNode"/>.
/// </summary>
public abstract class BaseSiphonComponent : PipeNetDeviceComponent
{
[ViewVariables]
private PipeNode _scrubberOutlet;
private AtmosphereSystem _atmosSystem;
public override void Initialize()
{
base.Initialize();
_atmosSystem = EntitySystem.Get<AtmosphereSystem>();
if (!Owner.TryGetComponent<NodeContainerComponent>(out var container))
{
JoinedGridAtmos?.RemovePipeNetDevice(this);
Logger.Error($"{typeof(BaseSiphonComponent)} on entity {Owner.Uid} did not have a {nameof(NodeContainerComponent)}.");
return;
}
_scrubberOutlet = container.Nodes.OfType<PipeNode>().FirstOrDefault();
if (_scrubberOutlet == null)
{
JoinedGridAtmos?.RemovePipeNetDevice(this);
Logger.Error($"{typeof(BaseSiphonComponent)} on entity {Owner.Uid} could not find compatible {nameof(PipeNode)}s on its {nameof(NodeContainerComponent)}.");
return;
}
}
public override void Update()
{
var tileAtmos = AtmosHelpers.GetTileAtmosphere(Owner.Transform.GridPosition);
if (tileAtmos == null)
return;
ScrubGas(tileAtmos.Air, _scrubberOutlet.Air);
_atmosSystem.GetGridAtmosphere(Owner.Transform.GridID).Invalidate(tileAtmos.GridIndices);
}
protected abstract void ScrubGas(GasMixture inletGas, GasMixture outletGas);
}
}

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@@ -0,0 +1,21 @@
using Content.Server.Atmos;
using Robust.Shared.GameObjects;
namespace Content.Server.GameObjects.Components.Atmos.Piping
{
/// <summary>
/// Placeholder example of scrubber functionality.
/// </summary>
[RegisterComponent]
[ComponentReference(typeof(BaseSiphonComponent))]
public class DebugSiphonComponent : BaseSiphonComponent
{
public override string Name => "DebugSiphon";
protected override void ScrubGas(GasMixture inletGas, GasMixture outletGas)
{
outletGas.Merge(inletGas);
inletGas.Clear();
}
}
}

View File

@@ -0,0 +1,54 @@
using Content.Server.Atmos;
using Content.Server.GameObjects.Components.NodeContainer;
using Content.Server.GameObjects.Components.NodeContainer.Nodes;
using Content.Server.GameObjects.EntitySystems;
using Robust.Shared.GameObjects.Systems;
using Robust.Shared.Log;
using Robust.Shared.ViewVariables;
using System.Linq;
namespace Content.Server.GameObjects.Components.Atmos.Piping
{
/// <summary>
/// Transfers gas from a <see cref="PipeNode"/> to the tile it is on.
/// </summary>
public abstract class BaseVentComponent : PipeNetDeviceComponent
{
[ViewVariables]
private PipeNode _ventInlet;
private AtmosphereSystem _atmosSystem;
public override void Initialize()
{
base.Initialize();
_atmosSystem = EntitySystem.Get<AtmosphereSystem>();
if (!Owner.TryGetComponent<NodeContainerComponent>(out var container))
{
JoinedGridAtmos?.RemovePipeNetDevice(this);
Logger.Error($"{typeof(BaseVentComponent)} on entity {Owner.Uid} did not have a {nameof(NodeContainerComponent)}.");
return;
}
_ventInlet = container.Nodes.OfType<PipeNode>().FirstOrDefault();
if (_ventInlet == null)
{
JoinedGridAtmos?.RemovePipeNetDevice(this);
Logger.Error($"{typeof(BaseVentComponent)} on entity {Owner.Uid} could not find compatible {nameof(PipeNode)}s on its {nameof(NodeContainerComponent)}.");
return;
}
}
public override void Update()
{
var tileAtmos = AtmosHelpers.GetTileAtmosphere(Owner.Transform.GridPosition);
if (tileAtmos == null)
return;
VentGas(_ventInlet.Air, tileAtmos.Air);
_atmosSystem.GetGridAtmosphere(Owner.Transform.GridID).Invalidate(tileAtmos.GridIndices);
}
protected abstract void VentGas(GasMixture inletGas, GasMixture outletGas);
}
}

View File

@@ -0,0 +1,21 @@
using Content.Server.Atmos;
using Robust.Shared.GameObjects;
namespace Content.Server.GameObjects.Components.Atmos.Piping
{
/// <summary>
/// Placeholder example of vent functionality.
/// </summary>
[RegisterComponent]
[ComponentReference(typeof(BaseVentComponent))]
public class DebugVentComponent : BaseVentComponent
{
public override string Name => "DebugVent";
protected override void VentGas(GasMixture inletGas, GasMixture outletGas)
{
outletGas.Merge(inletGas);
inletGas.Clear();
}
}
}

View File

@@ -1,6 +1,7 @@
using System.Collections.Generic; using System.Collections.Generic;
using Content.Server.GameObjects.Components.NodeContainer.Nodes; using Content.Server.GameObjects.Components.NodeContainer.Nodes;
using Robust.Shared.IoC; using Robust.Shared.IoC;
using Robust.Shared.Map;
using Robust.Shared.ViewVariables; using Robust.Shared.ViewVariables;
namespace Content.Server.GameObjects.Components.NodeContainer.NodeGroups namespace Content.Server.GameObjects.Components.NodeContainer.NodeGroups
@@ -13,6 +14,8 @@ namespace Content.Server.GameObjects.Components.NodeContainer.NodeGroups
{ {
IReadOnlyList<Node> Nodes { get; } IReadOnlyList<Node> Nodes { get; }
void Initialize(Node sourceNode);
void AddNode(Node node); void AddNode(Node node);
void RemoveNode(Node node); void RemoveNode(Node node);
@@ -34,6 +37,13 @@ namespace Content.Server.GameObjects.Components.NodeContainer.NodeGroups
public static readonly INodeGroup NullGroup = new NullNodeGroup(); public static readonly INodeGroup NullGroup = new NullNodeGroup();
protected GridId GridId { get; private set;}
public virtual void Initialize(Node sourceNode)
{
GridId = sourceNode.Owner.Transform.GridID;
}
public void AddNode(Node node) public void AddNode(Node node)
{ {
_nodes.Add(node); _nodes.Add(node);
@@ -54,6 +64,7 @@ namespace Content.Server.GameObjects.Components.NodeContainer.NodeGroups
newGroup.CombineGroup(this); newGroup.CombineGroup(this);
return; return;
} }
OnGivingNodesForCombine(newGroup);
foreach (var node in Nodes) foreach (var node in Nodes)
{ {
node.NodeGroup = newGroup; node.NodeGroup = newGroup;
@@ -70,23 +81,31 @@ namespace Content.Server.GameObjects.Components.NodeContainer.NodeGroups
{ {
node.ClearNodeGroup(); node.ClearNodeGroup();
} }
var newGroups = new List<INodeGroup>();
foreach (var node in Nodes) foreach (var node in Nodes)
{ {
if (node.TryAssignGroupIfNeeded()) if (node.TryAssignGroupIfNeeded())
{ {
node.SpreadGroup(); node.SpreadGroup();
newGroups.Add(node.NodeGroup);
} }
} }
AfterRemake(newGroups);
} }
protected virtual void OnAddNode(Node node) { } protected virtual void OnAddNode(Node node) { }
protected virtual void OnRemoveNode(Node node) { } protected virtual void OnRemoveNode(Node node) { }
protected virtual void OnGivingNodesForCombine(INodeGroup newGroup) { }
protected virtual void AfterRemake(IEnumerable<INodeGroup> newGroups) { }
private class NullNodeGroup : INodeGroup private class NullNodeGroup : INodeGroup
{ {
public IReadOnlyList<Node> Nodes => _nodes; public IReadOnlyList<Node> Nodes => _nodes;
private readonly List<Node> _nodes = new List<Node>(); private readonly List<Node> _nodes = new List<Node>();
public void Initialize(Node sourceNode) { }
public void AddNode(Node node) { } public void AddNode(Node node) { }
public void CombineGroup(INodeGroup newGroup) { } public void CombineGroup(INodeGroup newGroup) { }
public void RemoveNode(Node node) { } public void RemoveNode(Node node) { }

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@@ -0,0 +1,100 @@
using Content.Server.Atmos;
using Content.Server.GameObjects.Components.NodeContainer.Nodes;
using Content.Server.GameObjects.EntitySystems;
using Content.Server.Interfaces;
using Robust.Shared.GameObjects.Systems;
using Robust.Shared.ViewVariables;
using System.Collections.Generic;
namespace Content.Server.GameObjects.Components.NodeContainer.NodeGroups
{
public interface IPipeNet : IGasMixtureHolder
{
/// <summary>
/// Causes gas in the PipeNet to react.
/// </summary>
void Update();
}
[NodeGroup(NodeGroupID.Pipe)]
public class PipeNet : BaseNodeGroup, IPipeNet
{
[ViewVariables]
public GasMixture Air { get; set; } = new GasMixture();
public static readonly IPipeNet NullNet = new NullPipeNet();
[ViewVariables]
private readonly List<PipeNode> _pipes = new List<PipeNode>();
[ViewVariables]
private IGridAtmosphereComponent _gridAtmos;
public override void Initialize(Node sourceNode)
{
base.Initialize(sourceNode);
_gridAtmos = EntitySystem.Get<AtmosphereSystem>()
.GetGridAtmosphere(GridId);
_gridAtmos?.AddPipeNet(this);
}
public void Update()
{
Air.React(this);
}
protected override void OnAddNode(Node node)
{
if (!(node is PipeNode pipeNode))
return;
_pipes.Add(pipeNode);
pipeNode.JoinPipeNet(this);
Air.Volume += pipeNode.Volume;
Air.Merge(pipeNode.LocalAir);
pipeNode.LocalAir.Clear();
}
protected override void OnRemoveNode(Node node)
{
RemoveFromGridAtmos();
if (!(node is PipeNode pipeNode))
return;
var pipeAir = pipeNode.LocalAir;
pipeAir.Merge(Air);
pipeAir.Multiply(pipeNode.Volume / Air.Volume);
_pipes.Remove(pipeNode);
}
protected override void OnGivingNodesForCombine(INodeGroup newGroup)
{
if (!(newGroup is IPipeNet newPipeNet))
return;
newPipeNet.Air.Merge(Air);
Air.Clear();
}
protected override void AfterRemake(IEnumerable<INodeGroup> newGroups)
{
foreach (var newGroup in newGroups)
{
if (!(newGroup is IPipeNet newPipeNet))
continue;
newPipeNet.Air.Merge(Air);
var newPipeNetGas = newPipeNet.Air;
newPipeNetGas.Multiply(newPipeNetGas.Volume / Air.Volume);
}
RemoveFromGridAtmos();
}
private void RemoveFromGridAtmos()
{
_gridAtmos.RemovePipeNet(this);
}
private class NullPipeNet : IPipeNet
{
GasMixture IGasMixtureHolder.Air { get; set; } = new GasMixture();
public void Update() { }
}
}
}

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@@ -1,8 +1,9 @@
using System; using Content.Server.GameObjects.Components.NodeContainer.Nodes;
using System.Collections.Generic;
using System.Reflection;
using Robust.Shared.Interfaces.Reflection; using Robust.Shared.Interfaces.Reflection;
using Robust.Shared.IoC; using Robust.Shared.IoC;
using System;
using System.Collections.Generic;
using System.Reflection;
namespace Content.Server.GameObjects.Components.NodeContainer.NodeGroups namespace Content.Server.GameObjects.Components.NodeContainer.NodeGroups
{ {
@@ -17,7 +18,7 @@ namespace Content.Server.GameObjects.Components.NodeContainer.NodeGroups
/// <summary> /// <summary>
/// Returns a new <see cref="INodeGroup"/> instance. /// Returns a new <see cref="INodeGroup"/> instance.
/// </summary> /// </summary>
INodeGroup MakeNodeGroup(NodeGroupID nodeGroupType); INodeGroup MakeNodeGroup(Node sourceNode);
} }
public class NodeGroupFactory : INodeGroupFactory public class NodeGroupFactory : INodeGroupFactory
@@ -29,7 +30,7 @@ namespace Content.Server.GameObjects.Components.NodeContainer.NodeGroups
public void Initialize() public void Initialize()
{ {
var nodeGroupTypes = _reflectionManager.GetAllChildren<BaseNodeGroup>(); var nodeGroupTypes = _reflectionManager.GetAllChildren<INodeGroup>();
foreach (var nodeGroupType in nodeGroupTypes) foreach (var nodeGroupType in nodeGroupTypes)
{ {
var att = nodeGroupType.GetCustomAttribute<NodeGroupAttribute>(); var att = nodeGroupType.GetCustomAttribute<NodeGroupAttribute>();
@@ -43,13 +44,15 @@ namespace Content.Server.GameObjects.Components.NodeContainer.NodeGroups
} }
} }
public INodeGroup MakeNodeGroup(NodeGroupID nodeGroupType) public INodeGroup MakeNodeGroup(Node sourceNode)
{ {
if (_groupTypes.TryGetValue(nodeGroupType, out var type)) if (_groupTypes.TryGetValue(sourceNode.NodeGroupID, out var type))
{ {
return _typeFactory.CreateInstance<INodeGroup>(type); var nodeGroup = _typeFactory.CreateInstance<INodeGroup>(type);
nodeGroup.Initialize(sourceNode);
return nodeGroup;
} }
throw new ArgumentException($"{nodeGroupType} did not have an associated {nameof(INodeGroup)}."); throw new ArgumentException($"{sourceNode.NodeGroupID} did not have an associated {nameof(INodeGroup)}.");
} }
} }
@@ -59,5 +62,6 @@ namespace Content.Server.GameObjects.Components.NodeContainer.NodeGroups
HVPower, HVPower,
MVPower, MVPower,
Apc, Apc,
Pipe,
} }
} }

View File

@@ -53,7 +53,7 @@ namespace Content.Server.GameObjects.Components.NodeContainer.Nodes
serializer.DataField(this, x => NodeGroupID, "nodeGroupID", NodeGroupID.Default); serializer.DataField(this, x => NodeGroupID, "nodeGroupID", NodeGroupID.Default);
} }
public void Initialize(IEntity owner) public virtual void Initialize(IEntity owner)
{ {
Owner = owner; Owner = owner;
_nodeGroupFactory = IoCManager.Resolve<INodeGroupFactory>(); _nodeGroupFactory = IoCManager.Resolve<INodeGroupFactory>();
@@ -143,7 +143,7 @@ namespace Content.Server.GameObjects.Components.NodeContainer.Nodes
private INodeGroup MakeNewGroup() private INodeGroup MakeNewGroup()
{ {
return _nodeGroupFactory.MakeNodeGroup(NodeGroupID); return _nodeGroupFactory.MakeNodeGroup(this);
} }
private void AnchorUpdate() private void AnchorUpdate()

View File

@@ -0,0 +1,171 @@
using Content.Server.Atmos;
using Content.Server.GameObjects.Components.NodeContainer.NodeGroups;
using Content.Server.Interfaces;
using Content.Shared.Atmos;
using Robust.Shared.GameObjects.Components.Transform;
using Robust.Shared.Interfaces.GameObjects;
using Robust.Shared.Maths;
using Robust.Shared.Serialization;
using Robust.Shared.ViewVariables;
using System;
using System.Collections.Generic;
using System.Linq;
namespace Content.Server.GameObjects.Components.NodeContainer.Nodes
{
/// <summary>
/// Connects with other <see cref="PipeNode"/>s whose <see cref="PipeNode.PipeDirection"/>
/// correctly correspond.
/// </summary>
public class PipeNode : Node, IGasMixtureHolder
{
[ViewVariables]
public PipeDirection PipeDirection => _pipeDirection;
private PipeDirection _pipeDirection;
[ViewVariables]
private IPipeNet _pipeNet = PipeNet.NullNet;
[ViewVariables]
private bool _needsPipeNet = true;
/// <summary>
/// The gases in this pipe.
/// </summary>
[ViewVariables]
public GasMixture Air
{
get => _needsPipeNet ? LocalAir : _pipeNet.Air;
set
{
if (_needsPipeNet)
LocalAir = value;
else
_pipeNet.Air = value;
}
}
/// <summary>
/// Stores gas in this pipe when disconnected from a <see cref="IPipeNet"/>.
/// Only for usage by <see cref="IPipeNet"/>s.
/// </summary>
[ViewVariables]
public GasMixture LocalAir { get; set; }
[ViewVariables]
public float Volume { get; private set; }
public override void ExposeData(ObjectSerializer serializer)
{
base.ExposeData(serializer);
serializer.DataField(ref _pipeDirection, "pipeDirection", PipeDirection.None);
serializer.DataField(this, x => Volume, "volume", 10);
}
public override void Initialize(IEntity owner)
{
base.Initialize(owner);
LocalAir = new GasMixture(Volume);
}
public void JoinPipeNet(IPipeNet pipeNet)
{
_pipeNet = pipeNet;
_needsPipeNet = false;
}
public void ClearPipeNet()
{
_pipeNet = PipeNet.NullNet;
_needsPipeNet = true;
}
protected override IEnumerable<Node> GetReachableNodes()
{
foreach (CardinalDirection direction in Enum.GetValues(typeof(CardinalDirection)))
{
PipeDirectionFromCardinal(direction, out var ownNeededConnection, out var theirNeededConnection);
if ((_pipeDirection & ownNeededConnection) == PipeDirection.None)
{
continue;
}
var pipeNodesInDirection = Owner.GetComponent<SnapGridComponent>()
.GetInDir((Direction) direction)
.Select(entity => entity.TryGetComponent<NodeContainerComponent>(out var container) ? container : null)
.Where(container => container != null)
.SelectMany(container => container.Nodes)
.OfType<PipeNode>()
.Where(pipeNode => (pipeNode._pipeDirection & theirNeededConnection) != PipeDirection.None);
foreach (var pipeNode in pipeNodesInDirection)
{
yield return pipeNode;
}
}
}
private void PipeDirectionFromCardinal(CardinalDirection direction, out PipeDirection sameDir, out PipeDirection oppDir)
{
switch (direction)
{
case CardinalDirection.North:
sameDir = PipeDirection.North;
oppDir = PipeDirection.South;
break;
case CardinalDirection.South:
sameDir = PipeDirection.South;
oppDir = PipeDirection.North;
break;
case CardinalDirection.East:
sameDir = PipeDirection.East;
oppDir = PipeDirection.West;
break;
case CardinalDirection.West:
sameDir = PipeDirection.West;
oppDir = PipeDirection.East;
break;
default:
throw new ArgumentException("Invalid Direction.");
}
}
private enum CardinalDirection
{
North = Direction.North,
South = Direction.South,
East = Direction.East,
West = Direction.West,
}
}
public enum PipeDirection
{
None = 0,
//Half of a pipe in a direction
North = 1 << 0,
South = 1 << 1,
West = 1 << 2,
East = 1 << 3,
//Straight pipes
Longitudinal = North | South,
Lateral = West | East,
//Bends
NWBend = North | West,
NEBend = North | East,
SWBend = South | West,
SEBend = South | East,
//T-Junctions
TNorth = North | Lateral,
TSouth = South | Lateral,
TWest = West | Longitudinal,
TEast = East | Longitudinal,
//Four way
FourWay = North | South | East | West,
All = -1,
}
}

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- type: entity
abstract: true
id: PipeBase
placement:
mode: SnapgridCenter
components:
- type: Clickable
- type: InteractionOutline
- type: Collidable
- type: SnapGrid
offset: Center
- type: Icon
texture: Constructible/Power/eightdirwire.png
- type: Sprite
sprite: Constructible/Power/hv_cable.rsi
- type: Destructible
thresholdvalue: 100
- type: entity
parent: PipeBase
id: FourwayPipe
name: Fourway Pipe
components:
- type: Sprite
state: hvcable_15
- type: NodeContainer
nodes:
- !type:PipeNode
nodeGroupID: Pipe
pipeDirection: FourWay
- type: entity
parent: PipeBase
id: LongitudinalPipe
name: Longitudinal Pipe
components:
- type: Sprite
state: hvcable_3
- type: NodeContainer
nodes:
- !type:PipeNode
nodeGroupID: Pipe
pipeDirection: Longitudinal

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@@ -0,0 +1,36 @@
- type: entity
abstract: true
id: PumpBase
placement:
mode: SnapgridCenter
components:
- type: Clickable
- type: InteractionOutline
- type: Collidable
- type: SnapGrid
offset: Center
- type: Icon
texture: Constructible/Power/eightdirwire.png
- type: Sprite
sprite: Constructible/Power/mv_cable.rsi
- type: Destructible
thresholdvalue: 100
- type: entity
parent: PumpBase
id: NorthFromSouthPipePump
name: North from south pipe pump
components:
- type: Sprite
state: mvcable_3
- type: NodeContainer
nodes:
- !type:PipeNode
nodeGroupID: Pipe
pipeDirection: North
- !type:PipeNode
nodeGroupID: Pipe
pipeDirection: South
- type: DebugPump
outletDirection: North
inletDirection: South

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@@ -0,0 +1,30 @@
- type: entity
abstract: true
id: ScrubberBase
placement:
mode: SnapgridCenter
components:
- type: Clickable
- type: InteractionOutline
- type: Collidable
- type: SnapGrid
offset: Center
- type: Icon
texture: Constructible/Power/eightdirwire.png
- type: Sprite
texture: Constructible/Power/eightdirwire.png
- type: Destructible
thresholdvalue: 100
- type: entity
parent: ScrubberBase
id: FromSouthScrubber
name: From South Scrubber
components:
- type: NodeContainer
nodes:
- !type:PipeNode
nodeGroID: Pipe
pipeDirection: South
- type: DebugSiphon
scrubberOutletDirection: South

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@@ -0,0 +1,30 @@
- type: entity
abstract: true
id: VentBase
placement:
mode: SnapgridCenter
components:
- type: Clickable
- type: InteractionOutline
- type: Collidable
- type: SnapGrid
offset: Center
- type: Icon
texture: Constructible/Power/eightdirwire.png
- type: Sprite
texture: Constructible/Power/eightdirwire.png
- type: Destructible
thresholdvalue: 100
- type: entity
parent: VentBase
id: FromSouthVent
name: From South Vent
components:
- type: NodeContainer
nodes:
- !type:PipeNode
nodeGroupID: Pipe
pipeDirection: South
- type: DebugVent
ventInletDirection: South