PipeNet (#1626)
* PipeNode * Pipe prototypes * Fixes Default NodeGroup not being registered by NodeGroupFactory * GasNet * PumpComponent * IPipeNet * PipeComponent * misc naming, yaml * PipeComponent rework * PipeNet gas transfer from pipes * PipeNet correctly combines gas on combining with other group * Client ignores piping components * AfterRemake * PipeNet remake simplification * IGasMixtureHolder on PipeComponent, IPipeNet * PipeContainerComponent * BasePump * DebugPump * IgnoredComponent fix * Pipe LocalAir and Air * comments * Pump fix * PipeNet fix * name simplification * PipeDirection name changes * BaseVentComponent and DebugVentComponent * Moves Pipe to own file * DebugVentComponent moved to own file * BaseScrubberComponent * DebugScrubberComponent * IgnoredComponents update * scrubber prototype * vent prototype fix * comments * Removes vent and scrubber PipeDirection check * PipeContainer, Pipe, and PipeNode refactor * Yaml cleanup * pump prototype fix * Removes AssumeAir usage from old IGasMixtureHolders * Simplfies Vent & Scrubber to use AtmosHelper methods * Vents and scrubbers invalidate the coordinate they changed the gas of * UpdatedPipingComponent * ScrubberComponent renamed to SiphonComponent * Removes PumpSystem * Removes framTime from UpdatedPiping * PipeNetDevices * PipeNetDevice updated by GridAtmosphereComponent * PipeNets react from update in GridAtmosphereComponent * GridAtmosphereComponent stores PipeNets/PipeNetDevices to be updated in queue * diff fix * Removes debug gas starting in pipes * type safety in IPipeNet when combining groups * null checks * GridAtmos stores PipeNets and PipeNetDevices in List * comments * rogue curly bracket * ProcessPipeNets update fix * RemovePipeNet fix * PipeNet update() unique index * fix diff * Integration test fixes * Error Logging * error fix Co-authored-by: py01 <pyronetics01@gmail.com>
This commit is contained in:
@@ -160,6 +160,9 @@
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"Metabolism",
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"Metabolism",
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"AiFactionTag",
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"AiFactionTag",
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"PressureProtection",
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"PressureProtection",
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"DebugPump",
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"DebugVent",
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"DebugSiphon",
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};
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};
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}
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}
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}
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}
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@@ -1,4 +1,6 @@
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using System.Collections.Generic;
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using System.Collections.Generic;
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using Content.Server.GameObjects.Components.Atmos.Piping;
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using Content.Server.GameObjects.Components.NodeContainer.NodeGroups;
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using Robust.Shared.Interfaces.GameObjects;
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using Robust.Shared.Interfaces.GameObjects;
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using Robust.Shared.Map;
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using Robust.Shared.Map;
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@@ -146,5 +148,13 @@ namespace Content.Server.Atmos
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float GetVolumeForCells(int cellCount);
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float GetVolumeForCells(int cellCount);
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void Update(float frameTime);
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void Update(float frameTime);
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void AddPipeNet(IPipeNet pipeNet);
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void RemovePipeNet(IPipeNet pipeNet);
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void AddPipeNetDevice(PipeNetDeviceComponent pipeNetDevice);
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void RemovePipeNetDevice(PipeNetDeviceComponent pipeNetDevice);
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}
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}
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}
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}
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@@ -5,6 +5,8 @@ using System.Collections.Generic;
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using System.Linq;
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using System.Linq;
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using System.Runtime.CompilerServices;
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using System.Runtime.CompilerServices;
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using Content.Server.Atmos;
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using Content.Server.Atmos;
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using Content.Server.GameObjects.Components.Atmos.Piping;
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using Content.Server.GameObjects.Components.NodeContainer.NodeGroups;
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using Content.Shared.Atmos;
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using Content.Shared.Atmos;
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using Content.Shared.Maps;
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using Content.Shared.Maps;
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using Robust.Server.Interfaces.GameObjects;
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using Robust.Server.Interfaces.GameObjects;
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@@ -73,6 +75,22 @@ namespace Content.Server.GameObjects.Components.Atmos
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[ViewVariables]
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[ViewVariables]
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private HashSet<TileAtmosphere> _highPressureDelta = new HashSet<TileAtmosphere>(1000);
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private HashSet<TileAtmosphere> _highPressureDelta = new HashSet<TileAtmosphere>(1000);
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[ViewVariables]
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private readonly List<IPipeNet> _pipeNets = new List<IPipeNet>();
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/// <summary>
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/// Index of most recently updated <see cref="IPipeNet"/>.
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/// </summary>
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private int _pipeNetIndex = 0;
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[ViewVariables]
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private readonly List<PipeNetDeviceComponent> _pipeNetDevices = new List<PipeNetDeviceComponent>();
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/// <summary>
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/// Index of most recently updated <see cref="PipeNetDeviceComponent"/>.
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/// </summary>
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private int _deviceIndex = 0;
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[ViewVariables]
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[ViewVariables]
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private ProcessState _state = ProcessState.TileEqualize;
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private ProcessState _state = ProcessState.TileEqualize;
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@@ -84,6 +102,8 @@ namespace Content.Server.GameObjects.Components.Atmos
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HighPressureDelta,
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HighPressureDelta,
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Hotspots,
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Hotspots,
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Superconductivity,
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Superconductivity,
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PipeNet,
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PipeNetDevices,
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}
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}
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/// <inheritdoc />
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/// <inheritdoc />
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@@ -296,6 +316,28 @@ namespace Content.Server.GameObjects.Components.Atmos
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_excitedGroups.Remove(excitedGroup);
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_excitedGroups.Remove(excitedGroup);
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}
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}
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public void AddPipeNet(IPipeNet pipeNet)
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{
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_pipeNets.Add(pipeNet);
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}
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public void RemovePipeNet(IPipeNet pipeNet)
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{
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_pipeNets.Remove(pipeNet);
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_deviceIndex = 0;
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}
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public void AddPipeNetDevice(PipeNetDeviceComponent pipeNetDevice)
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{
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_pipeNetDevices.Add(pipeNetDevice);
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}
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public void RemovePipeNetDevice(PipeNetDeviceComponent pipeNetDevice)
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{
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_pipeNetDevices.Remove(pipeNetDevice);
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_deviceIndex = 0;
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}
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/// <inheritdoc />
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/// <inheritdoc />
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public TileAtmosphere? GetTile(GridCoordinates coordinates)
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public TileAtmosphere? GetTile(GridCoordinates coordinates)
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{
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{
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@@ -401,6 +443,14 @@ namespace Content.Server.GameObjects.Components.Atmos
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break;
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break;
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case ProcessState.Superconductivity:
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case ProcessState.Superconductivity:
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ProcessSuperconductivity();
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ProcessSuperconductivity();
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_state = ProcessState.PipeNet;
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break;
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case ProcessState.PipeNet:
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ProcessPipeNets();
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_state = ProcessState.PipeNetDevices;
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break;
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case ProcessState.PipeNetDevices:
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ProcessPipeNetDevices();
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_state = ProcessState.TileEqualize;
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_state = ProcessState.TileEqualize;
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break;
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break;
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}
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}
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@@ -520,6 +570,45 @@ namespace Content.Server.GameObjects.Components.Atmos
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}
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}
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}
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}
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private void ProcessPipeNets()
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{
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_stopwatch.Restart();
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var number = 0;
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var pipeNets = _pipeNets.ToArray();
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var netCount = pipeNets.Count();
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for ( ; _pipeNetIndex < netCount; _pipeNetIndex++)
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{
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pipeNets[_pipeNetIndex].Update();
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if (number++ < LagCheckIterations) continue;
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number = 0;
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// Process the rest next time.
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if (_stopwatch.Elapsed.TotalMilliseconds >= LagCheckMaxMilliseconds)
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return;
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}
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_pipeNetIndex = 0;
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}
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private void ProcessPipeNetDevices()
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{
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_stopwatch.Restart();
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var number = 0;
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var pipeNetDevices = _pipeNetDevices.ToArray();
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var deviceCount = pipeNetDevices.Count();
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for ( ; _deviceIndex < deviceCount; _deviceIndex++)
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{
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pipeNetDevices[_deviceIndex].Update();
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if (number++ < LagCheckIterations) continue;
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number = 0;
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// Process the rest next time.
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if (_stopwatch.Elapsed.TotalMilliseconds >= LagCheckMaxMilliseconds)
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return;
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}
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_deviceIndex = 0;
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}
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private AirtightComponent? GetObstructingComponent(MapIndices indices)
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private AirtightComponent? GetObstructingComponent(MapIndices indices)
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{
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{
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if (!Owner.TryGetComponent(out IMapGridComponent? mapGrid)) return default;
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if (!Owner.TryGetComponent(out IMapGridComponent? mapGrid)) return default;
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@@ -0,0 +1,50 @@
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using Content.Server.Atmos;
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using Content.Server.GameObjects.EntitySystems;
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using Robust.Shared.GameObjects;
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using Robust.Shared.GameObjects.Systems;
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using Robust.Shared.Log;
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|
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namespace Content.Server.GameObjects.Components.Atmos.Piping
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{
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/// <summary>
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/// Adds itself to a <see cref="IGridAtmosphereComponent"/> to be updated by.
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/// TODO: Make compatible with unanchoring/anchoring. Currently assumes that the Owner does not move.
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/// </summary>
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public abstract class PipeNetDeviceComponent : Component
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{
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public abstract void Update();
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protected IGridAtmosphereComponent JoinedGridAtmos { get; private set; }
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public override void Initialize()
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{
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base.Initialize();
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JoinGridAtmos();
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}
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public override void OnRemove()
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{
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base.OnRemove();
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LeaveGridAtmos();
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}
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private void JoinGridAtmos()
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{
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var gridAtmos = EntitySystem.Get<AtmosphereSystem>()
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.GetGridAtmosphere(Owner.Transform.GridID);
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if (gridAtmos == null)
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{
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Logger.Error($"{nameof(PipeNetDeviceComponent)} on entity {Owner.Uid} could not find an {nameof(IGridAtmosphereComponent)}.");
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return;
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}
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JoinedGridAtmos = gridAtmos;
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JoinedGridAtmos.AddPipeNetDevice(this);
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}
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private void LeaveGridAtmos()
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{
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JoinedGridAtmos?.RemovePipeNetDevice(this);
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JoinedGridAtmos = null;
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}
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}
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}
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@@ -0,0 +1,68 @@
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|
using Content.Server.Atmos;
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using Content.Server.GameObjects.Components.NodeContainer;
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using Content.Server.GameObjects.Components.NodeContainer.Nodes;
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using Robust.Shared.Log;
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|
using Robust.Shared.Serialization;
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|
using Robust.Shared.ViewVariables;
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|
using System.Linq;
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|
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|
namespace Content.Server.GameObjects.Components.Atmos.Piping
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|
{
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|
/// <summary>
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|
/// Transfer gas from one <see cref="PipeNode"/> to another.
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|
/// </summary>
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|
public abstract class BasePumpComponent : PipeNetDeviceComponent
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|
{
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|
/// <summary>
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|
/// Needs to be same <see cref="PipeDirection"/> as that of a <see cref="Pipe"/> on this entity.
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|
/// </summary>
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|
[ViewVariables]
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|
private PipeDirection _inletDirection;
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|
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|
/// <summary>
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|
/// Needs to be same <see cref="PipeDirection"/> as that of a <see cref="Pipe"/> on this entity.
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|
/// </summary>
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|
[ViewVariables]
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|
private PipeDirection _outletDirection;
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|
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|
[ViewVariables]
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|
private PipeNode _inletPipe;
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|
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|
[ViewVariables]
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|
private PipeNode _outletPipe;
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|
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|
public override void ExposeData(ObjectSerializer serializer)
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||||||
|
{
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|
base.ExposeData(serializer);
|
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|
serializer.DataField(ref _inletDirection, "inletDirection", PipeDirection.None);
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|
serializer.DataField(ref _outletDirection, "outletDirection", PipeDirection.None);
|
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|
}
|
||||||
|
|
||||||
|
public override void Initialize()
|
||||||
|
{
|
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|
base.Initialize();
|
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|
if (!Owner.TryGetComponent<NodeContainerComponent>(out var container))
|
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|
{
|
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|
JoinedGridAtmos?.RemovePipeNetDevice(this);
|
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|
Logger.Error($"{typeof(BasePumpComponent)} on entity {Owner.Uid} did not have a {nameof(NodeContainerComponent)}.");
|
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|
return;
|
||||||
|
}
|
||||||
|
var pipeNodes = container.Nodes.OfType<PipeNode>();
|
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|
_inletPipe = pipeNodes.Where(pipe => pipe.PipeDirection == _inletDirection).FirstOrDefault();
|
||||||
|
_outletPipe = pipeNodes.Where(pipe => pipe.PipeDirection == _outletDirection).FirstOrDefault();
|
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|
if (_inletPipe == null | _outletPipe == null)
|
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|
{
|
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|
JoinedGridAtmos?.RemovePipeNetDevice(this);
|
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|
Logger.Error($"{typeof(BasePumpComponent)} on entity {Owner.Uid} could not find compatible {nameof(PipeNode)}s on its {nameof(NodeContainerComponent)}.");
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
public override void Update()
|
||||||
|
{
|
||||||
|
PumpGas(_inletPipe.Air, _outletPipe.Air);
|
||||||
|
}
|
||||||
|
|
||||||
|
protected abstract void PumpGas(GasMixture inletGas, GasMixture outletGas);
|
||||||
|
}
|
||||||
|
}
|
||||||
@@ -0,0 +1,21 @@
|
|||||||
|
using Content.Server.Atmos;
|
||||||
|
using Robust.Shared.GameObjects;
|
||||||
|
|
||||||
|
namespace Content.Server.GameObjects.Components.Atmos.Piping
|
||||||
|
{
|
||||||
|
/// <summary>
|
||||||
|
/// Placeholder example of pump functionality.
|
||||||
|
/// </summary>
|
||||||
|
[RegisterComponent]
|
||||||
|
[ComponentReference(typeof(BasePumpComponent))]
|
||||||
|
public class DebugPumpComponent : BasePumpComponent
|
||||||
|
{
|
||||||
|
public override string Name => "DebugPump";
|
||||||
|
|
||||||
|
protected override void PumpGas(GasMixture inletGas, GasMixture outletGas)
|
||||||
|
{
|
||||||
|
outletGas.Merge(inletGas);
|
||||||
|
inletGas.Clear();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
@@ -0,0 +1,52 @@
|
|||||||
|
using Content.Server.Atmos;
|
||||||
|
using Content.Server.GameObjects.Components.NodeContainer;
|
||||||
|
using Content.Server.GameObjects.Components.NodeContainer.Nodes;
|
||||||
|
using Content.Server.GameObjects.EntitySystems;
|
||||||
|
using Robust.Shared.GameObjects.Systems;
|
||||||
|
using Robust.Shared.Log;
|
||||||
|
using Robust.Shared.ViewVariables;
|
||||||
|
using System.Linq;
|
||||||
|
|
||||||
|
namespace Content.Server.GameObjects.Components.Atmos.Piping
|
||||||
|
{
|
||||||
|
/// <summary>
|
||||||
|
/// Transfers gas from the tile it is on to a <see cref="PipeNode"/>.
|
||||||
|
/// </summary>
|
||||||
|
public abstract class BaseSiphonComponent : PipeNetDeviceComponent
|
||||||
|
{
|
||||||
|
[ViewVariables]
|
||||||
|
private PipeNode _scrubberOutlet;
|
||||||
|
|
||||||
|
private AtmosphereSystem _atmosSystem;
|
||||||
|
|
||||||
|
public override void Initialize()
|
||||||
|
{
|
||||||
|
base.Initialize();
|
||||||
|
_atmosSystem = EntitySystem.Get<AtmosphereSystem>();
|
||||||
|
if (!Owner.TryGetComponent<NodeContainerComponent>(out var container))
|
||||||
|
{
|
||||||
|
JoinedGridAtmos?.RemovePipeNetDevice(this);
|
||||||
|
Logger.Error($"{typeof(BaseSiphonComponent)} on entity {Owner.Uid} did not have a {nameof(NodeContainerComponent)}.");
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
_scrubberOutlet = container.Nodes.OfType<PipeNode>().FirstOrDefault();
|
||||||
|
if (_scrubberOutlet == null)
|
||||||
|
{
|
||||||
|
JoinedGridAtmos?.RemovePipeNetDevice(this);
|
||||||
|
Logger.Error($"{typeof(BaseSiphonComponent)} on entity {Owner.Uid} could not find compatible {nameof(PipeNode)}s on its {nameof(NodeContainerComponent)}.");
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
public override void Update()
|
||||||
|
{
|
||||||
|
var tileAtmos = AtmosHelpers.GetTileAtmosphere(Owner.Transform.GridPosition);
|
||||||
|
if (tileAtmos == null)
|
||||||
|
return;
|
||||||
|
ScrubGas(tileAtmos.Air, _scrubberOutlet.Air);
|
||||||
|
_atmosSystem.GetGridAtmosphere(Owner.Transform.GridID).Invalidate(tileAtmos.GridIndices);
|
||||||
|
}
|
||||||
|
|
||||||
|
protected abstract void ScrubGas(GasMixture inletGas, GasMixture outletGas);
|
||||||
|
}
|
||||||
|
}
|
||||||
@@ -0,0 +1,21 @@
|
|||||||
|
using Content.Server.Atmos;
|
||||||
|
using Robust.Shared.GameObjects;
|
||||||
|
|
||||||
|
namespace Content.Server.GameObjects.Components.Atmos.Piping
|
||||||
|
{
|
||||||
|
/// <summary>
|
||||||
|
/// Placeholder example of scrubber functionality.
|
||||||
|
/// </summary>
|
||||||
|
[RegisterComponent]
|
||||||
|
[ComponentReference(typeof(BaseSiphonComponent))]
|
||||||
|
public class DebugSiphonComponent : BaseSiphonComponent
|
||||||
|
{
|
||||||
|
public override string Name => "DebugSiphon";
|
||||||
|
|
||||||
|
protected override void ScrubGas(GasMixture inletGas, GasMixture outletGas)
|
||||||
|
{
|
||||||
|
outletGas.Merge(inletGas);
|
||||||
|
inletGas.Clear();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
@@ -0,0 +1,54 @@
|
|||||||
|
using Content.Server.Atmos;
|
||||||
|
using Content.Server.GameObjects.Components.NodeContainer;
|
||||||
|
using Content.Server.GameObjects.Components.NodeContainer.Nodes;
|
||||||
|
using Content.Server.GameObjects.EntitySystems;
|
||||||
|
using Robust.Shared.GameObjects.Systems;
|
||||||
|
using Robust.Shared.Log;
|
||||||
|
using Robust.Shared.ViewVariables;
|
||||||
|
using System.Linq;
|
||||||
|
|
||||||
|
namespace Content.Server.GameObjects.Components.Atmos.Piping
|
||||||
|
{
|
||||||
|
/// <summary>
|
||||||
|
/// Transfers gas from a <see cref="PipeNode"/> to the tile it is on.
|
||||||
|
/// </summary>
|
||||||
|
public abstract class BaseVentComponent : PipeNetDeviceComponent
|
||||||
|
{
|
||||||
|
[ViewVariables]
|
||||||
|
private PipeNode _ventInlet;
|
||||||
|
|
||||||
|
private AtmosphereSystem _atmosSystem;
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
public override void Initialize()
|
||||||
|
{
|
||||||
|
base.Initialize();
|
||||||
|
_atmosSystem = EntitySystem.Get<AtmosphereSystem>();
|
||||||
|
if (!Owner.TryGetComponent<NodeContainerComponent>(out var container))
|
||||||
|
{
|
||||||
|
JoinedGridAtmos?.RemovePipeNetDevice(this);
|
||||||
|
Logger.Error($"{typeof(BaseVentComponent)} on entity {Owner.Uid} did not have a {nameof(NodeContainerComponent)}.");
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
_ventInlet = container.Nodes.OfType<PipeNode>().FirstOrDefault();
|
||||||
|
if (_ventInlet == null)
|
||||||
|
{
|
||||||
|
JoinedGridAtmos?.RemovePipeNetDevice(this);
|
||||||
|
Logger.Error($"{typeof(BaseVentComponent)} on entity {Owner.Uid} could not find compatible {nameof(PipeNode)}s on its {nameof(NodeContainerComponent)}.");
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
public override void Update()
|
||||||
|
{
|
||||||
|
var tileAtmos = AtmosHelpers.GetTileAtmosphere(Owner.Transform.GridPosition);
|
||||||
|
if (tileAtmos == null)
|
||||||
|
return;
|
||||||
|
VentGas(_ventInlet.Air, tileAtmos.Air);
|
||||||
|
_atmosSystem.GetGridAtmosphere(Owner.Transform.GridID).Invalidate(tileAtmos.GridIndices);
|
||||||
|
}
|
||||||
|
|
||||||
|
protected abstract void VentGas(GasMixture inletGas, GasMixture outletGas);
|
||||||
|
}
|
||||||
|
}
|
||||||
@@ -0,0 +1,21 @@
|
|||||||
|
using Content.Server.Atmos;
|
||||||
|
using Robust.Shared.GameObjects;
|
||||||
|
|
||||||
|
namespace Content.Server.GameObjects.Components.Atmos.Piping
|
||||||
|
{
|
||||||
|
/// <summary>
|
||||||
|
/// Placeholder example of vent functionality.
|
||||||
|
/// </summary>
|
||||||
|
[RegisterComponent]
|
||||||
|
[ComponentReference(typeof(BaseVentComponent))]
|
||||||
|
public class DebugVentComponent : BaseVentComponent
|
||||||
|
{
|
||||||
|
public override string Name => "DebugVent";
|
||||||
|
|
||||||
|
protected override void VentGas(GasMixture inletGas, GasMixture outletGas)
|
||||||
|
{
|
||||||
|
outletGas.Merge(inletGas);
|
||||||
|
inletGas.Clear();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
@@ -1,6 +1,7 @@
|
|||||||
using System.Collections.Generic;
|
using System.Collections.Generic;
|
||||||
using Content.Server.GameObjects.Components.NodeContainer.Nodes;
|
using Content.Server.GameObjects.Components.NodeContainer.Nodes;
|
||||||
using Robust.Shared.IoC;
|
using Robust.Shared.IoC;
|
||||||
|
using Robust.Shared.Map;
|
||||||
using Robust.Shared.ViewVariables;
|
using Robust.Shared.ViewVariables;
|
||||||
|
|
||||||
namespace Content.Server.GameObjects.Components.NodeContainer.NodeGroups
|
namespace Content.Server.GameObjects.Components.NodeContainer.NodeGroups
|
||||||
@@ -13,6 +14,8 @@ namespace Content.Server.GameObjects.Components.NodeContainer.NodeGroups
|
|||||||
{
|
{
|
||||||
IReadOnlyList<Node> Nodes { get; }
|
IReadOnlyList<Node> Nodes { get; }
|
||||||
|
|
||||||
|
void Initialize(Node sourceNode);
|
||||||
|
|
||||||
void AddNode(Node node);
|
void AddNode(Node node);
|
||||||
|
|
||||||
void RemoveNode(Node node);
|
void RemoveNode(Node node);
|
||||||
@@ -34,6 +37,13 @@ namespace Content.Server.GameObjects.Components.NodeContainer.NodeGroups
|
|||||||
|
|
||||||
public static readonly INodeGroup NullGroup = new NullNodeGroup();
|
public static readonly INodeGroup NullGroup = new NullNodeGroup();
|
||||||
|
|
||||||
|
protected GridId GridId { get; private set;}
|
||||||
|
|
||||||
|
public virtual void Initialize(Node sourceNode)
|
||||||
|
{
|
||||||
|
GridId = sourceNode.Owner.Transform.GridID;
|
||||||
|
}
|
||||||
|
|
||||||
public void AddNode(Node node)
|
public void AddNode(Node node)
|
||||||
{
|
{
|
||||||
_nodes.Add(node);
|
_nodes.Add(node);
|
||||||
@@ -54,6 +64,7 @@ namespace Content.Server.GameObjects.Components.NodeContainer.NodeGroups
|
|||||||
newGroup.CombineGroup(this);
|
newGroup.CombineGroup(this);
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
OnGivingNodesForCombine(newGroup);
|
||||||
foreach (var node in Nodes)
|
foreach (var node in Nodes)
|
||||||
{
|
{
|
||||||
node.NodeGroup = newGroup;
|
node.NodeGroup = newGroup;
|
||||||
@@ -70,23 +81,31 @@ namespace Content.Server.GameObjects.Components.NodeContainer.NodeGroups
|
|||||||
{
|
{
|
||||||
node.ClearNodeGroup();
|
node.ClearNodeGroup();
|
||||||
}
|
}
|
||||||
|
var newGroups = new List<INodeGroup>();
|
||||||
foreach (var node in Nodes)
|
foreach (var node in Nodes)
|
||||||
{
|
{
|
||||||
if (node.TryAssignGroupIfNeeded())
|
if (node.TryAssignGroupIfNeeded())
|
||||||
{
|
{
|
||||||
node.SpreadGroup();
|
node.SpreadGroup();
|
||||||
|
newGroups.Add(node.NodeGroup);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
AfterRemake(newGroups);
|
||||||
}
|
}
|
||||||
|
|
||||||
protected virtual void OnAddNode(Node node) { }
|
protected virtual void OnAddNode(Node node) { }
|
||||||
|
|
||||||
protected virtual void OnRemoveNode(Node node) { }
|
protected virtual void OnRemoveNode(Node node) { }
|
||||||
|
|
||||||
|
protected virtual void OnGivingNodesForCombine(INodeGroup newGroup) { }
|
||||||
|
|
||||||
|
protected virtual void AfterRemake(IEnumerable<INodeGroup> newGroups) { }
|
||||||
|
|
||||||
private class NullNodeGroup : INodeGroup
|
private class NullNodeGroup : INodeGroup
|
||||||
{
|
{
|
||||||
public IReadOnlyList<Node> Nodes => _nodes;
|
public IReadOnlyList<Node> Nodes => _nodes;
|
||||||
private readonly List<Node> _nodes = new List<Node>();
|
private readonly List<Node> _nodes = new List<Node>();
|
||||||
|
public void Initialize(Node sourceNode) { }
|
||||||
public void AddNode(Node node) { }
|
public void AddNode(Node node) { }
|
||||||
public void CombineGroup(INodeGroup newGroup) { }
|
public void CombineGroup(INodeGroup newGroup) { }
|
||||||
public void RemoveNode(Node node) { }
|
public void RemoveNode(Node node) { }
|
||||||
|
|||||||
@@ -0,0 +1,100 @@
|
|||||||
|
using Content.Server.Atmos;
|
||||||
|
using Content.Server.GameObjects.Components.NodeContainer.Nodes;
|
||||||
|
using Content.Server.GameObjects.EntitySystems;
|
||||||
|
using Content.Server.Interfaces;
|
||||||
|
using Robust.Shared.GameObjects.Systems;
|
||||||
|
using Robust.Shared.ViewVariables;
|
||||||
|
using System.Collections.Generic;
|
||||||
|
|
||||||
|
namespace Content.Server.GameObjects.Components.NodeContainer.NodeGroups
|
||||||
|
{
|
||||||
|
public interface IPipeNet : IGasMixtureHolder
|
||||||
|
{
|
||||||
|
/// <summary>
|
||||||
|
/// Causes gas in the PipeNet to react.
|
||||||
|
/// </summary>
|
||||||
|
void Update();
|
||||||
|
}
|
||||||
|
|
||||||
|
[NodeGroup(NodeGroupID.Pipe)]
|
||||||
|
public class PipeNet : BaseNodeGroup, IPipeNet
|
||||||
|
{
|
||||||
|
[ViewVariables]
|
||||||
|
public GasMixture Air { get; set; } = new GasMixture();
|
||||||
|
|
||||||
|
public static readonly IPipeNet NullNet = new NullPipeNet();
|
||||||
|
|
||||||
|
[ViewVariables]
|
||||||
|
private readonly List<PipeNode> _pipes = new List<PipeNode>();
|
||||||
|
|
||||||
|
[ViewVariables]
|
||||||
|
private IGridAtmosphereComponent _gridAtmos;
|
||||||
|
|
||||||
|
public override void Initialize(Node sourceNode)
|
||||||
|
{
|
||||||
|
base.Initialize(sourceNode);
|
||||||
|
_gridAtmos = EntitySystem.Get<AtmosphereSystem>()
|
||||||
|
.GetGridAtmosphere(GridId);
|
||||||
|
_gridAtmos?.AddPipeNet(this);
|
||||||
|
}
|
||||||
|
|
||||||
|
public void Update()
|
||||||
|
{
|
||||||
|
Air.React(this);
|
||||||
|
}
|
||||||
|
|
||||||
|
protected override void OnAddNode(Node node)
|
||||||
|
{
|
||||||
|
if (!(node is PipeNode pipeNode))
|
||||||
|
return;
|
||||||
|
_pipes.Add(pipeNode);
|
||||||
|
pipeNode.JoinPipeNet(this);
|
||||||
|
Air.Volume += pipeNode.Volume;
|
||||||
|
Air.Merge(pipeNode.LocalAir);
|
||||||
|
pipeNode.LocalAir.Clear();
|
||||||
|
}
|
||||||
|
|
||||||
|
protected override void OnRemoveNode(Node node)
|
||||||
|
{
|
||||||
|
RemoveFromGridAtmos();
|
||||||
|
if (!(node is PipeNode pipeNode))
|
||||||
|
return;
|
||||||
|
var pipeAir = pipeNode.LocalAir;
|
||||||
|
pipeAir.Merge(Air);
|
||||||
|
pipeAir.Multiply(pipeNode.Volume / Air.Volume);
|
||||||
|
_pipes.Remove(pipeNode);
|
||||||
|
}
|
||||||
|
|
||||||
|
protected override void OnGivingNodesForCombine(INodeGroup newGroup)
|
||||||
|
{
|
||||||
|
if (!(newGroup is IPipeNet newPipeNet))
|
||||||
|
return;
|
||||||
|
newPipeNet.Air.Merge(Air);
|
||||||
|
Air.Clear();
|
||||||
|
}
|
||||||
|
|
||||||
|
protected override void AfterRemake(IEnumerable<INodeGroup> newGroups)
|
||||||
|
{
|
||||||
|
foreach (var newGroup in newGroups)
|
||||||
|
{
|
||||||
|
if (!(newGroup is IPipeNet newPipeNet))
|
||||||
|
continue;
|
||||||
|
newPipeNet.Air.Merge(Air);
|
||||||
|
var newPipeNetGas = newPipeNet.Air;
|
||||||
|
newPipeNetGas.Multiply(newPipeNetGas.Volume / Air.Volume);
|
||||||
|
}
|
||||||
|
RemoveFromGridAtmos();
|
||||||
|
}
|
||||||
|
|
||||||
|
private void RemoveFromGridAtmos()
|
||||||
|
{
|
||||||
|
_gridAtmos.RemovePipeNet(this);
|
||||||
|
}
|
||||||
|
|
||||||
|
private class NullPipeNet : IPipeNet
|
||||||
|
{
|
||||||
|
GasMixture IGasMixtureHolder.Air { get; set; } = new GasMixture();
|
||||||
|
public void Update() { }
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
@@ -1,8 +1,9 @@
|
|||||||
using System;
|
using Content.Server.GameObjects.Components.NodeContainer.Nodes;
|
||||||
using System.Collections.Generic;
|
|
||||||
using System.Reflection;
|
|
||||||
using Robust.Shared.Interfaces.Reflection;
|
using Robust.Shared.Interfaces.Reflection;
|
||||||
using Robust.Shared.IoC;
|
using Robust.Shared.IoC;
|
||||||
|
using System;
|
||||||
|
using System.Collections.Generic;
|
||||||
|
using System.Reflection;
|
||||||
|
|
||||||
namespace Content.Server.GameObjects.Components.NodeContainer.NodeGroups
|
namespace Content.Server.GameObjects.Components.NodeContainer.NodeGroups
|
||||||
{
|
{
|
||||||
@@ -17,7 +18,7 @@ namespace Content.Server.GameObjects.Components.NodeContainer.NodeGroups
|
|||||||
/// <summary>
|
/// <summary>
|
||||||
/// Returns a new <see cref="INodeGroup"/> instance.
|
/// Returns a new <see cref="INodeGroup"/> instance.
|
||||||
/// </summary>
|
/// </summary>
|
||||||
INodeGroup MakeNodeGroup(NodeGroupID nodeGroupType);
|
INodeGroup MakeNodeGroup(Node sourceNode);
|
||||||
}
|
}
|
||||||
|
|
||||||
public class NodeGroupFactory : INodeGroupFactory
|
public class NodeGroupFactory : INodeGroupFactory
|
||||||
@@ -29,7 +30,7 @@ namespace Content.Server.GameObjects.Components.NodeContainer.NodeGroups
|
|||||||
|
|
||||||
public void Initialize()
|
public void Initialize()
|
||||||
{
|
{
|
||||||
var nodeGroupTypes = _reflectionManager.GetAllChildren<BaseNodeGroup>();
|
var nodeGroupTypes = _reflectionManager.GetAllChildren<INodeGroup>();
|
||||||
foreach (var nodeGroupType in nodeGroupTypes)
|
foreach (var nodeGroupType in nodeGroupTypes)
|
||||||
{
|
{
|
||||||
var att = nodeGroupType.GetCustomAttribute<NodeGroupAttribute>();
|
var att = nodeGroupType.GetCustomAttribute<NodeGroupAttribute>();
|
||||||
@@ -43,13 +44,15 @@ namespace Content.Server.GameObjects.Components.NodeContainer.NodeGroups
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
public INodeGroup MakeNodeGroup(NodeGroupID nodeGroupType)
|
public INodeGroup MakeNodeGroup(Node sourceNode)
|
||||||
{
|
{
|
||||||
if (_groupTypes.TryGetValue(nodeGroupType, out var type))
|
if (_groupTypes.TryGetValue(sourceNode.NodeGroupID, out var type))
|
||||||
{
|
{
|
||||||
return _typeFactory.CreateInstance<INodeGroup>(type);
|
var nodeGroup = _typeFactory.CreateInstance<INodeGroup>(type);
|
||||||
|
nodeGroup.Initialize(sourceNode);
|
||||||
|
return nodeGroup;
|
||||||
}
|
}
|
||||||
throw new ArgumentException($"{nodeGroupType} did not have an associated {nameof(INodeGroup)}.");
|
throw new ArgumentException($"{sourceNode.NodeGroupID} did not have an associated {nameof(INodeGroup)}.");
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -59,5 +62,6 @@ namespace Content.Server.GameObjects.Components.NodeContainer.NodeGroups
|
|||||||
HVPower,
|
HVPower,
|
||||||
MVPower,
|
MVPower,
|
||||||
Apc,
|
Apc,
|
||||||
|
Pipe,
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -53,7 +53,7 @@ namespace Content.Server.GameObjects.Components.NodeContainer.Nodes
|
|||||||
serializer.DataField(this, x => NodeGroupID, "nodeGroupID", NodeGroupID.Default);
|
serializer.DataField(this, x => NodeGroupID, "nodeGroupID", NodeGroupID.Default);
|
||||||
}
|
}
|
||||||
|
|
||||||
public void Initialize(IEntity owner)
|
public virtual void Initialize(IEntity owner)
|
||||||
{
|
{
|
||||||
Owner = owner;
|
Owner = owner;
|
||||||
_nodeGroupFactory = IoCManager.Resolve<INodeGroupFactory>();
|
_nodeGroupFactory = IoCManager.Resolve<INodeGroupFactory>();
|
||||||
@@ -143,7 +143,7 @@ namespace Content.Server.GameObjects.Components.NodeContainer.Nodes
|
|||||||
|
|
||||||
private INodeGroup MakeNewGroup()
|
private INodeGroup MakeNewGroup()
|
||||||
{
|
{
|
||||||
return _nodeGroupFactory.MakeNodeGroup(NodeGroupID);
|
return _nodeGroupFactory.MakeNodeGroup(this);
|
||||||
}
|
}
|
||||||
|
|
||||||
private void AnchorUpdate()
|
private void AnchorUpdate()
|
||||||
|
|||||||
@@ -0,0 +1,171 @@
|
|||||||
|
using Content.Server.Atmos;
|
||||||
|
using Content.Server.GameObjects.Components.NodeContainer.NodeGroups;
|
||||||
|
using Content.Server.Interfaces;
|
||||||
|
using Content.Shared.Atmos;
|
||||||
|
using Robust.Shared.GameObjects.Components.Transform;
|
||||||
|
using Robust.Shared.Interfaces.GameObjects;
|
||||||
|
using Robust.Shared.Maths;
|
||||||
|
using Robust.Shared.Serialization;
|
||||||
|
using Robust.Shared.ViewVariables;
|
||||||
|
using System;
|
||||||
|
using System.Collections.Generic;
|
||||||
|
using System.Linq;
|
||||||
|
|
||||||
|
namespace Content.Server.GameObjects.Components.NodeContainer.Nodes
|
||||||
|
{
|
||||||
|
/// <summary>
|
||||||
|
/// Connects with other <see cref="PipeNode"/>s whose <see cref="PipeNode.PipeDirection"/>
|
||||||
|
/// correctly correspond.
|
||||||
|
/// </summary>
|
||||||
|
public class PipeNode : Node, IGasMixtureHolder
|
||||||
|
{
|
||||||
|
[ViewVariables]
|
||||||
|
public PipeDirection PipeDirection => _pipeDirection;
|
||||||
|
private PipeDirection _pipeDirection;
|
||||||
|
|
||||||
|
[ViewVariables]
|
||||||
|
private IPipeNet _pipeNet = PipeNet.NullNet;
|
||||||
|
|
||||||
|
[ViewVariables]
|
||||||
|
private bool _needsPipeNet = true;
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// The gases in this pipe.
|
||||||
|
/// </summary>
|
||||||
|
[ViewVariables]
|
||||||
|
public GasMixture Air
|
||||||
|
{
|
||||||
|
get => _needsPipeNet ? LocalAir : _pipeNet.Air;
|
||||||
|
set
|
||||||
|
{
|
||||||
|
if (_needsPipeNet)
|
||||||
|
LocalAir = value;
|
||||||
|
else
|
||||||
|
_pipeNet.Air = value;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Stores gas in this pipe when disconnected from a <see cref="IPipeNet"/>.
|
||||||
|
/// Only for usage by <see cref="IPipeNet"/>s.
|
||||||
|
/// </summary>
|
||||||
|
[ViewVariables]
|
||||||
|
public GasMixture LocalAir { get; set; }
|
||||||
|
|
||||||
|
[ViewVariables]
|
||||||
|
public float Volume { get; private set; }
|
||||||
|
|
||||||
|
public override void ExposeData(ObjectSerializer serializer)
|
||||||
|
{
|
||||||
|
base.ExposeData(serializer);
|
||||||
|
serializer.DataField(ref _pipeDirection, "pipeDirection", PipeDirection.None);
|
||||||
|
serializer.DataField(this, x => Volume, "volume", 10);
|
||||||
|
}
|
||||||
|
|
||||||
|
public override void Initialize(IEntity owner)
|
||||||
|
{
|
||||||
|
base.Initialize(owner);
|
||||||
|
LocalAir = new GasMixture(Volume);
|
||||||
|
}
|
||||||
|
|
||||||
|
public void JoinPipeNet(IPipeNet pipeNet)
|
||||||
|
{
|
||||||
|
_pipeNet = pipeNet;
|
||||||
|
_needsPipeNet = false;
|
||||||
|
}
|
||||||
|
|
||||||
|
public void ClearPipeNet()
|
||||||
|
{
|
||||||
|
_pipeNet = PipeNet.NullNet;
|
||||||
|
_needsPipeNet = true;
|
||||||
|
}
|
||||||
|
|
||||||
|
protected override IEnumerable<Node> GetReachableNodes()
|
||||||
|
{
|
||||||
|
foreach (CardinalDirection direction in Enum.GetValues(typeof(CardinalDirection)))
|
||||||
|
{
|
||||||
|
PipeDirectionFromCardinal(direction, out var ownNeededConnection, out var theirNeededConnection);
|
||||||
|
if ((_pipeDirection & ownNeededConnection) == PipeDirection.None)
|
||||||
|
{
|
||||||
|
continue;
|
||||||
|
}
|
||||||
|
var pipeNodesInDirection = Owner.GetComponent<SnapGridComponent>()
|
||||||
|
.GetInDir((Direction) direction)
|
||||||
|
.Select(entity => entity.TryGetComponent<NodeContainerComponent>(out var container) ? container : null)
|
||||||
|
.Where(container => container != null)
|
||||||
|
.SelectMany(container => container.Nodes)
|
||||||
|
.OfType<PipeNode>()
|
||||||
|
.Where(pipeNode => (pipeNode._pipeDirection & theirNeededConnection) != PipeDirection.None);
|
||||||
|
foreach (var pipeNode in pipeNodesInDirection)
|
||||||
|
{
|
||||||
|
yield return pipeNode;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
private void PipeDirectionFromCardinal(CardinalDirection direction, out PipeDirection sameDir, out PipeDirection oppDir)
|
||||||
|
{
|
||||||
|
switch (direction)
|
||||||
|
{
|
||||||
|
case CardinalDirection.North:
|
||||||
|
sameDir = PipeDirection.North;
|
||||||
|
oppDir = PipeDirection.South;
|
||||||
|
break;
|
||||||
|
case CardinalDirection.South:
|
||||||
|
sameDir = PipeDirection.South;
|
||||||
|
oppDir = PipeDirection.North;
|
||||||
|
break;
|
||||||
|
case CardinalDirection.East:
|
||||||
|
sameDir = PipeDirection.East;
|
||||||
|
oppDir = PipeDirection.West;
|
||||||
|
break;
|
||||||
|
case CardinalDirection.West:
|
||||||
|
sameDir = PipeDirection.West;
|
||||||
|
oppDir = PipeDirection.East;
|
||||||
|
break;
|
||||||
|
default:
|
||||||
|
throw new ArgumentException("Invalid Direction.");
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
private enum CardinalDirection
|
||||||
|
{
|
||||||
|
North = Direction.North,
|
||||||
|
South = Direction.South,
|
||||||
|
East = Direction.East,
|
||||||
|
West = Direction.West,
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
public enum PipeDirection
|
||||||
|
{
|
||||||
|
None = 0,
|
||||||
|
|
||||||
|
//Half of a pipe in a direction
|
||||||
|
North = 1 << 0,
|
||||||
|
South = 1 << 1,
|
||||||
|
West = 1 << 2,
|
||||||
|
East = 1 << 3,
|
||||||
|
|
||||||
|
//Straight pipes
|
||||||
|
Longitudinal = North | South,
|
||||||
|
Lateral = West | East,
|
||||||
|
|
||||||
|
//Bends
|
||||||
|
NWBend = North | West,
|
||||||
|
NEBend = North | East,
|
||||||
|
SWBend = South | West,
|
||||||
|
SEBend = South | East,
|
||||||
|
|
||||||
|
//T-Junctions
|
||||||
|
TNorth = North | Lateral,
|
||||||
|
TSouth = South | Lateral,
|
||||||
|
TWest = West | Longitudinal,
|
||||||
|
TEast = East | Longitudinal,
|
||||||
|
|
||||||
|
//Four way
|
||||||
|
FourWay = North | South | East | West,
|
||||||
|
|
||||||
|
All = -1,
|
||||||
|
}
|
||||||
|
}
|
||||||
43
Resources/Prototypes/Entities/Constructible/Ground/pipes.yml
Normal file
43
Resources/Prototypes/Entities/Constructible/Ground/pipes.yml
Normal file
@@ -0,0 +1,43 @@
|
|||||||
|
- type: entity
|
||||||
|
abstract: true
|
||||||
|
id: PipeBase
|
||||||
|
placement:
|
||||||
|
mode: SnapgridCenter
|
||||||
|
components:
|
||||||
|
- type: Clickable
|
||||||
|
- type: InteractionOutline
|
||||||
|
- type: Collidable
|
||||||
|
- type: SnapGrid
|
||||||
|
offset: Center
|
||||||
|
- type: Icon
|
||||||
|
texture: Constructible/Power/eightdirwire.png
|
||||||
|
- type: Sprite
|
||||||
|
sprite: Constructible/Power/hv_cable.rsi
|
||||||
|
- type: Destructible
|
||||||
|
thresholdvalue: 100
|
||||||
|
|
||||||
|
- type: entity
|
||||||
|
parent: PipeBase
|
||||||
|
id: FourwayPipe
|
||||||
|
name: Fourway Pipe
|
||||||
|
components:
|
||||||
|
- type: Sprite
|
||||||
|
state: hvcable_15
|
||||||
|
- type: NodeContainer
|
||||||
|
nodes:
|
||||||
|
- !type:PipeNode
|
||||||
|
nodeGroupID: Pipe
|
||||||
|
pipeDirection: FourWay
|
||||||
|
|
||||||
|
- type: entity
|
||||||
|
parent: PipeBase
|
||||||
|
id: LongitudinalPipe
|
||||||
|
name: Longitudinal Pipe
|
||||||
|
components:
|
||||||
|
- type: Sprite
|
||||||
|
state: hvcable_3
|
||||||
|
- type: NodeContainer
|
||||||
|
nodes:
|
||||||
|
- !type:PipeNode
|
||||||
|
nodeGroupID: Pipe
|
||||||
|
pipeDirection: Longitudinal
|
||||||
36
Resources/Prototypes/Entities/Constructible/Ground/pumps.yml
Normal file
36
Resources/Prototypes/Entities/Constructible/Ground/pumps.yml
Normal file
@@ -0,0 +1,36 @@
|
|||||||
|
- type: entity
|
||||||
|
abstract: true
|
||||||
|
id: PumpBase
|
||||||
|
placement:
|
||||||
|
mode: SnapgridCenter
|
||||||
|
components:
|
||||||
|
- type: Clickable
|
||||||
|
- type: InteractionOutline
|
||||||
|
- type: Collidable
|
||||||
|
- type: SnapGrid
|
||||||
|
offset: Center
|
||||||
|
- type: Icon
|
||||||
|
texture: Constructible/Power/eightdirwire.png
|
||||||
|
- type: Sprite
|
||||||
|
sprite: Constructible/Power/mv_cable.rsi
|
||||||
|
- type: Destructible
|
||||||
|
thresholdvalue: 100
|
||||||
|
|
||||||
|
- type: entity
|
||||||
|
parent: PumpBase
|
||||||
|
id: NorthFromSouthPipePump
|
||||||
|
name: North from south pipe pump
|
||||||
|
components:
|
||||||
|
- type: Sprite
|
||||||
|
state: mvcable_3
|
||||||
|
- type: NodeContainer
|
||||||
|
nodes:
|
||||||
|
- !type:PipeNode
|
||||||
|
nodeGroupID: Pipe
|
||||||
|
pipeDirection: North
|
||||||
|
- !type:PipeNode
|
||||||
|
nodeGroupID: Pipe
|
||||||
|
pipeDirection: South
|
||||||
|
- type: DebugPump
|
||||||
|
outletDirection: North
|
||||||
|
inletDirection: South
|
||||||
@@ -0,0 +1,30 @@
|
|||||||
|
- type: entity
|
||||||
|
abstract: true
|
||||||
|
id: ScrubberBase
|
||||||
|
placement:
|
||||||
|
mode: SnapgridCenter
|
||||||
|
components:
|
||||||
|
- type: Clickable
|
||||||
|
- type: InteractionOutline
|
||||||
|
- type: Collidable
|
||||||
|
- type: SnapGrid
|
||||||
|
offset: Center
|
||||||
|
- type: Icon
|
||||||
|
texture: Constructible/Power/eightdirwire.png
|
||||||
|
- type: Sprite
|
||||||
|
texture: Constructible/Power/eightdirwire.png
|
||||||
|
- type: Destructible
|
||||||
|
thresholdvalue: 100
|
||||||
|
|
||||||
|
- type: entity
|
||||||
|
parent: ScrubberBase
|
||||||
|
id: FromSouthScrubber
|
||||||
|
name: From South Scrubber
|
||||||
|
components:
|
||||||
|
- type: NodeContainer
|
||||||
|
nodes:
|
||||||
|
- !type:PipeNode
|
||||||
|
nodeGroID: Pipe
|
||||||
|
pipeDirection: South
|
||||||
|
- type: DebugSiphon
|
||||||
|
scrubberOutletDirection: South
|
||||||
30
Resources/Prototypes/Entities/Constructible/Ground/vents.yml
Normal file
30
Resources/Prototypes/Entities/Constructible/Ground/vents.yml
Normal file
@@ -0,0 +1,30 @@
|
|||||||
|
- type: entity
|
||||||
|
abstract: true
|
||||||
|
id: VentBase
|
||||||
|
placement:
|
||||||
|
mode: SnapgridCenter
|
||||||
|
components:
|
||||||
|
- type: Clickable
|
||||||
|
- type: InteractionOutline
|
||||||
|
- type: Collidable
|
||||||
|
- type: SnapGrid
|
||||||
|
offset: Center
|
||||||
|
- type: Icon
|
||||||
|
texture: Constructible/Power/eightdirwire.png
|
||||||
|
- type: Sprite
|
||||||
|
texture: Constructible/Power/eightdirwire.png
|
||||||
|
- type: Destructible
|
||||||
|
thresholdvalue: 100
|
||||||
|
|
||||||
|
- type: entity
|
||||||
|
parent: VentBase
|
||||||
|
id: FromSouthVent
|
||||||
|
name: From South Vent
|
||||||
|
components:
|
||||||
|
- type: NodeContainer
|
||||||
|
nodes:
|
||||||
|
- !type:PipeNode
|
||||||
|
nodeGroupID: Pipe
|
||||||
|
pipeDirection: South
|
||||||
|
- type: DebugVent
|
||||||
|
ventInletDirection: South
|
||||||
Reference in New Issue
Block a user