* PipeNode

* Pipe prototypes

* Fixes Default NodeGroup not being registered by NodeGroupFactory

* GasNet

* PumpComponent

* IPipeNet

* PipeComponent

* misc naming, yaml

* PipeComponent rework

* PipeNet gas transfer from pipes

* PipeNet correctly combines gas on combining with other group

* Client ignores piping components

* AfterRemake

* PipeNet remake simplification

* IGasMixtureHolder on PipeComponent, IPipeNet

* PipeContainerComponent

* BasePump

* DebugPump

* IgnoredComponent fix

* Pipe LocalAir and Air

* comments

* Pump fix

* PipeNet fix

* name simplification

* PipeDirection name changes

* BaseVentComponent and DebugVentComponent

* Moves Pipe to own file

* DebugVentComponent moved to own file

* BaseScrubberComponent

* DebugScrubberComponent

* IgnoredComponents update

* scrubber prototype

* vent prototype fix

* comments

* Removes vent and scrubber PipeDirection check

* PipeContainer, Pipe, and PipeNode refactor

* Yaml cleanup

* pump prototype fix

* Removes AssumeAir usage from old IGasMixtureHolders

* Simplfies Vent & Scrubber to use AtmosHelper methods

* Vents and scrubbers invalidate the coordinate they changed the gas of

* UpdatedPipingComponent

* ScrubberComponent renamed to SiphonComponent

* Removes PumpSystem

* Removes framTime from UpdatedPiping

* PipeNetDevices

* PipeNetDevice updated by GridAtmosphereComponent

* PipeNets react from update in GridAtmosphereComponent

* GridAtmosphereComponent stores PipeNets/PipeNetDevices to be updated in queue

* diff fix

* Removes debug gas starting in pipes

* type safety in IPipeNet when combining groups

* null checks

* GridAtmos stores PipeNets and PipeNetDevices in List

* comments

* rogue curly bracket

* ProcessPipeNets update fix

* RemovePipeNet fix

* PipeNet update() unique index

* fix diff

* Integration test fixes

* Error Logging

* error fix

Co-authored-by: py01 <pyronetics01@gmail.com>
This commit is contained in:
py01
2020-08-27 09:45:27 -06:00
committed by GitHub
parent 548ef3dedb
commit 7b12d4e08c
19 changed files with 833 additions and 11 deletions

View File

@@ -5,6 +5,8 @@ using System.Collections.Generic;
using System.Linq;
using System.Runtime.CompilerServices;
using Content.Server.Atmos;
using Content.Server.GameObjects.Components.Atmos.Piping;
using Content.Server.GameObjects.Components.NodeContainer.NodeGroups;
using Content.Shared.Atmos;
using Content.Shared.Maps;
using Robust.Server.Interfaces.GameObjects;
@@ -73,6 +75,22 @@ namespace Content.Server.GameObjects.Components.Atmos
[ViewVariables]
private HashSet<TileAtmosphere> _highPressureDelta = new HashSet<TileAtmosphere>(1000);
[ViewVariables]
private readonly List<IPipeNet> _pipeNets = new List<IPipeNet>();
/// <summary>
/// Index of most recently updated <see cref="IPipeNet"/>.
/// </summary>
private int _pipeNetIndex = 0;
[ViewVariables]
private readonly List<PipeNetDeviceComponent> _pipeNetDevices = new List<PipeNetDeviceComponent>();
/// <summary>
/// Index of most recently updated <see cref="PipeNetDeviceComponent"/>.
/// </summary>
private int _deviceIndex = 0;
[ViewVariables]
private ProcessState _state = ProcessState.TileEqualize;
@@ -84,6 +102,8 @@ namespace Content.Server.GameObjects.Components.Atmos
HighPressureDelta,
Hotspots,
Superconductivity,
PipeNet,
PipeNetDevices,
}
/// <inheritdoc />
@@ -296,6 +316,28 @@ namespace Content.Server.GameObjects.Components.Atmos
_excitedGroups.Remove(excitedGroup);
}
public void AddPipeNet(IPipeNet pipeNet)
{
_pipeNets.Add(pipeNet);
}
public void RemovePipeNet(IPipeNet pipeNet)
{
_pipeNets.Remove(pipeNet);
_deviceIndex = 0;
}
public void AddPipeNetDevice(PipeNetDeviceComponent pipeNetDevice)
{
_pipeNetDevices.Add(pipeNetDevice);
}
public void RemovePipeNetDevice(PipeNetDeviceComponent pipeNetDevice)
{
_pipeNetDevices.Remove(pipeNetDevice);
_deviceIndex = 0;
}
/// <inheritdoc />
public TileAtmosphere? GetTile(GridCoordinates coordinates)
{
@@ -401,6 +443,14 @@ namespace Content.Server.GameObjects.Components.Atmos
break;
case ProcessState.Superconductivity:
ProcessSuperconductivity();
_state = ProcessState.PipeNet;
break;
case ProcessState.PipeNet:
ProcessPipeNets();
_state = ProcessState.PipeNetDevices;
break;
case ProcessState.PipeNetDevices:
ProcessPipeNetDevices();
_state = ProcessState.TileEqualize;
break;
}
@@ -520,6 +570,45 @@ namespace Content.Server.GameObjects.Components.Atmos
}
}
private void ProcessPipeNets()
{
_stopwatch.Restart();
var number = 0;
var pipeNets = _pipeNets.ToArray();
var netCount = pipeNets.Count();
for ( ; _pipeNetIndex < netCount; _pipeNetIndex++)
{
pipeNets[_pipeNetIndex].Update();
if (number++ < LagCheckIterations) continue;
number = 0;
// Process the rest next time.
if (_stopwatch.Elapsed.TotalMilliseconds >= LagCheckMaxMilliseconds)
return;
}
_pipeNetIndex = 0;
}
private void ProcessPipeNetDevices()
{
_stopwatch.Restart();
var number = 0;
var pipeNetDevices = _pipeNetDevices.ToArray();
var deviceCount = pipeNetDevices.Count();
for ( ; _deviceIndex < deviceCount; _deviceIndex++)
{
pipeNetDevices[_deviceIndex].Update();
if (number++ < LagCheckIterations) continue;
number = 0;
// Process the rest next time.
if (_stopwatch.Elapsed.TotalMilliseconds >= LagCheckMaxMilliseconds)
return;
}
_deviceIndex = 0;
}
private AirtightComponent? GetObstructingComponent(MapIndices indices)
{
if (!Owner.TryGetComponent(out IMapGridComponent? mapGrid)) return default;