Merge pull request #1263 from DrSmugleaf/buckle-locker-fix-1262
Fix buckle in general
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@@ -1,8 +1,5 @@
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using System;
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using Content.Server.GameObjects.Components;
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using Content.Server.GameObjects.Components.Destructible;
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using Content.Server.GameObjects.Components.Items.Storage;
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using Content.Server.Interfaces.GameObjects.Components.Interaction;
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using Content.Server.GameObjects.EntitySystems;
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using Content.Server.Interfaces.GameObjects;
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using Content.Server.Throw;
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using Content.Server.Utility;
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@@ -21,7 +18,7 @@ using Robust.Shared.Maths;
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using Robust.Shared.Random;
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using Robust.Shared.Serialization;
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namespace Content.Server.GameObjects
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namespace Content.Server.GameObjects.Components
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{
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[RegisterComponent]
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[ComponentReference(typeof(StoreableComponent))]
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