Cargo Bounties (#17344)

Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>
This commit is contained in:
Nemanja
2023-06-22 07:49:33 -04:00
committed by GitHub
parent ad89184d70
commit 7ab5127286
35 changed files with 1269 additions and 6 deletions

View File

@@ -15,12 +15,14 @@ using Robust.Server.GameObjects;
using Robust.Shared.Configuration;
using Robust.Shared.Map;
using Robust.Shared.Prototypes;
using Robust.Shared.Timing;
using Robust.Shared.Random;
namespace Content.Server.Cargo.Systems;
public sealed partial class CargoSystem : SharedCargoSystem
{
[Dependency] private readonly IGameTiming _timing = default!;
[Dependency] private readonly IComponentFactory _factory = default!;
[Dependency] private readonly IConfigurationManager _cfgManager = default!;
[Dependency] private readonly IMapManager _mapManager = default!;
@@ -51,6 +53,7 @@ public sealed partial class CargoSystem : SharedCargoSystem
InitializeConsole();
InitializeShuttle();
InitializeTelepad();
InitializeBounty();
}
public override void Shutdown()
@@ -64,6 +67,7 @@ public sealed partial class CargoSystem : SharedCargoSystem
base.Update(frameTime);
UpdateConsole(frameTime);
UpdateTelepad(frameTime);
UpdateBounty();
}
[PublicAPI]