Moves guidebook UI logic to a UI Controller, some tweaks (#14601)
This commit is contained in:
@@ -1,23 +1,34 @@
|
||||
using Robust.Shared.Serialization.TypeSerializers.Implementations.Custom.Prototype.List;
|
||||
|
||||
namespace Content.Client.Guidebook;
|
||||
namespace Content.Client.Guidebook.Components;
|
||||
|
||||
/// <summary>
|
||||
/// This component stores a reference to a guidebook that contains information relevant to this entity.
|
||||
/// </summary>
|
||||
[RegisterComponent]
|
||||
[Access(typeof(GuidebookSystem))]
|
||||
public sealed class GuideHelpComponent : Component
|
||||
{
|
||||
/// <summary>
|
||||
/// What guides to include show when opening the guidebook. The first entry will be used to select the currently
|
||||
/// selected guidebook.
|
||||
/// What guides to include show when opening the guidebook. The first entry will be used to select the currently
|
||||
/// selected guidebook.
|
||||
/// </summary>
|
||||
[DataField("guides", customTypeSerializer: typeof(PrototypeIdListSerializer<GuideEntryPrototype>), required: true)]
|
||||
[ViewVariables]
|
||||
public List<string> Guides = new();
|
||||
|
||||
/// <summary>
|
||||
/// Whether or not to automatically include the children of the given guides.
|
||||
/// Whether or not to automatically include the children of the given guides.
|
||||
/// </summary>
|
||||
[DataField("includeChildren")]
|
||||
[ViewVariables(VVAccess.ReadWrite)]
|
||||
public bool IncludeChildren = true;
|
||||
|
||||
/// <summary>
|
||||
/// Whether or not to open the UI when interacting with the entity while on hand.
|
||||
/// Mostly intended for books
|
||||
/// </summary>
|
||||
[DataField("openOnActivation")]
|
||||
[ViewVariables(VVAccess.ReadWrite)]
|
||||
public bool OpenOnActivation;
|
||||
}
|
||||
|
||||
@@ -1,4 +1,4 @@
|
||||
namespace Content.Client.Guidebook;
|
||||
namespace Content.Client.Guidebook.Components;
|
||||
|
||||
/// <summary>
|
||||
/// This is used for the guidebook monkey.
|
||||
|
||||
@@ -1,8 +1,7 @@
|
||||
using System.Linq;
|
||||
using Content.Client.Guidebook.Controls;
|
||||
using Content.Client.Guidebook.Components;
|
||||
using Content.Client.Light;
|
||||
using Content.Client.Verbs;
|
||||
using Content.Shared.Input;
|
||||
using Content.Shared.Interaction;
|
||||
using Content.Shared.Light.Component;
|
||||
using Content.Shared.Speech;
|
||||
@@ -10,10 +9,7 @@ using Content.Shared.Tag;
|
||||
using Content.Shared.Verbs;
|
||||
using Robust.Client.GameObjects;
|
||||
using Robust.Client.Player;
|
||||
using Robust.Shared.Input;
|
||||
using Robust.Shared.Input.Binding;
|
||||
using Robust.Shared.Player;
|
||||
using Robust.Shared.Prototypes;
|
||||
using Robust.Shared.Utility;
|
||||
|
||||
namespace Content.Client.Guidebook;
|
||||
@@ -24,25 +20,21 @@ namespace Content.Client.Guidebook;
|
||||
public sealed class GuidebookSystem : EntitySystem
|
||||
{
|
||||
[Dependency] private readonly IPlayerManager _playerManager = default!;
|
||||
[Dependency] private readonly IPrototypeManager _prototypeManager = default!;
|
||||
[Dependency] private readonly SharedAudioSystem _audioSystem = default!;
|
||||
[Dependency] private readonly VerbSystem _verbSystem = default!;
|
||||
[Dependency] private readonly RgbLightControllerSystem _rgbLightControllerSystem = default!;
|
||||
[Dependency] private readonly SharedPointLightSystem _pointLightSystem = default!;
|
||||
[Dependency] private readonly TagSystem _tags = default!;
|
||||
private GuidebookWindow _guideWindow = default!;
|
||||
|
||||
public event Action<List<string>, List<string>?, string?, bool, string?>? OnGuidebookOpen;
|
||||
public const string GuideEmbedTag = "GuideEmbeded";
|
||||
|
||||
/// <inheritdoc/>
|
||||
public override void Initialize()
|
||||
{
|
||||
CommandBinds.Builder
|
||||
.Bind(ContentKeyFunctions.OpenGuidebook,
|
||||
new PointerInputCmdHandler(HandleOpenGuidebook))
|
||||
.Register<GuidebookSystem>();
|
||||
_guideWindow = new GuidebookWindow();
|
||||
|
||||
SubscribeLocalEvent<GuideHelpComponent, GetVerbsEvent<ExamineVerb>>(OnGetVerbs);
|
||||
SubscribeLocalEvent<GuideHelpComponent, ActivateInWorldEvent>(OnInteract);
|
||||
|
||||
SubscribeLocalEvent<GuidebookControlsTestComponent, InteractHandEvent>(OnGuidebookControlsTestInteractHand);
|
||||
SubscribeLocalEvent<GuidebookControlsTestComponent, ActivateInWorldEvent>(OnGuidebookControlsTestActivateInWorld);
|
||||
SubscribeLocalEvent<GuidebookControlsTestComponent, GetVerbsEvent<AlternativeVerb>>(
|
||||
@@ -58,12 +50,21 @@ public sealed class GuidebookSystem : EntitySystem
|
||||
{
|
||||
Text = Loc.GetString("guide-help-verb"),
|
||||
Icon = new SpriteSpecifier.Texture(new ResourcePath("/Textures/Interface/VerbIcons/information.svg.192dpi.png")),
|
||||
Act = () => OpenGuidebook(component.Guides, includeChildren: component.IncludeChildren, selected: component.Guides[0]),
|
||||
Act = () => OnGuidebookOpen?.Invoke(component.Guides, null, null, component.IncludeChildren, component.Guides[0]),
|
||||
ClientExclusive = true,
|
||||
CloseMenu = true
|
||||
});
|
||||
}
|
||||
|
||||
private void OnInteract(EntityUid uid, GuideHelpComponent component, ActivateInWorldEvent args)
|
||||
{
|
||||
if (!component.OpenOnActivation || component.Guides.Count == 0 || _tags.HasTag(uid, GuideEmbedTag))
|
||||
return;
|
||||
|
||||
OnGuidebookOpen?.Invoke(component.Guides, null, null, component.IncludeChildren, component.Guides[0]);
|
||||
args.Handled = true;
|
||||
}
|
||||
|
||||
private void OnGuidebookControlsTestGetAlternateVerbs(EntityUid uid, GuidebookControlsTestComponent component, GetVerbsEvent<AlternativeVerb> args)
|
||||
{
|
||||
args.Verbs.Add(new AlternativeVerb()
|
||||
@@ -81,8 +82,8 @@ public sealed class GuidebookSystem : EntitySystem
|
||||
{
|
||||
Act = () =>
|
||||
{
|
||||
var light = EnsureComp<PointLightComponent>(uid); // RGB demands this.
|
||||
light.Enabled = false;
|
||||
EnsureComp<PointLightComponent>(uid); // RGB demands this.
|
||||
_pointLightSystem.SetEnabled(uid, false);
|
||||
var rgb = EnsureComp<RgbLightControllerComponent>(uid);
|
||||
|
||||
var sprite = EnsureComp<SpriteComponent>(uid);
|
||||
@@ -143,103 +144,4 @@ public sealed class GuidebookSystem : EntitySystem
|
||||
var activateMsg = new InteractHandEvent(user, activated);
|
||||
RaiseLocalEvent(activated, activateMsg, true);
|
||||
}
|
||||
|
||||
private bool HandleOpenGuidebook(in PointerInputCmdHandler.PointerInputCmdArgs args)
|
||||
{
|
||||
if (args.State != BoundKeyState.Down)
|
||||
return false;
|
||||
|
||||
OpenGuidebook();
|
||||
return true;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Opens the guidebook.
|
||||
/// </summary>
|
||||
/// <param name="guides">What guides should be shown. If not specified, this will instead raise a <see
|
||||
/// cref="GetGuidesEvent"/> and automatically include all guide prototypes.</param>
|
||||
/// <param name="rootEntries">A list of guides that should form the base of the table of contents. If not specified,
|
||||
/// this will automatically simply be a list of all guides that have no parent.</param>
|
||||
/// <param name="forceRoot">This forces a singular guide to contain all other guides. This guide will
|
||||
/// contain its own children, in addition to what would normally be the root guides if this were not
|
||||
/// specified.</param>
|
||||
/// <param name="includeChildren">Whether or not to automatically include child entries. If false, this will ONLY
|
||||
/// show the specified entries</param>
|
||||
/// <param name="selected">The guide whose contents should be displayed when the guidebook is opened</param>
|
||||
public bool OpenGuidebook(
|
||||
Dictionary<string, GuideEntry>? guides = null,
|
||||
List<string>? rootEntries = null,
|
||||
string? forceRoot = null,
|
||||
bool includeChildren = true,
|
||||
string? selected = null)
|
||||
{
|
||||
_guideWindow.OpenCenteredRight();
|
||||
|
||||
if (guides == null)
|
||||
{
|
||||
var ev = new GetGuidesEvent()
|
||||
{
|
||||
Guides = _prototypeManager.EnumeratePrototypes<GuideEntryPrototype>().ToDictionary(x => x.ID, x => (GuideEntry) x)
|
||||
};
|
||||
RaiseLocalEvent(ev);
|
||||
guides = ev.Guides;
|
||||
}
|
||||
else if (includeChildren)
|
||||
{
|
||||
var oldGuides = guides;
|
||||
guides = new(oldGuides);
|
||||
foreach (var guide in oldGuides.Values)
|
||||
{
|
||||
RecursivelyAddChildren(guide, guides);
|
||||
}
|
||||
}
|
||||
|
||||
_guideWindow.UpdateGuides(guides, rootEntries, forceRoot, selected);
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
public bool OpenGuidebook(
|
||||
List<string> guideList,
|
||||
List<string>? rootEntries = null,
|
||||
string? forceRoot = null,
|
||||
bool includeChildren = true,
|
||||
string? selected = null)
|
||||
{
|
||||
Dictionary<string, GuideEntry> guides = new();
|
||||
foreach (var guideId in guideList)
|
||||
{
|
||||
if (!_prototypeManager.TryIndex<GuideEntryPrototype>(guideId, out var guide))
|
||||
{
|
||||
Logger.Error($"Encountered unknown guide prototype: {guideId}");
|
||||
continue;
|
||||
}
|
||||
guides.Add(guideId, guide);
|
||||
}
|
||||
|
||||
return OpenGuidebook(guides, rootEntries, forceRoot, includeChildren, selected);
|
||||
}
|
||||
|
||||
private void RecursivelyAddChildren(GuideEntry guide, Dictionary<string, GuideEntry> guides)
|
||||
{
|
||||
foreach (var childId in guide.Children)
|
||||
{
|
||||
if (guides.ContainsKey(childId))
|
||||
continue;
|
||||
|
||||
if (!_prototypeManager.TryIndex<GuideEntryPrototype>(childId, out var child))
|
||||
{
|
||||
Logger.Error($"Encountered unknown guide prototype: {childId} as a child of {guide.Id}. If the child is not a prototype, it must be directly provided.");
|
||||
continue;
|
||||
}
|
||||
|
||||
guides.Add(childId, child);
|
||||
RecursivelyAddChildren(child, guides);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public sealed class GetGuidesEvent : EntityEventArgs
|
||||
{
|
||||
public Dictionary<string, GuideEntry> Guides { get; init; } = new();
|
||||
}
|
||||
|
||||
@@ -1,5 +1,6 @@
|
||||
using Content.Client.Changelog;
|
||||
using Content.Client.UserInterface.Systems.EscapeMenu;
|
||||
using Content.Client.UserInterface.Systems.Guidebook;
|
||||
using Content.Shared.CCVar;
|
||||
using Robust.Client.UserInterface;
|
||||
using Robust.Client.UserInterface.Controls;
|
||||
@@ -34,6 +35,14 @@ namespace Content.Client.Info
|
||||
AddInfoButton("server-info-wiki-button", CCVars.InfoLinksWiki);
|
||||
AddInfoButton("server-info-forum-button", CCVars.InfoLinksForum);
|
||||
|
||||
var guidebookController = UserInterfaceManager.GetUIController<GuidebookUIController>();
|
||||
var guidebookButton = new Button() { Text = Loc.GetString("server-info-guidebook-button") };
|
||||
guidebookButton.OnPressed += _ =>
|
||||
{
|
||||
guidebookController.ToggleGuidebook();
|
||||
};
|
||||
buttons.AddChild(guidebookButton);
|
||||
|
||||
var changelogButton = new ChangelogButton();
|
||||
changelogButton.OnPressed += args => UserInterfaceManager.GetUIController<ChangelogUIController>().ToggleWindow();
|
||||
buttons.AddChild(changelogButton);
|
||||
|
||||
@@ -1,12 +1,10 @@
|
||||
using Content.Client.Gameplay;
|
||||
using Content.Client.Guidebook;
|
||||
using Content.Client.Info;
|
||||
using Content.Client.UserInterface.Controls;
|
||||
using Content.Client.UserInterface.Systems.Guidebook;
|
||||
using Content.Client.UserInterface.Systems.Info;
|
||||
using Content.Shared.CCVar;
|
||||
using JetBrains.Annotations;
|
||||
using Robust.Client.Console;
|
||||
using Robust.Client.Input;
|
||||
using Robust.Client.UserInterface;
|
||||
using Robust.Client.UserInterface.Controllers;
|
||||
using Robust.Shared.Configuration;
|
||||
@@ -26,7 +24,7 @@ public sealed class EscapeUIController : UIController, IOnStateEntered<GameplayS
|
||||
[Dependency] private readonly ChangelogUIController _changelog = default!;
|
||||
[Dependency] private readonly InfoUIController _info = default!;
|
||||
[Dependency] private readonly OptionsUIController _options = default!;
|
||||
[UISystemDependency] private readonly GuidebookSystem? _guidebook = default!;
|
||||
[Dependency] private readonly GuidebookUIController _guidebook = default!;
|
||||
|
||||
private Options.UI.EscapeMenu? _escapeWindow;
|
||||
|
||||
@@ -102,7 +100,7 @@ public sealed class EscapeUIController : UIController, IOnStateEntered<GameplayS
|
||||
|
||||
_escapeWindow.GuidebookButton.OnPressed += _ =>
|
||||
{
|
||||
_guidebook?.OpenGuidebook();
|
||||
_guidebook.ToggleGuidebook();
|
||||
};
|
||||
|
||||
// Hide wiki button if we don't have a link for it.
|
||||
|
||||
@@ -0,0 +1,206 @@
|
||||
using System.Linq;
|
||||
using Content.Client.Gameplay;
|
||||
using Content.Client.Guidebook;
|
||||
using Content.Client.Guidebook.Controls;
|
||||
using Content.Client.Lobby;
|
||||
using Content.Client.UserInterface.Controls;
|
||||
using Content.Shared.Input;
|
||||
using Robust.Client.UserInterface;
|
||||
using Robust.Client.UserInterface.Controllers;
|
||||
using static Robust.Client.UserInterface.Controls.BaseButton;
|
||||
using Robust.Shared.Input.Binding;
|
||||
using Robust.Shared.Prototypes;
|
||||
using Robust.Shared.Utility;
|
||||
|
||||
namespace Content.Client.UserInterface.Systems.Guidebook;
|
||||
|
||||
public sealed class GuidebookUIController : UIController, IOnStateEntered<LobbyState>, IOnStateEntered<GameplayState>, IOnStateExited<LobbyState>, IOnStateExited<GameplayState>, IOnSystemChanged<GuidebookSystem>
|
||||
{
|
||||
[UISystemDependency] private readonly GuidebookSystem _guidebookSystem = default!;
|
||||
[Dependency] private readonly IPrototypeManager _prototypeManager = default!;
|
||||
|
||||
private GuidebookWindow? _guideWindow;
|
||||
private MenuButton? GuidebookButton => UIManager.GetActiveUIWidgetOrNull<MenuBar.Widgets.GameTopMenuBar>()?.GuidebookButton;
|
||||
|
||||
public void OnStateEntered(LobbyState state)
|
||||
{
|
||||
HandleStateEntered();
|
||||
}
|
||||
|
||||
public void OnStateEntered(GameplayState state)
|
||||
{
|
||||
HandleStateEntered();
|
||||
}
|
||||
|
||||
private void HandleStateEntered()
|
||||
{
|
||||
DebugTools.Assert(_guideWindow == null);
|
||||
|
||||
// setup window
|
||||
_guideWindow = UIManager.CreateWindow<GuidebookWindow>();
|
||||
_guideWindow.OnClose += OnWindowClosed;
|
||||
_guideWindow.OnOpen += OnWindowOpen;
|
||||
|
||||
// setup keybinding
|
||||
CommandBinds.Builder
|
||||
.Bind(ContentKeyFunctions.OpenGuidebook,
|
||||
InputCmdHandler.FromDelegate(_ => ToggleGuidebook()))
|
||||
.Register<GuidebookUIController>();
|
||||
}
|
||||
|
||||
public void OnStateExited(LobbyState state)
|
||||
{
|
||||
HandleStateExited();
|
||||
}
|
||||
|
||||
public void OnStateExited(GameplayState state)
|
||||
{
|
||||
HandleStateExited();
|
||||
}
|
||||
|
||||
private void HandleStateExited()
|
||||
{
|
||||
if (_guideWindow == null)
|
||||
return;
|
||||
|
||||
_guideWindow.OnClose -= OnWindowClosed;
|
||||
_guideWindow.OnOpen -= OnWindowOpen;
|
||||
|
||||
// shutdown
|
||||
_guideWindow.Dispose();
|
||||
_guideWindow = null;
|
||||
CommandBinds.Unregister<GuidebookUIController>();
|
||||
}
|
||||
|
||||
public void OnSystemLoaded(GuidebookSystem system)
|
||||
{
|
||||
_guidebookSystem.OnGuidebookOpen += ToggleGuidebook;
|
||||
}
|
||||
|
||||
public void OnSystemUnloaded(GuidebookSystem system)
|
||||
{
|
||||
_guidebookSystem.OnGuidebookOpen -= ToggleGuidebook;
|
||||
}
|
||||
|
||||
internal void UnloadButton()
|
||||
{
|
||||
if (GuidebookButton == null)
|
||||
return;
|
||||
|
||||
GuidebookButton.OnPressed -= GuidebookButtonOnPressed;
|
||||
}
|
||||
|
||||
internal void LoadButton()
|
||||
{
|
||||
if (GuidebookButton == null)
|
||||
return;
|
||||
|
||||
GuidebookButton.OnPressed += GuidebookButtonOnPressed;
|
||||
}
|
||||
|
||||
private void GuidebookButtonOnPressed(ButtonEventArgs obj)
|
||||
{
|
||||
ToggleGuidebook();
|
||||
}
|
||||
|
||||
private void OnWindowClosed()
|
||||
{
|
||||
if (GuidebookButton != null)
|
||||
GuidebookButton.Pressed = false;
|
||||
}
|
||||
|
||||
private void OnWindowOpen()
|
||||
{
|
||||
if (GuidebookButton != null)
|
||||
GuidebookButton.Pressed = true;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Opens the guidebook.
|
||||
/// </summary>
|
||||
/// <param name="guides">What guides should be shown. If not specified, this will instead list all the entries</param>
|
||||
/// <param name="rootEntries">A list of guides that should form the base of the table of contents. If not specified,
|
||||
/// this will automatically simply be a list of all guides that have no parent.</param>
|
||||
/// <param name="forceRoot">This forces a singular guide to contain all other guides. This guide will
|
||||
/// contain its own children, in addition to what would normally be the root guides if this were not
|
||||
/// specified.</param>
|
||||
/// <param name="includeChildren">Whether or not to automatically include child entries. If false, this will ONLY
|
||||
/// show the specified entries</param>
|
||||
/// <param name="selected">The guide whose contents should be displayed when the guidebook is opened</param>
|
||||
public void ToggleGuidebook(
|
||||
Dictionary<string, GuideEntry>? guides = null,
|
||||
List<string>? rootEntries = null,
|
||||
string? forceRoot = null,
|
||||
bool includeChildren = true,
|
||||
string? selected = null)
|
||||
{
|
||||
if (_guideWindow == null)
|
||||
return;
|
||||
|
||||
if (_guideWindow.IsOpen)
|
||||
{
|
||||
_guideWindow.Close();
|
||||
return;
|
||||
}
|
||||
|
||||
if (GuidebookButton != null)
|
||||
GuidebookButton.Pressed = !_guideWindow.IsOpen;
|
||||
|
||||
if (guides == null)
|
||||
{
|
||||
guides = _prototypeManager.EnumeratePrototypes<GuideEntryPrototype>()
|
||||
.ToDictionary(x => x.ID, x => (GuideEntry) x);
|
||||
}
|
||||
else if (includeChildren)
|
||||
{
|
||||
var oldGuides = guides;
|
||||
guides = new(oldGuides);
|
||||
foreach (var guide in oldGuides.Values)
|
||||
{
|
||||
RecursivelyAddChildren(guide, guides);
|
||||
}
|
||||
}
|
||||
|
||||
_guideWindow.UpdateGuides(guides, rootEntries, forceRoot, selected);
|
||||
_guideWindow.OpenCenteredRight();
|
||||
}
|
||||
|
||||
public void ToggleGuidebook(
|
||||
List<string> guideList,
|
||||
List<string>? rootEntries = null,
|
||||
string? forceRoot = null,
|
||||
bool includeChildren = true,
|
||||
string? selected = null)
|
||||
{
|
||||
Dictionary<string, GuideEntry> guides = new();
|
||||
foreach (var guideId in guideList)
|
||||
{
|
||||
if (!_prototypeManager.TryIndex<GuideEntryPrototype>(guideId, out var guide))
|
||||
{
|
||||
Logger.Error($"Encountered unknown guide prototype: {guideId}");
|
||||
continue;
|
||||
}
|
||||
guides.Add(guideId, guide);
|
||||
}
|
||||
|
||||
ToggleGuidebook(guides, rootEntries, forceRoot, includeChildren, selected);
|
||||
}
|
||||
|
||||
private void RecursivelyAddChildren(GuideEntry guide, Dictionary<string, GuideEntry> guides)
|
||||
{
|
||||
foreach (var childId in guide.Children)
|
||||
{
|
||||
if (guides.ContainsKey(childId))
|
||||
continue;
|
||||
|
||||
if (!_prototypeManager.TryIndex<GuideEntryPrototype>(childId, out var child))
|
||||
{
|
||||
Logger.Error($"Encountered unknown guide prototype: {childId} as a child of {guide.Id}. If the child is not a prototype, it must be directly provided.");
|
||||
continue;
|
||||
}
|
||||
|
||||
guides.Add(childId, child);
|
||||
RecursivelyAddChildren(child, guides);
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,4 +1,3 @@
|
||||
using Content.Client.Gameplay;
|
||||
using Content.Client.UserInterface.Systems.Actions;
|
||||
using Content.Client.UserInterface.Systems.Admin;
|
||||
using Content.Client.UserInterface.Systems.Bwoink;
|
||||
@@ -6,6 +5,7 @@ using Content.Client.UserInterface.Systems.Character;
|
||||
using Content.Client.UserInterface.Systems.Crafting;
|
||||
using Content.Client.UserInterface.Systems.EscapeMenu;
|
||||
using Content.Client.UserInterface.Systems.Gameplay;
|
||||
using Content.Client.UserInterface.Systems.Guidebook;
|
||||
using Content.Client.UserInterface.Systems.Inventory;
|
||||
using Content.Client.UserInterface.Systems.MenuBar.Widgets;
|
||||
using Content.Client.UserInterface.Systems.Sandbox;
|
||||
@@ -23,6 +23,7 @@ public sealed class GameTopMenuBarUIController : UIController
|
||||
[Dependency] private readonly AHelpUIController _ahelp = default!;
|
||||
[Dependency] private readonly ActionUIController _action = default!;
|
||||
[Dependency] private readonly SandboxUIController _sandbox = default!;
|
||||
[Dependency] private readonly GuidebookUIController _guidebook = default!;
|
||||
|
||||
private GameTopMenuBar? GameTopMenuBar => UIManager.GetActiveUIWidgetOrNull<GameTopMenuBar>();
|
||||
|
||||
@@ -38,6 +39,7 @@ public sealed class GameTopMenuBarUIController : UIController
|
||||
public void UnloadButtons()
|
||||
{
|
||||
_escape.UnloadButton();
|
||||
_guidebook.UnloadButton();
|
||||
_inventory.UnloadButton();
|
||||
_admin.UnloadButton();
|
||||
_character.UnloadButton();
|
||||
@@ -50,6 +52,7 @@ public sealed class GameTopMenuBarUIController : UIController
|
||||
public void LoadButtons()
|
||||
{
|
||||
_escape.LoadButton();
|
||||
_guidebook.LoadButton();
|
||||
_inventory.LoadButton();
|
||||
_admin.LoadButton();
|
||||
_character.LoadButton();
|
||||
|
||||
@@ -23,6 +23,16 @@
|
||||
HorizontalExpand="True"
|
||||
AppendStyleClass="{x:Static style:StyleBase.ButtonOpenRight}"
|
||||
/>
|
||||
<ui:MenuButton
|
||||
Name="GuidebookButton"
|
||||
Access="Internal"
|
||||
Icon="{xe:Tex '/Textures/Interface/VerbIcons/information.svg.192dpi.png'}"
|
||||
ToolTip="{Loc 'game-hud-open-guide-menu-button-tooltip'}"
|
||||
BoundKey = "{x:Static is:ContentKeyFunctions.OpenGuidebook}"
|
||||
MinSize="42 64"
|
||||
HorizontalExpand="True"
|
||||
AppendStyleClass="{x:Static style:StyleBase.ButtonSquare}"
|
||||
/>
|
||||
<ui:MenuButton
|
||||
Name="CharacterButton"
|
||||
Access="Internal"
|
||||
|
||||
@@ -1,7 +1,8 @@
|
||||
game-hud-open-escape-menu-button-tooltip = Open escape menu.
|
||||
game-hud-open-guide-menu-button-tooltip = Open guidebook menu.
|
||||
game-hud-open-character-menu-button-tooltip = Open character menu.
|
||||
game-hud-open-inventory-menu-button-tooltip = Open inventory menu.
|
||||
game-hud-open-crafting-menu-button-tooltip = Open crafting menu.
|
||||
game-hud-open-actions-menu-button-tooltip = Open actions menu.
|
||||
game-hud-open-admin-menu-button-tooltip = Open admin menu.
|
||||
game-hud-open-sandbox-menu-button-tooltip = Open sandbox menu.
|
||||
game-hud-open-sandbox-menu-button-tooltip = Open sandbox menu.
|
||||
|
||||
@@ -1,4 +1,5 @@
|
||||
server-info-rules-button = Rules
|
||||
server-info-guidebook-button = Guidebook
|
||||
server-info-discord-button = Discord
|
||||
server-info-website-button = Website
|
||||
server-info-wiki-button = Wiki
|
||||
|
||||
Reference in New Issue
Block a user