Add device linking to emitter and APE (#16805)

This commit is contained in:
0x6273
2023-05-28 08:44:28 +02:00
committed by GitHub
parent 7594dabe14
commit 7a5a64ffb4
7 changed files with 160 additions and 44 deletions

View File

@@ -1,10 +1,10 @@
using System.Threading;
using Content.Server.Administration.Logs;
using Content.Server.Construction;
using Content.Server.DeviceLinking.Events;
using Content.Server.Power.Components;
using Content.Server.Power.EntitySystems;
using Content.Server.Projectiles;
using Content.Server.Storage.Components;
using Content.Server.Weapons.Ranged.Systems;
using Content.Shared.Database;
using Content.Shared.Examine;
@@ -50,6 +50,7 @@ namespace Content.Server.Singularity.EntitySystems
SubscribeLocalEvent<EmitterComponent, RefreshPartsEvent>(OnRefreshParts);
SubscribeLocalEvent<EmitterComponent, UpgradeExamineEvent>(OnUpgradeExamine);
SubscribeLocalEvent<EmitterComponent, AnchorStateChangedEvent>(OnAnchorStateChanged);
SubscribeLocalEvent<EmitterComponent, SignalReceivedEvent>(OnSignalReceived);
}
private void OnAnchorStateChanged(EntityUid uid, EmitterComponent component, ref AnchorStateChangedEvent args)
@@ -57,7 +58,7 @@ namespace Content.Server.Singularity.EntitySystems
if (args.Anchored)
return;
SwitchOff(component);
SwitchOff(uid, component);
}
private void OnInteractHand(EntityUid uid, EmitterComponent component, InteractHandEvent args)
@@ -65,26 +66,26 @@ namespace Content.Server.Singularity.EntitySystems
if (args.Handled)
return;
if (EntityManager.TryGetComponent(uid, out LockComponent? lockComp) && lockComp.Locked)
if (TryComp(uid, out LockComponent? lockComp) && lockComp.Locked)
{
_popup.PopupEntity(Loc.GetString("comp-emitter-access-locked",
("target", component.Owner)), uid, args.User);
("target", uid)), uid, args.User);
return;
}
if (EntityManager.TryGetComponent(component.Owner, out PhysicsComponent? phys) && phys.BodyType == BodyType.Static)
if (TryComp(uid, out PhysicsComponent? phys) && phys.BodyType == BodyType.Static)
{
if (!component.IsOn)
{
SwitchOn(component);
SwitchOn(uid, component);
_popup.PopupEntity(Loc.GetString("comp-emitter-turned-on",
("target", component.Owner)), uid, args.User);
("target", uid)), uid, args.User);
}
else
{
SwitchOff(component);
SwitchOff(uid, component);
_popup.PopupEntity(Loc.GetString("comp-emitter-turned-off",
("target", component.Owner)), uid, args.User);
("target", uid)), uid, args.User);
}
_adminLogger.Add(LogType.Emitter,
@@ -95,7 +96,7 @@ namespace Content.Server.Singularity.EntitySystems
else
{
_popup.PopupEntity(Loc.GetString("comp-emitter-not-anchored",
("target", component.Owner)), uid, args.User);
("target", uid)), uid, args.User);
}
}
@@ -152,11 +153,11 @@ namespace Content.Server.Singularity.EntitySystems
if (args.ReceivedPower < args.DrawRate)
{
PowerOff(component);
PowerOff(uid, component);
}
else
{
PowerOn(component);
PowerOn(uid, component);
}
}
@@ -169,11 +170,11 @@ namespace Content.Server.Singularity.EntitySystems
if (!args.Powered)
{
PowerOff(component);
PowerOff(uid, component);
}
else
{
PowerOn(component);
PowerOn(uid, component);
}
}
@@ -191,33 +192,33 @@ namespace Content.Server.Singularity.EntitySystems
args.AddPercentageUpgrade("emitter-component-upgrade-fire-rate", (float) (component.BaseFireInterval.TotalSeconds / component.FireInterval.TotalSeconds));
}
public void SwitchOff(EmitterComponent component)
public void SwitchOff(EntityUid uid, EmitterComponent component)
{
component.IsOn = false;
if (TryComp<PowerConsumerComponent>(component.Owner, out var powerConsumer))
if (TryComp<PowerConsumerComponent>(uid, out var powerConsumer))
powerConsumer.DrawRate = 1; // this needs to be not 0 so that the visuals still work.
if (TryComp<ApcPowerReceiverComponent>(component.Owner, out var apcReceiever))
apcReceiever.Load = 1;
PowerOff(component);
UpdateAppearance(component);
if (TryComp<ApcPowerReceiverComponent>(uid, out var apcReceiver))
apcReceiver.Load = 1;
PowerOff(uid, component);
UpdateAppearance(uid, component);
}
public void SwitchOn(EmitterComponent component)
public void SwitchOn(EntityUid uid, EmitterComponent component)
{
component.IsOn = true;
if (TryComp<PowerConsumerComponent>(component.Owner, out var powerConsumer))
if (TryComp<PowerConsumerComponent>(uid, out var powerConsumer))
powerConsumer.DrawRate = component.PowerUseActive;
if (TryComp<ApcPowerReceiverComponent>(component.Owner, out var apcReceiever))
if (TryComp<ApcPowerReceiverComponent>(uid, out var apcReceiver))
{
apcReceiever.Load = component.PowerUseActive;
PowerOn(component);
apcReceiver.Load = component.PowerUseActive;
PowerOn(uid, component);
}
// Do not directly PowerOn().
// OnReceivedPowerChanged will get fired due to DrawRate change which will turn it on.
UpdateAppearance(component);
UpdateAppearance(uid, component);
}
public void PowerOff(EmitterComponent component)
public void PowerOff(EntityUid uid, EmitterComponent component)
{
if (!component.IsPowered)
{
@@ -230,10 +231,10 @@ namespace Content.Server.Singularity.EntitySystems
DebugTools.AssertNotNull(component.TimerCancel);
component.TimerCancel?.Cancel();
UpdateAppearance(component);
UpdateAppearance(uid, component);
}
public void PowerOn(EmitterComponent component)
public void PowerOn(EntityUid uid, EmitterComponent component)
{
if (component.IsPowered)
{
@@ -245,12 +246,12 @@ namespace Content.Server.Singularity.EntitySystems
component.FireShotCounter = 0;
component.TimerCancel = new CancellationTokenSource();
Timer.Spawn(component.FireBurstDelayMax, () => ShotTimerCallback(component), component.TimerCancel.Token);
Timer.Spawn(component.FireBurstDelayMax, () => ShotTimerCallback(uid, component), component.TimerCancel.Token);
UpdateAppearance(component);
UpdateAppearance(uid, component);
}
private void ShotTimerCallback(EmitterComponent component)
private void ShotTimerCallback(EntityUid uid, EmitterComponent component)
{
if (component.Deleted)
return;
@@ -260,7 +261,7 @@ namespace Content.Server.Singularity.EntitySystems
DebugTools.Assert(component.IsPowered);
DebugTools.Assert(component.IsOn);
Fire(component);
Fire(uid, component);
TimeSpan delay;
if (component.FireShotCounter < component.FireBurstSize)
@@ -278,13 +279,12 @@ namespace Content.Server.Singularity.EntitySystems
// Must be set while emitter powered.
DebugTools.AssertNotNull(component.TimerCancel);
Timer.Spawn(delay, () => ShotTimerCallback(component), component.TimerCancel!.Token);
Timer.Spawn(delay, () => ShotTimerCallback(uid, component), component.TimerCancel!.Token);
}
private void Fire(EmitterComponent component)
private void Fire(EntityUid uid, EmitterComponent component)
{
var uid = component.Owner;
if (!TryComp<GunComponent>(uid, out var guncomp))
if (!TryComp<GunComponent>(uid, out var gunComponent))
return;
var xform = Transform(uid);
@@ -293,10 +293,11 @@ namespace Content.Server.Singularity.EntitySystems
_projectile.SetShooter(proj, uid);
var targetPos = new EntityCoordinates(uid, (0, -1));
_gun.Shoot(uid, guncomp, ent, xform.Coordinates, targetPos, out _);
_gun.Shoot(uid, gunComponent, ent, xform.Coordinates, targetPos, out _);
}
private void UpdateAppearance(EmitterComponent component)
private void UpdateAppearance(EntityUid uid, EmitterComponent component)
{
EmitterVisualState state;
if (component.IsPowered)
@@ -311,7 +312,34 @@ namespace Content.Server.Singularity.EntitySystems
{
state = EmitterVisualState.Off;
}
_appearance.SetData(component.Owner, EmitterVisuals.VisualState, state);
_appearance.SetData(uid, EmitterVisuals.VisualState, state);
}
private void OnSignalReceived(EntityUid uid, EmitterComponent component, ref SignalReceivedEvent args)
{
if (args.Port == component.OffPort)
{
SwitchOff(uid, component);
}
else if (args.Port == component.OnPort)
{
SwitchOn(uid, component);
}
else if (args.Port == component.TogglePort)
{
if (component.IsOn)
{
SwitchOff(uid, component);
}
else
{
SwitchOn(uid, component);
}
}
else if (component.SetTypePorts.TryGetValue(args.Port, out var boltType))
{
component.BoltType = boltType;
}
}
}
}