Actions System + UI (#2710)
Co-authored-by: Vera Aguilera Puerto <6766154+Zumorica@users.noreply.github.com>
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@@ -6,7 +6,8 @@ using Robust.Shared.Interfaces.GameObjects;
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namespace Content.Shared.Interfaces.GameObjects.Components
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{
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/// <summary>
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/// This interface gives components behavior when using the entity in your hands
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/// This interface gives components behavior when using the entity in your active hand
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/// (done by clicking the entity in the active hand or pressing the keybind that defaults to Z).
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/// </summary>
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public interface IUse
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{
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