Actions System + UI (#2710)

Co-authored-by: Vera Aguilera Puerto <6766154+Zumorica@users.noreply.github.com>
This commit is contained in:
chairbender
2020-12-13 14:28:20 -08:00
committed by GitHub
parent fd0df9a00a
commit 7a3c281f60
150 changed files with 7283 additions and 854 deletions

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@@ -8,8 +8,9 @@ using Robust.Shared.Map;
namespace Content.Shared.Interfaces.GameObjects.Components
{
/// <summary>
/// This interface gives components behavior when being clicked on by a user with an object in their hand
/// who is in range and has unobstructed reach of the target entity (allows inside blockers).
/// This interface gives components behavior when their entity is clicked on by a user with an object in their hand
/// who is in range and has unobstructed reach of the target entity (allows inside blockers). This includes
/// clicking on an object in the world as well as clicking on an object in inventory.
/// </summary>
public interface IInteractUsing
{