Actions System + UI (#2710)

Co-authored-by: Vera Aguilera Puerto <6766154+Zumorica@users.noreply.github.com>
This commit is contained in:
chairbender
2020-12-13 14:28:20 -08:00
committed by GitHub
parent fd0df9a00a
commit 7a3c281f60
150 changed files with 7283 additions and 854 deletions

View File

@@ -1,6 +1,7 @@
#nullable enable
using System;
using Robust.Shared.GameObjects;
using Robust.Shared.Interfaces.GameObjects;
using Robust.Shared.Serialization;
namespace Content.Shared.GameObjects.Components.Items
@@ -9,6 +10,9 @@ namespace Content.Shared.GameObjects.Components.Items
{
public sealed override string Name => "Hands";
public sealed override uint? NetID => ContentNetIDs.HANDS;
/// <returns>true if the item is in one of the hands</returns>
public abstract bool IsHolding(IEntity item);
}
[Serializable, NetSerializable]