Actions System + UI (#2710)

Co-authored-by: Vera Aguilera Puerto <6766154+Zumorica@users.noreply.github.com>
This commit is contained in:
chairbender
2020-12-13 14:28:20 -08:00
committed by GitHub
parent fd0df9a00a
commit 7a3c281f60
150 changed files with 7283 additions and 854 deletions

View File

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using System;
using Robust.Shared.Interfaces.GameObjects;
using Robust.Shared.Map;
namespace Content.Shared.Actions
{
/// <summary>
/// Item action which requires the user to select a target point, which
/// does not necessarily have an entity on it.
/// </summary>
public interface ITargetPointItemAction : IItemActionBehavior
{
/// <summary>
/// Invoked when the target point action should be performed.
/// Implementation should perform the server side logic of the action.
/// </summary>
void DoTargetPointAction(TargetPointItemActionEventArgs args);
}
public class TargetPointItemActionEventArgs : ItemActionEventArgs
{
/// <summary>
/// Local coordinates of the targeted position.
/// </summary>
public readonly EntityCoordinates Target;
public TargetPointItemActionEventArgs(IEntity performer, EntityCoordinates target, IEntity item,
ItemActionType actionType) : base(performer, item, actionType)
{
Target = target;
}
}
}