Actions System + UI (#2710)

Co-authored-by: Vera Aguilera Puerto <6766154+Zumorica@users.noreply.github.com>
This commit is contained in:
chairbender
2020-12-13 14:28:20 -08:00
committed by GitHub
parent fd0df9a00a
commit 7a3c281f60
150 changed files with 7283 additions and 854 deletions

View File

@@ -0,0 +1,33 @@
using System;
using Robust.Shared.Interfaces.GameObjects;
using Robust.Shared.Interfaces.Serialization;
using Robust.Shared.Map;
namespace Content.Shared.Actions
{
/// <summary>
/// Action which is used on a targeted entity.
/// </summary>
public interface ITargetEntityAction : IActionBehavior
{
/// <summary>
/// Invoked when the target entity action should be performed.
/// Implementation should perform the server side logic of the action.
/// </summary>
void DoTargetEntityAction(TargetEntityActionEventArgs args);
}
public class TargetEntityActionEventArgs : ActionEventArgs
{
/// <summary>
/// Entity being targeted
/// </summary>
public readonly IEntity Target;
public TargetEntityActionEventArgs(IEntity performer, ActionType actionType, IEntity target) :
base(performer, actionType)
{
Target = target;
}
}
}