Actions System + UI (#2710)

Co-authored-by: Vera Aguilera Puerto <6766154+Zumorica@users.noreply.github.com>
This commit is contained in:
chairbender
2020-12-13 14:28:20 -08:00
committed by GitHub
parent fd0df9a00a
commit 7a3c281f60
150 changed files with 7283 additions and 854 deletions

View File

@@ -30,6 +30,7 @@ namespace Content.Server.GameObjects.Components.GUI
[RegisterComponent]
[ComponentReference(typeof(IHandsComponent))]
[ComponentReference(typeof(ISharedHandsComponent))]
[ComponentReference(typeof(SharedHandsComponent))]
public class HandsComponent : SharedHandsComponent, IHandsComponent, IBodyPartAdded, IBodyPartRemoved
{
[Dependency] private readonly IEntitySystemManager _entitySystemManager = default!;
@@ -82,7 +83,7 @@ namespace Content.Server.GameObjects.Components.GUI
}
}
public bool IsHolding(IEntity entity)
public override bool IsHolding(IEntity entity)
{
foreach (var hand in _hands)
{
@@ -165,6 +166,7 @@ namespace Content.Server.GameObjects.Components.GUI
}
Dirty();
var success = hand.Container.Insert(item.Owner);
if (success)
{
@@ -172,6 +174,9 @@ namespace Content.Server.GameObjects.Components.GUI
OnItemChanged?.Invoke();
}
_entitySystemManager.GetEntitySystem<InteractionSystem>().EquippedHandInteraction(Owner, item.Owner,
ToSharedHand(hand));
_entitySystemManager.GetEntitySystem<InteractionSystem>().HandSelectedInteraction(Owner, item.Owner);
return success;
@@ -266,6 +271,9 @@ namespace Content.Server.GameObjects.Components.GUI
return false;
}
_entitySystemManager.GetEntitySystem<InteractionSystem>().UnequippedHandInteraction(Owner, item.Owner,
ToSharedHand(hand));
if (doDropInteraction && !DroppedInteraction(item, false))
return false;
@@ -288,6 +296,61 @@ namespace Content.Server.GameObjects.Components.GUI
return true;
}
public bool Drop(string slot, BaseContainer targetContainer, bool doMobChecks = true, bool doDropInteraction = true)
{
if (slot == null)
{
throw new ArgumentNullException(nameof(slot));
}
if (targetContainer == null)
{
throw new ArgumentNullException(nameof(targetContainer));
}
var hand = GetHand(slot);
if (!CanDrop(slot, doMobChecks) || hand?.Entity == null)
{
return false;
}
if (!hand.Container.CanRemove(hand.Entity))
{
return false;
}
if (!targetContainer.CanInsert(hand.Entity))
{
return false;
}
var item = hand.Entity.GetComponent<ItemComponent>();
if (!hand.Container.Remove(hand.Entity))
{
throw new InvalidOperationException();
}
_entitySystemManager.GetEntitySystem<InteractionSystem>().UnequippedHandInteraction(Owner, item.Owner,
ToSharedHand(hand));
if (doDropInteraction && !DroppedInteraction(item, doMobChecks))
return false;
item.RemovedFromSlot();
if (!targetContainer.Insert(item.Owner))
{
throw new InvalidOperationException();
}
OnItemChanged?.Invoke();
Dirty();
return true;
}
public bool Drop(IEntity entity, EntityCoordinates coords, bool doMobChecks = true, bool doDropInteraction = true)
{
if (entity == null)
@@ -323,57 +386,6 @@ namespace Content.Server.GameObjects.Components.GUI
return Drop(slot, Owner.Transform.Coordinates, mobChecks, doDropInteraction);
}
public bool Drop(string slot, BaseContainer targetContainer, bool doMobChecks = true, bool doDropInteraction = true)
{
if (slot == null)
{
throw new ArgumentNullException(nameof(slot));
}
if (targetContainer == null)
{
throw new ArgumentNullException(nameof(targetContainer));
}
var hand = GetHand(slot);
if (!CanDrop(slot, doMobChecks) || hand?.Entity == null)
{
return false;
}
if (!hand.Container.CanRemove(hand.Entity))
{
return false;
}
if (!targetContainer.CanInsert(hand.Entity))
{
return false;
}
var item = hand.Entity.GetComponent<ItemComponent>();
if (!hand.Container.Remove(hand.Entity))
{
throw new InvalidOperationException();
}
if (doDropInteraction && !DroppedInteraction(item, doMobChecks))
return false;
item.RemovedFromSlot();
if (!targetContainer.Insert(item.Owner))
{
throw new InvalidOperationException();
}
OnItemChanged?.Invoke();
Dirty();
return true;
}
public bool Drop(IEntity entity, BaseContainer targetContainer, bool doMobChecks = true, bool doDropInteraction = true)
{
if (entity == null)
@@ -463,19 +475,28 @@ namespace Content.Server.GameObjects.Components.GUI
for (var i = 0; i < _hands.Count; i++)
{
var location = i == 0
? HandLocation.Right
: i == _hands.Count - 1
? HandLocation.Left
: HandLocation.Middle;
var hand = _hands[i].ToShared(i, location);
var hand = _hands[i].ToShared(i, IndexToHandLocation(i));
hands[i] = hand;
}
return new HandsComponentState(hands, ActiveHand);
}
private HandLocation IndexToHandLocation(int index)
{
return index == 0
? HandLocation.Right
: index == _hands.Count - 1
? HandLocation.Left
: HandLocation.Middle;
}
private SharedHand ToSharedHand(Hand hand)
{
var index = _hands.IndexOf(hand);
return hand.ToShared(index, IndexToHandLocation(index));
}
public void SwapHands()
{
if (ActiveHand == null)