Update stomach removal and lung removal smite to not use Component.Owner (#29927)
* Update stomach removal and lung removal smite * New function makes things simple --------- Co-authored-by: plykiya <plykiya@protonmail.com>
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@@ -361,9 +361,9 @@ public sealed partial class AdminVerbSystem
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Icon = new SpriteSpecifier.Rsi(new ("/Textures/Mobs/Species/Human/organs.rsi"), "stomach"),
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Icon = new SpriteSpecifier.Rsi(new ("/Textures/Mobs/Species/Human/organs.rsi"), "stomach"),
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Act = () =>
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Act = () =>
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{
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{
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foreach (var (component, _) in _bodySystem.GetBodyOrganComponents<StomachComponent>(args.Target, body))
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foreach (var entity in _bodySystem.GetBodyOrganEntityComps<StomachComponent>((args.Target, body)))
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{
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{
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QueueDel(component.Owner);
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QueueDel(entity.Owner);
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}
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}
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_popupSystem.PopupEntity(Loc.GetString("admin-smite-stomach-removal-self"), args.Target,
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_popupSystem.PopupEntity(Loc.GetString("admin-smite-stomach-removal-self"), args.Target,
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@@ -381,9 +381,9 @@ public sealed partial class AdminVerbSystem
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Icon = new SpriteSpecifier.Rsi(new ("/Textures/Mobs/Species/Human/organs.rsi"), "lung-r"),
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Icon = new SpriteSpecifier.Rsi(new ("/Textures/Mobs/Species/Human/organs.rsi"), "lung-r"),
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Act = () =>
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Act = () =>
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{
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{
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foreach (var (component, _) in _bodySystem.GetBodyOrganComponents<LungComponent>(args.Target, body))
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foreach (var entity in _bodySystem.GetBodyOrganEntityComps<LungComponent>((args.Target, body)))
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{
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{
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QueueDel(component.Owner);
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QueueDel(entity.Owner);
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}
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}
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_popupSystem.PopupEntity(Loc.GetString("admin-smite-lung-removal-self"), args.Target,
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_popupSystem.PopupEntity(Loc.GetString("admin-smite-lung-removal-self"), args.Target,
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