Improved top menu (#2949)
* #272 proper open sides in menu buttons * #272 WIP, good starting point for making the top menu work well at different UI scales * #272 WIP top menu looking better, but inconsistent size * #272 WIP esc nice and big * #272 consistently sized top buttons * #272 proper highlighting of top menu elements * #272 proper highlighting of top menu elements * #272 nice shiny red tutorial button * #272 better tutorial icon * #272 missed svg changes * #272 consistently sized top menu * #272 better padding / alignment of top bar with other UI sections * #272 fix hamburger menu height to match others * #272 top menu name set based on keybind, use shortened names if possible * #272 top menu name set based on keybind, use shortened names if possible * #272 add top menu actions button * #272 add top menu admin button * #272 fix sandbox top button down status * #272 remove todo
This commit is contained in:
@@ -1,17 +1,25 @@
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using System;
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using System.Transactions;
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using Content.Client.UserInterface.Stylesheets;
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using Content.Client.Utility;
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using Content.Shared.GameObjects.Components.Mobs;
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using Content.Shared.Input;
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using Robust.Client.Graphics;
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using Robust.Client.Graphics.Drawing;
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using Robust.Client.Input;
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using Robust.Client.Interfaces.Input;
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using Robust.Client.Interfaces.ResourceManagement;
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using Robust.Client.UserInterface;
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using Robust.Client.UserInterface.Controls;
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using Robust.Shared.Input;
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using Robust.Shared.Input.Binding;
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using Robust.Shared.IoC;
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using Robust.Shared.Localization;
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using Robust.Shared.Maths;
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using Robust.Shared.Utility;
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using YamlDotNet.Core.Tokens;
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using static Robust.Client.Input.Keyboard.Key;
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using Control = Robust.Client.UserInterface.Control;
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namespace Content.Client.UserInterface
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{
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@@ -41,6 +49,16 @@ namespace Content.Client.UserInterface
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bool CraftingButtonVisible { get; set; }
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Action<bool> CraftingButtonToggled { get; set; }
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// Actions top button.
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bool ActionsButtonDown { get; set; }
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bool ActionsButtonVisible { get; set; }
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Action<bool> ActionsButtonToggled { get; set; }
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// Admin top button.
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bool AdminButtonDown { get; set; }
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bool AdminButtonVisible { get; set; }
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Action<bool> AdminButtonToggled { get; set; }
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// Sandbox top button.
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bool SandboxButtonDown { get; set; }
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bool SandboxButtonVisible { get; set; }
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@@ -69,6 +87,8 @@ namespace Content.Client.UserInterface
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private TopButton _buttonCharacterMenu;
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private TopButton _buttonInventoryMenu;
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private TopButton _buttonCraftingMenu;
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private TopButton _buttonActionsMenu;
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private TopButton _buttonAdminMenu;
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private TopButton _buttonSandboxMenu;
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private TutorialWindow _tutorialWindow;
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private TargetingDoll _targetingDoll;
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@@ -112,12 +132,14 @@ namespace Content.Client.UserInterface
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var characterTexture = _resourceCache.GetTexture("/Textures/Interface/character.svg.96dpi.png");
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var inventoryTexture = _resourceCache.GetTexture("/Textures/Interface/inventory.svg.96dpi.png");
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var craftingTexture = _resourceCache.GetTexture("/Textures/Interface/hammer.svg.96dpi.png");
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var tutorialTexture = _resourceCache.GetTexture("/Textures/Interface/students-cap.svg.96dpi.png");
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var actionsTexture = _resourceCache.GetTexture("/Textures/Interface/fist.svg.96dpi.png");
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var adminTexture = _resourceCache.GetTexture("/Textures/Interface/gavel.svg.96dpi.png");
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var tutorialTexture = _resourceCache.GetTexture("/Textures/Interface/tutorial.svg.96dpi.png");
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var sandboxTexture = _resourceCache.GetTexture("/Textures/Interface/sandbox.svg.96dpi.png");
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_topButtonsContainer = new HBoxContainer
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{
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SeparationOverride = 4
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SeparationOverride = 8
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};
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RootControl.AddChild(_topButtonsContainer);
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@@ -125,32 +147,29 @@ namespace Content.Client.UserInterface
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LayoutContainer.SetAnchorAndMarginPreset(_topButtonsContainer, LayoutContainer.LayoutPreset.TopLeft,
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margin: 10);
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// TODO: Pull key names here from the actual key binding config.
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// the icon textures here should all have the same image height (32) but different widths, so in order to ensure
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// the buttons themselves are consistent widths we set a common custom min size
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Vector2 topMinSize = (42, 64);
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// Escape
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_buttonEscapeMenu = new TopButton(escapeTexture, "Esc")
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_buttonEscapeMenu = new TopButton(escapeTexture, EngineKeyFunctions.EscapeMenu, _inputManager)
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{
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ToolTip = Loc.GetString("Open escape menu.")
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ToolTip = Loc.GetString("Open escape menu."),
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CustomMinimumSize = (70, 64),
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StyleClasses = {StyleBase.ButtonOpenRight}
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};
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_topButtonsContainer.AddChild(_buttonEscapeMenu);
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_buttonEscapeMenu.OnToggled += args => EscapeButtonToggled?.Invoke(args.Pressed);
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// Tutorial
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_buttonTutorial = new TopButton(tutorialTexture, "F1")
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{
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ToolTip = Loc.GetString("Open tutorial.")
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};
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_topButtonsContainer.AddChild(_buttonTutorial);
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_buttonTutorial.OnToggled += a => ButtonTutorialOnOnToggled();
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// Character
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_buttonCharacterMenu = new TopButton(characterTexture, "C")
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_buttonCharacterMenu = new TopButton(characterTexture, ContentKeyFunctions.OpenCharacterMenu, _inputManager)
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{
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ToolTip = Loc.GetString("Open character menu."),
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Visible = false
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CustomMinimumSize = topMinSize,
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Visible = false,
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StyleClasses = {StyleBase.ButtonSquare}
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};
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_topButtonsContainer.AddChild(_buttonCharacterMenu);
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@@ -158,10 +177,12 @@ namespace Content.Client.UserInterface
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_buttonCharacterMenu.OnToggled += args => CharacterButtonToggled?.Invoke(args.Pressed);
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// Inventory
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_buttonInventoryMenu = new TopButton(inventoryTexture, "I")
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_buttonInventoryMenu = new TopButton(inventoryTexture, ContentKeyFunctions.OpenInventoryMenu, _inputManager)
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{
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ToolTip = Loc.GetString("Open inventory menu."),
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Visible = false
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CustomMinimumSize = topMinSize,
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Visible = false,
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StyleClasses = {StyleBase.ButtonSquare}
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};
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_topButtonsContainer.AddChild(_buttonInventoryMenu);
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@@ -169,27 +190,69 @@ namespace Content.Client.UserInterface
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_buttonInventoryMenu.OnToggled += args => InventoryButtonToggled?.Invoke(args.Pressed);
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// Crafting
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_buttonCraftingMenu = new TopButton(craftingTexture, "G")
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_buttonCraftingMenu = new TopButton(craftingTexture, ContentKeyFunctions.OpenCraftingMenu, _inputManager)
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{
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ToolTip = Loc.GetString("Open crafting menu."),
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Visible = false
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CustomMinimumSize = topMinSize,
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Visible = false,
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StyleClasses = {StyleBase.ButtonSquare}
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};
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_topButtonsContainer.AddChild(_buttonCraftingMenu);
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_buttonCraftingMenu.OnToggled += args => CraftingButtonToggled?.Invoke(args.Pressed);
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// Actions
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_buttonActionsMenu = new TopButton(actionsTexture, ContentKeyFunctions.OpenActionsMenu, _inputManager)
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{
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ToolTip = Loc.GetString("Open actions menu."),
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CustomMinimumSize = topMinSize,
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Visible = false,
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StyleClasses = {StyleBase.ButtonSquare}
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};
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_topButtonsContainer.AddChild(_buttonActionsMenu);
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_buttonActionsMenu.OnToggled += args => ActionsButtonToggled?.Invoke(args.Pressed);
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// Admin
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_buttonAdminMenu = new TopButton(adminTexture, ContentKeyFunctions.OpenAdminMenu, _inputManager)
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{
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ToolTip = Loc.GetString("Open admin menu."),
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CustomMinimumSize = topMinSize,
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Visible = false,
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StyleClasses = {StyleBase.ButtonSquare}
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};
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_topButtonsContainer.AddChild(_buttonAdminMenu);
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_buttonAdminMenu.OnToggled += args => AdminButtonToggled?.Invoke(args.Pressed);
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// Sandbox
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_buttonSandboxMenu = new TopButton(sandboxTexture, "B")
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_buttonSandboxMenu = new TopButton(sandboxTexture, ContentKeyFunctions.OpenSandboxWindow, _inputManager)
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{
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ToolTip = Loc.GetString("Open sandbox menu."),
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Visible = false
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CustomMinimumSize = topMinSize,
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Visible = false,
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StyleClasses = {StyleBase.ButtonSquare}
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};
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_topButtonsContainer.AddChild(_buttonSandboxMenu);
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_buttonSandboxMenu.OnToggled += args => SandboxButtonToggled?.Invoke(args.Pressed);
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// Tutorial
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_buttonTutorial = new TopButton(tutorialTexture, ContentKeyFunctions.OpenTutorial, _inputManager)
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{
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ToolTip = Loc.GetString("Open tutorial."),
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CustomMinimumSize = topMinSize,
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StyleClasses = {StyleBase.ButtonOpenLeft, TopButton.StyleClassRedTopButton},
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};
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_topButtonsContainer.AddChild(_buttonTutorial);
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_buttonTutorial.OnToggled += a => ButtonTutorialOnOnToggled();
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_tutorialWindow = new TutorialWindow();
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_tutorialWindow.OnClose += () => _buttonTutorial.Pressed = false;
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@@ -251,7 +314,8 @@ namespace Content.Client.UserInterface
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RootControl.AddChild(SuspicionContainer);
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LayoutContainer.SetAnchorAndMarginPreset(SuspicionContainer, LayoutContainer.LayoutPreset.BottomLeft, margin: 10);
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LayoutContainer.SetAnchorAndMarginPreset(SuspicionContainer, LayoutContainer.LayoutPreset.BottomLeft,
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margin: 10);
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LayoutContainer.SetGrowHorizontal(SuspicionContainer, LayoutContainer.GrowDirection.End);
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LayoutContainer.SetGrowVertical(SuspicionContainer, LayoutContainer.GrowDirection.Begin);
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}
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@@ -330,6 +394,34 @@ namespace Content.Client.UserInterface
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public Action<bool> CraftingButtonToggled { get; set; }
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public bool ActionsButtonDown
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{
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get => _buttonActionsMenu.Pressed;
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set => _buttonActionsMenu.Pressed = value;
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}
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public bool ActionsButtonVisible
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{
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get => _buttonActionsMenu.Visible;
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set => _buttonActionsMenu.Visible = value;
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}
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public Action<bool> ActionsButtonToggled { get; set; }
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public bool AdminButtonDown
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{
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get => _buttonAdminMenu.Pressed;
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set => _buttonAdminMenu.Pressed = value;
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}
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public bool AdminButtonVisible
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{
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get => _buttonAdminMenu.Visible;
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set => _buttonAdminMenu.Visible = value;
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}
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public Action<bool> AdminButtonToggled { get; set; }
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public bool SandboxButtonDown
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{
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get => _buttonSandboxMenu.Pressed;
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@@ -344,94 +436,203 @@ namespace Content.Client.UserInterface
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public Action<bool> SandboxButtonToggled { get; set; }
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public sealed class TopButton : BaseButton
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public sealed class TopButton : ContainerButton
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{
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public const string StyleClassLabelTopButton = "topButtonLabel";
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public const string StyleClassRedTopButton = "topButtonLabel";
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private const float CustomTooltipDelay = 0.4f;
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private static readonly Color ColorNormal = Color.FromHex("#7b7e9e");
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private static readonly Color ColorRedNormal = Color.FromHex("#FEFEFE");
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private static readonly Color ColorHovered = Color.FromHex("#9699bb");
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private static readonly Color ColorRedHovered = Color.FromHex("#FFFFFF");
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private static readonly Color ColorPressed = Color.FromHex("#789B8C");
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private const float VertPad = 8f;
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private Color NormalColor => HasStyleClass(StyleClassRedTopButton) ? ColorRedNormal : ColorNormal;
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private Color HoveredColor => HasStyleClass(StyleClassRedTopButton) ? ColorRedHovered : ColorHovered;
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private readonly TextureRect _textureRect;
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private readonly Label _label;
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private readonly BoundKeyFunction _function;
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private readonly IInputManager _inputManager;
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public TopButton(Texture texture, string keyName)
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public TopButton(Texture texture, BoundKeyFunction function, IInputManager inputManager)
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{
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ToggleMode = true;
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_function = function;
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_inputManager = inputManager;
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TooltipDelay = CustomTooltipDelay;
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AddChild(new MarginContainer
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{
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MarginTopOverride = 4,
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Children =
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AddChild(
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new VBoxContainer
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{
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new VBoxContainer
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Children =
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{
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Children =
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new Control {CustomMinimumSize = (0, VertPad)},
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(_textureRect = new TextureRect
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{
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(_textureRect = new TextureRect
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{
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Texture = texture,
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SizeFlagsHorizontal = SizeFlags.ShrinkCenter,
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SizeFlagsVertical = SizeFlags.Expand | SizeFlags.ShrinkCenter,
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ModulateSelfOverride = ColorNormal,
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CustomMinimumSize = (0, 32),
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Stretch = TextureRect.StretchMode.KeepCentered
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}),
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(_label = new Label
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{
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Text = keyName,
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SizeFlagsHorizontal = SizeFlags.ShrinkCenter,
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ModulateSelfOverride = ColorNormal,
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StyleClasses = {StyleClassLabelTopButton}
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})
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}
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Texture = texture,
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SizeFlagsHorizontal = SizeFlags.ShrinkCenter,
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SizeFlagsVertical = SizeFlags.Expand | SizeFlags.ShrinkCenter,
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ModulateSelfOverride = NormalColor,
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Stretch = TextureRect.StretchMode.KeepCentered
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}),
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new Control {CustomMinimumSize = (0, VertPad)},
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(_label = new Label
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{
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Text = ShortKeyName(_function),
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SizeFlagsHorizontal = SizeFlags.ShrinkCenter,
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ModulateSelfOverride = NormalColor,
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StyleClasses = {StyleClassLabelTopButton}
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})
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}
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}
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});
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);
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DrawModeChanged();
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ToggleMode = true;
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}
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protected override Vector2 CalculateMinimumSize()
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protected override void EnteredTree()
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{
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var styleSize = ActualStyleBox?.MinimumSize ?? Vector2.Zero;
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return (0, 4) + styleSize + base.CalculateMinimumSize();
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_inputManager.OnKeyBindingAdded += OnKeyBindingChanged;
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_inputManager.OnKeyBindingRemoved += OnKeyBindingChanged;
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}
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protected override void Draw(DrawingHandleScreen handle)
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protected override void ExitedTree()
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{
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ActualStyleBox?.Draw(handle, PixelSizeBox);
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_inputManager.OnKeyBindingAdded -= OnKeyBindingChanged;
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_inputManager.OnKeyBindingRemoved -= OnKeyBindingChanged;
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}
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private StyleBox ActualStyleBox
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private void OnKeyBindingChanged(IKeyBinding obj)
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{
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get
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_label.Text = ShortKeyName(_function);
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}
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private string ShortKeyName(BoundKeyFunction keyFunction)
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{
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// need to use shortened key names so they fit in the buttons.
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return TryGetShortKeyName(keyFunction, out var name) ? Loc.GetString(name) : " ";
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}
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private bool TryGetShortKeyName(BoundKeyFunction keyFunction, out string name)
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{
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if (_inputManager.TryGetKeyBinding(keyFunction, out var binding))
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{
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TryGetStyleProperty(Button.StylePropertyStyleBox, out StyleBox ret);
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return ret;
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// can't possibly fit a modifier key in the top button, so omit it
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var key = binding.BaseKey;
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if (binding.Mod1 != Unknown || binding.Mod2 != Unknown ||
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binding.Mod3 != Unknown)
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{
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name = null;
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return false;
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}
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name = null;
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name = key switch
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{
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Apostrophe => "'",
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Comma => ",",
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Delete => "Del",
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Down => "Dwn",
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Escape => "Esc",
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Equal => "=",
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Home => "Hom",
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Insert => "Ins",
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Left => "Lft",
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Menu => "Men",
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Minus => "-",
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Num0 => "0",
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Num1 => "1",
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Num2 => "2",
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Num3 => "3",
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Num4 => "4",
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Num5 => "5",
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Num6 => "6",
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Num7 => "7",
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Num8 => "8",
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Num9 => "9",
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Pause => "||",
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Period => ".",
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Return => "Ret",
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Right => "Rgt",
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Slash => "/",
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Space => "Spc",
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Tab => "Tab",
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Tilde => "~",
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BackSlash => "\\",
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BackSpace => "Bks",
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LBracket => "[",
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MouseButton4 => "M4",
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MouseButton5 => "M5",
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MouseButton6 => "M6",
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MouseButton7 => "M7",
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MouseButton8 => "M8",
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MouseButton9 => "M9",
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MouseLeft => "ML",
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MouseMiddle => "MM",
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MouseRight => "MR",
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NumpadDecimal => "N.",
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NumpadDivide => "N/",
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NumpadEnter => "Ent",
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NumpadMultiply => "*",
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NumpadNum0 => "0",
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NumpadNum1 => "1",
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NumpadNum2 => "2",
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NumpadNum3 => "3",
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NumpadNum4 => "4",
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NumpadNum5 => "5",
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NumpadNum6 => "6",
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NumpadNum7 => "7",
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NumpadNum8 => "8",
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NumpadNum9 => "9",
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NumpadSubtract => "N-",
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PageDown => "PgD",
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PageUp => "PgU",
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RBracket => "]",
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SemiColon => ";",
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_ => DefaultShortKeyName(keyFunction)
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};
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return name != null;
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}
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name = null;
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return false;
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}
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protected override void DrawModeChanged()
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private string DefaultShortKeyName(BoundKeyFunction keyFunction)
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{
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var name = FormattedMessage.EscapeText(_inputManager.GetKeyFunctionButtonString(keyFunction));
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return name.Length > 3 ? null : name;
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}
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protected override void StylePropertiesChanged()
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{
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// colors of children depend on style, so ensure we update when style is changed
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base.StylePropertiesChanged();
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UpdateChildColors();
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}
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||||
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private void UpdateChildColors()
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{
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if (_label == null || _textureRect == null) return;
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switch (DrawMode)
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{
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case DrawModeEnum.Normal:
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SetOnlyStylePseudoClass(Button.StylePseudoClassNormal);
|
||||
_textureRect.ModulateSelfOverride = ColorNormal;
|
||||
_label.ModulateSelfOverride = ColorNormal;
|
||||
_textureRect.ModulateSelfOverride = NormalColor;
|
||||
_label.ModulateSelfOverride = NormalColor;
|
||||
break;
|
||||
|
||||
case DrawModeEnum.Pressed:
|
||||
SetOnlyStylePseudoClass(Button.StylePseudoClassPressed);
|
||||
_textureRect.ModulateSelfOverride = ColorPressed;
|
||||
_label.ModulateSelfOverride = ColorPressed;
|
||||
break;
|
||||
|
||||
case DrawModeEnum.Hover:
|
||||
SetOnlyStylePseudoClass(Button.StylePseudoClassHover);
|
||||
_textureRect.ModulateSelfOverride = ColorHovered;
|
||||
_label.ModulateSelfOverride = ColorHovered;
|
||||
_textureRect.ModulateSelfOverride = HoveredColor;
|
||||
_label.ModulateSelfOverride = HoveredColor;
|
||||
break;
|
||||
|
||||
case DrawModeEnum.Disabled:
|
||||
@@ -439,15 +640,11 @@ namespace Content.Client.UserInterface
|
||||
}
|
||||
}
|
||||
|
||||
protected override void LayoutUpdateOverride()
|
||||
{
|
||||
var box = ActualStyleBox ?? new StyleBoxEmpty();
|
||||
var contentBox = box.GetContentBox(PixelSizeBox);
|
||||
|
||||
foreach (var child in Children)
|
||||
{
|
||||
FitChildInPixelBox(child, (UIBox2i) contentBox);
|
||||
}
|
||||
protected override void DrawModeChanged()
|
||||
{
|
||||
base.DrawModeChanged();
|
||||
UpdateChildColors();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user