Improved top menu (#2949)

* #272 proper open sides in menu buttons

* #272 WIP, good starting point for making
the top menu work well at different UI scales

* #272 WIP top menu looking better, but inconsistent size

* #272 WIP esc nice and big

* #272 consistently sized top buttons

* #272 proper highlighting of top menu elements

* #272 proper highlighting of top menu elements

* #272 nice shiny red tutorial button

* #272 better tutorial icon

* #272 missed svg changes

* #272 consistently sized top menu

* #272 better padding / alignment of top bar with other UI sections

* #272 fix hamburger menu height to
match others

* #272 top menu name set based on
keybind, use shortened names if possible

* #272 top menu name set based on
keybind, use shortened names if possible

* #272 add top menu actions button

* #272 add top menu admin button

* #272 fix sandbox top button down status

* #272 remove todo
This commit is contained in:
chairbender
2021-01-08 20:40:07 -08:00
committed by GitHub
parent 42171a9b70
commit 79dd7a7d7e
18 changed files with 685 additions and 108 deletions

View File

@@ -31,6 +31,7 @@ namespace Content.Client.UserInterface.AdminMenu
public readonly TabContainer MasterTabContainer;
public readonly VBoxContainer PlayerList;
public readonly Label PlayerCount;
private readonly IGameHud _gameHud;
protected override Vector2? CustomSize => (500, 250);
@@ -207,6 +208,7 @@ namespace Content.Client.UserInterface.AdminMenu
public AdminMenuWindow() //TODO: search for buttons?
{
_gameHud = IoCManager.Resolve<IGameHud>();
Title = Loc.GetString("Admin Menu");
#region PlayerList
@@ -377,6 +379,19 @@ namespace Content.Client.UserInterface.AdminMenu
IoCManager.Resolve<IStationEventManager>().RequestEvents();
}
protected override void ExitedTree()
{
base.ExitedTree();
_gameHud.AdminButtonDown = false;
}
protected override void EnteredTree()
{
base.EnteredTree();
_gameHud.AdminButtonDown = true;
}
#region CommandButtonBaseClass
private abstract class CommandButton
{