Mindshield outline flashes, (#25409)

* Add animation support to status icons

Animated like any other entity. Change the png to have all frames, add delays in meta.json, and you're good to go.

* Dirty "fix" for the crashing.

Still have no idea why files cannot be read without changing their path in the yaml.

* Sloth review ig

I still have no idea why it wont work with /Textures/ missing as a prefix.
This commit is contained in:
Golinth
2024-02-20 16:26:48 -06:00
committed by GitHub
parent f64a32990a
commit 79dc4e4d6f
8 changed files with 79 additions and 71 deletions

View File

@@ -2,6 +2,6 @@
id: HealthIconFine
priority: 1
icon:
sprite: Interface/Misc/health_icons.rsi
sprite: /Textures/Interface/Misc/health_icons.rsi
state: Fine
locationPreference: Right

View File

@@ -3,7 +3,7 @@
id: HungerIconOverfed
priority: 5
icon:
sprite: Interface/Misc/food_icons.rsi
sprite: /Textures/Interface/Misc/food_icons.rsi
state: overfed
locationPreference: Right
@@ -11,7 +11,7 @@
id: HungerIconPeckish
priority: 5
icon:
sprite: Interface/Misc/food_icons.rsi
sprite: /Textures/Interface/Misc/food_icons.rsi
state: peckish
locationPreference: Right
@@ -19,7 +19,7 @@
id: HungerIconStarving
priority: 5
icon:
sprite: Interface/Misc/food_icons.rsi
sprite: /Textures/Interface/Misc/food_icons.rsi
state: starving
locationPreference: Right
@@ -28,7 +28,7 @@
id: ThirstIconOverhydrated
priority: 5
icon:
sprite: Interface/Misc/food_icons.rsi
sprite: /Textures/Interface/Misc/food_icons.rsi
state: overhydrated
locationPreference: Left
@@ -36,7 +36,7 @@
id: ThirstIconThirsty
priority: 5
icon:
sprite: Interface/Misc/food_icons.rsi
sprite: /Textures/Interface/Misc/food_icons.rsi
state: thirsty
locationPreference: Left
@@ -44,6 +44,6 @@
id: ThirstIconParched
priority: 5
icon:
sprite: Interface/Misc/food_icons.rsi
sprite: /Textures/Interface/Misc/food_icons.rsi
state: parched
locationPreference: Left

View File

@@ -8,369 +8,369 @@
parent: JobIcon
id: JobIconDetective
icon:
sprite: Interface/Misc/job_icons.rsi
sprite: /Textures/Interface/Misc/job_icons.rsi
state: Detective
- type: statusIcon
parent: JobIcon
id: JobIconQuarterMaster
icon:
sprite: Interface/Misc/job_icons.rsi
sprite: /Textures/Interface/Misc/job_icons.rsi
state: QuarterMaster
- type: statusIcon
parent: JobIcon
id: JobIconBorg
icon:
sprite: Interface/Misc/job_icons.rsi
sprite: /Textures/Interface/Misc/job_icons.rsi
state: Borg
- type: statusIcon
parent: JobIcon
id: JobIconBotanist
icon:
sprite: Interface/Misc/job_icons.rsi
sprite: /Textures/Interface/Misc/job_icons.rsi
state: Botanist
- type: statusIcon
parent: JobIcon
id: JobIconBoxer
icon:
sprite: Interface/Misc/job_icons.rsi
sprite: /Textures/Interface/Misc/job_icons.rsi
state: Boxer
- type: statusIcon
parent: JobIcon
id: JobIconAtmosphericTechnician
icon:
sprite: Interface/Misc/job_icons.rsi
sprite: /Textures/Interface/Misc/job_icons.rsi
state: AtmosphericTechnician
- type: statusIcon
parent: JobIcon
id: JobIconNanotrasen
icon:
sprite: Interface/Misc/job_icons.rsi
sprite: /Textures/Interface/Misc/job_icons.rsi
state: Nanotrasen
- type: statusIcon
parent: JobIcon
id: JobIconPrisoner
icon:
sprite: Interface/Misc/job_icons.rsi
sprite: /Textures/Interface/Misc/job_icons.rsi
state: Prisoner
- type: statusIcon
parent: JobIcon
id: JobIconJanitor
icon:
sprite: Interface/Misc/job_icons.rsi
sprite: /Textures/Interface/Misc/job_icons.rsi
state: Janitor
- type: statusIcon
parent: JobIcon
id: JobIconChemist
icon:
sprite: Interface/Misc/job_icons.rsi
sprite: /Textures/Interface/Misc/job_icons.rsi
state: Chemist
- type: statusIcon
parent: JobIcon
id: JobIconStationEngineer
icon:
sprite: Interface/Misc/job_icons.rsi
sprite: /Textures/Interface/Misc/job_icons.rsi
state: StationEngineer
- type: statusIcon
parent: JobIcon
id: JobIconSecurityOfficer
icon:
sprite: Interface/Misc/job_icons.rsi
sprite: /Textures/Interface/Misc/job_icons.rsi
state: SecurityOfficer
- type: statusIcon
parent: JobIcon
id: JobIconNoId
icon:
sprite: Interface/Misc/job_icons.rsi
sprite: /Textures/Interface/Misc/job_icons.rsi
state: NoId
- type: statusIcon
parent: JobIcon
id: JobIconChiefMedicalOfficer
icon:
sprite: Interface/Misc/job_icons.rsi
sprite: /Textures/Interface/Misc/job_icons.rsi
state: ChiefMedicalOfficer
- type: statusIcon
parent: JobIcon
id: JobIconRoboticist
icon:
sprite: Interface/Misc/job_icons.rsi
sprite: /Textures/Interface/Misc/job_icons.rsi
state: Roboticist
- type: statusIcon
parent: JobIcon
id: JobIconChaplain
icon:
sprite: Interface/Misc/job_icons.rsi
sprite: /Textures/Interface/Misc/job_icons.rsi
state: Chaplain
- type: statusIcon
parent: JobIcon
id: JobIconLawyer
icon:
sprite: Interface/Misc/job_icons.rsi
sprite: /Textures/Interface/Misc/job_icons.rsi
state: Lawyer
- type: statusIcon
parent: JobIcon
id: JobIconUnknown
icon:
sprite: Interface/Misc/job_icons.rsi
sprite: /Textures/Interface/Misc/job_icons.rsi
state: Unknown
- type: statusIcon
parent: JobIcon
id: JobIconLibrarian
icon:
sprite: Interface/Misc/job_icons.rsi
sprite: /Textures/Interface/Misc/job_icons.rsi
state: Librarian
- type: statusIcon
parent: JobIcon
id: JobIconCargoTechnician
icon:
sprite: Interface/Misc/job_icons.rsi
sprite: /Textures/Interface/Misc/job_icons.rsi
state: CargoTechnician
- type: statusIcon
parent: JobIcon
id: JobIconScientist
icon:
sprite: Interface/Misc/job_icons.rsi
sprite: /Textures/Interface/Misc/job_icons.rsi
state: Scientist
- type: statusIcon
parent: JobIcon
id: JobIconResearchAssistant
icon:
sprite: Interface/Misc/job_icons.rsi
sprite: /Textures/Interface/Misc/job_icons.rsi
state: ResearchAssistant
- type: statusIcon
parent: JobIcon
id: JobIconGeneticist
icon:
sprite: Interface/Misc/job_icons.rsi
sprite: /Textures/Interface/Misc/job_icons.rsi
state: Geneticist
- type: statusIcon
parent: JobIcon
id: JobIconClown
icon:
sprite: Interface/Misc/job_icons.rsi
sprite: /Textures/Interface/Misc/job_icons.rsi
state: Clown
- type: statusIcon
parent: JobIcon
id: JobIconCaptain
icon:
sprite: Interface/Misc/job_icons.rsi
sprite: /Textures/Interface/Misc/job_icons.rsi
state: Captain
- type: statusIcon
parent: JobIcon
id: JobIconHeadOfPersonnel
icon:
sprite: Interface/Misc/job_icons.rsi
sprite: /Textures/Interface/Misc/job_icons.rsi
state: HeadOfPersonnel
- type: statusIcon
parent: JobIcon
id: JobIconVirologist
icon:
sprite: Interface/Misc/job_icons.rsi
sprite: /Textures/Interface/Misc/job_icons.rsi
state: Virologist
- type: statusIcon
parent: JobIcon
id: JobIconShaftMiner
icon:
sprite: Interface/Misc/job_icons.rsi
sprite: /Textures/Interface/Misc/job_icons.rsi
state: ShaftMiner
- type: statusIcon
parent: JobIcon
id: JobIconPassenger
icon:
sprite: Interface/Misc/job_icons.rsi
sprite: /Textures/Interface/Misc/job_icons.rsi
state: Passenger
- type: statusIcon
parent: JobIcon
id: JobIconChiefEngineer
icon:
sprite: Interface/Misc/job_icons.rsi
sprite: /Textures/Interface/Misc/job_icons.rsi
state: ChiefEngineer
- type: statusIcon
parent: JobIcon
id: JobIconBartender
icon:
sprite: Interface/Misc/job_icons.rsi
sprite: /Textures/Interface/Misc/job_icons.rsi
state: Bartender
- type: statusIcon
parent: JobIcon
id: JobIconHeadOfSecurity
icon:
sprite: Interface/Misc/job_icons.rsi
sprite: /Textures/Interface/Misc/job_icons.rsi
state: HeadOfSecurity
- type: statusIcon
parent: JobIcon
id: JobIconBrigmedic
icon:
sprite: Interface/Misc/job_icons.rsi
sprite: /Textures/Interface/Misc/job_icons.rsi
state: Brigmedic
- type: statusIcon
parent: JobIcon
id: JobIconMedicalDoctor
icon:
sprite: Interface/Misc/job_icons.rsi
sprite: /Textures/Interface/Misc/job_icons.rsi
state: MedicalDoctor
- type: statusIcon
parent: JobIcon
id: JobIconParamedic
icon:
sprite: Interface/Misc/job_icons.rsi
sprite: /Textures/Interface/Misc/job_icons.rsi
state: Paramedic
- type: statusIcon
parent: JobIcon
id: JobIconChef
icon:
sprite: Interface/Misc/job_icons.rsi
sprite: /Textures/Interface/Misc/job_icons.rsi
state: Chef
- type: statusIcon
parent: JobIcon
id: JobIconWarden
icon:
sprite: Interface/Misc/job_icons.rsi
sprite: /Textures/Interface/Misc/job_icons.rsi
state: Warden
- type: statusIcon
parent: JobIcon
id: JobIconResearchDirector
icon:
sprite: Interface/Misc/job_icons.rsi
sprite: /Textures/Interface/Misc/job_icons.rsi
state: ResearchDirector
- type: statusIcon
parent: JobIcon
id: JobIconMime
icon:
sprite: Interface/Misc/job_icons.rsi
sprite: /Textures/Interface/Misc/job_icons.rsi
state: Mime
- type: statusIcon
parent: JobIcon
id: JobIconMusician
icon:
sprite: Interface/Misc/job_icons.rsi
sprite: /Textures/Interface/Misc/job_icons.rsi
state: Musician
- type: statusIcon
parent: JobIcon
id: JobIconReporter
icon:
sprite: Interface/Misc/job_icons.rsi
sprite: /Textures/Interface/Misc/job_icons.rsi
state: Reporter
- type: statusIcon
parent: JobIcon
id: JobIconPsychologist
icon:
sprite: Interface/Misc/job_icons.rsi
sprite: /Textures/Interface/Misc/job_icons.rsi
state: Psychologist
- type: statusIcon
parent: JobIcon
id: JobIconMedicalIntern
icon:
sprite: Interface/Misc/job_icons.rsi
sprite: /Textures/Interface/Misc/job_icons.rsi
state: MedicalIntern
- type: statusIcon
parent: JobIcon
id: JobIconTechnicalAssistant
icon:
sprite: Interface/Misc/job_icons.rsi
sprite: /Textures/Interface/Misc/job_icons.rsi
state: TechnicalAssistant
- type: statusIcon
parent: JobIcon
id: JobIconServiceWorker
icon:
sprite: Interface/Misc/job_icons.rsi
sprite: /Textures/Interface/Misc/job_icons.rsi
state: ServiceWorker
- type: statusIcon
parent: JobIcon
id: JobIconSecurityCadet
icon:
sprite: Interface/Misc/job_icons.rsi
sprite: /Textures/Interface/Misc/job_icons.rsi
state: SecurityCadet
- type: statusIcon
parent: JobIcon
id: JobIconZombie # This is a perfectly legitimate profession to pursue
icon:
sprite: Interface/Misc/job_icons.rsi
sprite: /Textures/Interface/Misc/job_icons.rsi
state: Zombie
- type: statusIcon
parent: JobIcon
id: JobIconZookeeper
icon:
sprite: Interface/Misc/job_icons.rsi
sprite: /Textures/Interface/Misc/job_icons.rsi
state: Zookeeper
- type: statusIcon
parent: JobIcon
id: JobIconSeniorPhysician
icon:
sprite: Interface/Misc/job_icons.rsi
sprite: /Textures/Interface/Misc/job_icons.rsi
state: SeniorPhysician
- type: statusIcon
parent: JobIcon
id: JobIconSeniorOfficer
icon:
sprite: Interface/Misc/job_icons.rsi
sprite: /Textures/Interface/Misc/job_icons.rsi
state: SeniorOfficer
- type: statusIcon
parent: JobIcon
id: JobIconSeniorEngineer
icon:
sprite: Interface/Misc/job_icons.rsi
sprite: /Textures/Interface/Misc/job_icons.rsi
state: SeniorEngineer
- type: statusIcon
parent: JobIcon
id: JobIconSeniorResearcher
icon:
sprite: Interface/Misc/job_icons.rsi
sprite: /Textures/Interface/Misc/job_icons.rsi
state: SeniorResearcher
- type: statusIcon
parent: JobIcon
id: JobIconVisitor
icon:
sprite: Interface/Misc/job_icons.rsi
sprite: /Textures/Interface/Misc/job_icons.rsi
state: Visitor