Round end audio (#8048)
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@@ -1,3 +1,4 @@
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using Content.Client.Audio;
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using Content.Client.Lobby;
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using Content.Client.RoundEnd;
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using Content.Client.Viewport;
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@@ -121,6 +122,12 @@ namespace Content.Client.GameTicking.Managers
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private void RoundEnd(RoundEndMessageEvent message)
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{
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if (message.LobbySong != null)
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{
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LobbySong = message.LobbySong;
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Get<BackgroundAudioSystem>().StartLobbyMusic();
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}
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//This is not ideal at all, but I don't see an immediately better fit anywhere else.
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var roundEnd = new RoundEndSummaryWindow(message.GamemodeTitle, message.RoundEndText, message.RoundDuration, message.RoundId, message.AllPlayersEndInfo);
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}
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