Fix knockdown help sound
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@@ -12,12 +12,6 @@ namespace Content.Client.GameObjects.Components.Mobs
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[ComponentReference(typeof(SharedStunnableComponent))]
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public class StunnableComponent : SharedStunnableComponent
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{
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protected override void OnInteractHand()
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{
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EntitySystem.Get<AudioSystem>()
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.Play("/Audio/Effects/thudswoosh.ogg", Owner, AudioHelpers.WithVariation(0.25f));
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}
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public override void HandleComponentState(ComponentState? curState, ComponentState? nextState)
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{
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base.HandleComponentState(curState, nextState);
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