ActionBlockerSystem now has EntityUid overloads.

This commit is contained in:
Vera Aguilera Puerto
2021-09-28 11:47:41 +02:00
parent 4e6d602784
commit 7953e5b962
2 changed files with 76 additions and 0 deletions

View File

@@ -20,6 +20,9 @@ namespace Content.Shared.ActionBlocker
[UsedImplicitly]
public class ActionBlockerSystem : EntitySystem
{
// TODO: Make the EntityUid the main overload for all these methods.
// TODO: Move each of these to their relevant EntitySystems?
public bool CanMove(IEntity entity)
{
var ev = new MovementAttemptEvent(entity);
@@ -28,6 +31,11 @@ namespace Content.Shared.ActionBlocker
return !ev.Cancelled;
}
public bool CanMove(EntityUid uid)
{
return CanMove(EntityManager.GetEntity(uid));
}
public bool CanInteract(IEntity entity)
{
var ev = new InteractionAttemptEvent(entity);
@@ -46,6 +54,11 @@ namespace Content.Shared.ActionBlocker
return !ev.Cancelled;
}
public bool CanInteract(EntityUid uid)
{
return CanInteract(EntityManager.GetEntity(uid));
}
public bool CanUse(IEntity entity)
{
var ev = new UseAttemptEvent(entity);
@@ -64,6 +77,11 @@ namespace Content.Shared.ActionBlocker
return !ev.Cancelled;
}
public bool CanUse(EntityUid uid)
{
return CanUse(EntityManager.GetEntity(uid));
}
public bool CanThrow(IEntity entity)
{
var ev = new ThrowAttemptEvent(entity);
@@ -82,6 +100,11 @@ namespace Content.Shared.ActionBlocker
return !ev.Cancelled;
}
public bool CanThrow(EntityUid uid)
{
return CanThrow(EntityManager.GetEntity(uid));
}
public bool CanSpeak(IEntity entity)
{
var ev = new SpeakAttemptEvent(entity);
@@ -100,6 +123,11 @@ namespace Content.Shared.ActionBlocker
return !ev.Cancelled;
}
public bool CanSpeak(EntityUid uid)
{
return CanSpeak(EntityManager.GetEntity(uid));
}
public bool CanDrop(IEntity entity)
{
var ev = new DropAttemptEvent(entity);
@@ -118,6 +146,11 @@ namespace Content.Shared.ActionBlocker
return !ev.Cancelled;
}
public bool CanDrop(EntityUid uid)
{
return CanDrop(EntityManager.GetEntity(uid));
}
public bool CanPickup(IEntity entity)
{
var ev = new PickupAttemptEvent(entity);
@@ -136,6 +169,11 @@ namespace Content.Shared.ActionBlocker
return !ev.Cancelled;
}
public bool CanPickup(EntityUid uid)
{
return CanPickup(EntityManager.GetEntity(uid));
}
public bool CanEmote(IEntity entity)
{
var ev = new EmoteAttemptEvent(entity);
@@ -154,6 +192,11 @@ namespace Content.Shared.ActionBlocker
return !ev.Cancelled;
}
public bool CanEmote(EntityUid uid)
{
return CanEmote(EntityManager.GetEntity(uid));
}
public bool CanAttack(IEntity entity)
{
var ev = new AttackAttemptEvent(entity);
@@ -172,6 +215,11 @@ namespace Content.Shared.ActionBlocker
return !ev.Cancelled;
}
public bool CanAttack(EntityUid uid)
{
return CanAttack(EntityManager.GetEntity(uid));
}
public bool CanEquip(IEntity entity)
{
var ev = new EquipAttemptEvent(entity);
@@ -190,6 +238,11 @@ namespace Content.Shared.ActionBlocker
return !ev.Cancelled;
}
public bool CanEquip(EntityUid uid)
{
return CanEquip(EntityManager.GetEntity(uid));
}
public bool CanUnequip(IEntity entity)
{
var ev = new UnequipAttemptEvent(entity);
@@ -208,6 +261,11 @@ namespace Content.Shared.ActionBlocker
return !ev.Cancelled;
}
public bool CanUnequip(EntityUid uid)
{
return CanUnequip(EntityManager.GetEntity(uid));
}
public bool CanChangeDirection(IEntity entity)
{
var ev = new ChangeDirectionAttemptEvent(entity);
@@ -226,6 +284,11 @@ namespace Content.Shared.ActionBlocker
return !ev.Cancelled;
}
public bool CanChangeDirection(EntityUid uid)
{
return CanChangeDirection(EntityManager.GetEntity(uid));
}
public bool CanShiver(IEntity entity)
{
var ev = new ShiverAttemptEvent(entity);
@@ -242,6 +305,11 @@ namespace Content.Shared.ActionBlocker
return !ev.Cancelled;
}
public bool CanShiver(EntityUid uid)
{
return CanShiver(EntityManager.GetEntity(uid));
}
public bool CanSweat(IEntity entity)
{
var ev = new SweatAttemptEvent(entity);
@@ -259,5 +327,10 @@ namespace Content.Shared.ActionBlocker
return !ev.Cancelled;
}
public bool CanSweat(EntityUid uid)
{
return CanSweat(EntityManager.GetEntity(uid));
}
}
}

View File

@@ -12,6 +12,9 @@ namespace Content.Shared.EffectBlocker
[UsedImplicitly]
public class EffectBlockerSystem : EntitySystem
{
// TODO: Make these methods not static. Maybe move them to their relevant EntitySystems?
// TODO: Add EntityUid overloads.
public static bool CanFall(IEntity entity)
{
var canFall = true;