Separate "thank you" messages from general ads (#25867)
* Separated "thank you" messages from general ads * Moved MessagePackPrototype to shared, cleaned up AdvertiseComponent, and actually killed AdvertisementsPackPrototype. +More suggests changes. * Rename PackPrototypeID to Pack in both components.
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@@ -106,7 +106,6 @@ namespace Content.Client.Entry
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_prototypeManager.RegisterIgnore("gameMap");
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_prototypeManager.RegisterIgnore("gameMapPool");
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_prototypeManager.RegisterIgnore("lobbyBackground");
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_prototypeManager.RegisterIgnore("advertisementsPack");
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_prototypeManager.RegisterIgnore("gamePreset");
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_prototypeManager.RegisterIgnore("noiseChannel");
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_prototypeManager.RegisterIgnore("spaceBiome");
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