Context steering for NPCs (#12915)

This commit is contained in:
metalgearsloth
2022-12-12 14:33:43 +11:00
committed by GitHub
parent 881ba0d48d
commit 7910bd3ff4
17 changed files with 952 additions and 228 deletions

View File

@@ -0,0 +1,32 @@
using Robust.Shared.Serialization;
namespace Content.Shared.NPC.Events;
/// <summary>
/// Client debug data for NPC steering
/// </summary>
[Serializable, NetSerializable]
public sealed class NPCSteeringDebugEvent : EntityEventArgs
{
public List<NPCSteeringDebugData> Data;
public NPCSteeringDebugEvent(List<NPCSteeringDebugData> data)
{
Data = data;
}
}
[Serializable, NetSerializable]
public readonly record struct NPCSteeringDebugData(
EntityUid EntityUid,
Vector2 Direction,
float[] Interest,
float[] Danger,
List<Vector2> DangerPoints)
{
public readonly EntityUid EntityUid = EntityUid;
public readonly Vector2 Direction = Direction;
public readonly float[] Interest = Interest;
public readonly float[] Danger = Danger;
public readonly List<Vector2> DangerPoints = DangerPoints;
}