Context steering for NPCs (#12915)

This commit is contained in:
metalgearsloth
2022-12-12 14:33:43 +11:00
committed by GitHub
parent 881ba0d48d
commit 7910bd3ff4
17 changed files with 952 additions and 228 deletions

View File

@@ -140,7 +140,7 @@ public sealed partial class NPCCombatSystem
// TODO: Check if we can face
if (!_gun.CanShoot(gun))
if (!Enabled || !_gun.CanShoot(gun))
continue;
EntityCoordinates targetCordinates;