Context steering for NPCs (#12915)
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14
Content.Client/NPC/NPCSteeringComponent.cs
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14
Content.Client/NPC/NPCSteeringComponent.cs
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namespace Content.Client.NPC;
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[RegisterComponent]
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public sealed class NPCSteeringComponent : Component
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{
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/* Not hooked up to the server component as it's used for debugging only.
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*/
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public Vector2 Direction;
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public float[] DangerMap = Array.Empty<float>();
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public float[] InterestMap = Array.Empty<float>();
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public List<Vector2> DangerPoints = new();
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}
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