Context steering for NPCs (#12915)

This commit is contained in:
metalgearsloth
2022-12-12 14:33:43 +11:00
committed by GitHub
parent 881ba0d48d
commit 7910bd3ff4
17 changed files with 952 additions and 228 deletions

View File

@@ -0,0 +1,14 @@
namespace Content.Client.NPC;
[RegisterComponent]
public sealed class NPCSteeringComponent : Component
{
/* Not hooked up to the server component as it's used for debugging only.
*/
public Vector2 Direction;
public float[] DangerMap = Array.Empty<float>();
public float[] InterestMap = Array.Empty<float>();
public List<Vector2> DangerPoints = new();
}