Update for collision events by-ref (#10933)

This commit is contained in:
metalgearsloth
2022-09-14 17:26:26 +10:00
committed by GitHub
parent feb50ce7cc
commit 78a4ab6eb2
105 changed files with 204 additions and 62 deletions

View File

@@ -5,7 +5,9 @@ using Content.Shared.Popups;
using Content.Shared.Tag;
using Content.Shared.Throwing;
using Robust.Shared.Physics;
using Robust.Shared.Physics.Components;
using Robust.Shared.Physics.Dynamics;
using Robust.Shared.Physics.Events;
using Robust.Shared.Player;
namespace Content.Server.Singularity.EntitySystems;
@@ -22,7 +24,7 @@ public sealed class ContainmentFieldSystem : EntitySystem
SubscribeLocalEvent<ContainmentFieldComponent, StartCollideEvent>(HandleFieldCollide);
}
private void HandleFieldCollide(EntityUid uid, ContainmentFieldComponent component, StartCollideEvent args)
private void HandleFieldCollide(EntityUid uid, ContainmentFieldComponent component, ref StartCollideEvent args)
{
var otherBody = args.OtherFixture.Body.Owner;