5 new triggers: EmptyContainers, Knockdown, Stun, TriggerOnThrowDoHit (#41472)

* ideas

* finish components

* systems

* one more

* requested

---------

Co-authored-by: iaada <iaada@users.noreply.github.com>
This commit is contained in:
āda
2025-11-18 20:05:13 -06:00
committed by GitHub
parent 414817e38a
commit 78101bceac
9 changed files with 252 additions and 0 deletions

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using Robust.Shared.GameStates;
namespace Content.Shared.Trigger.Components.Triggers;
/// <summary>
/// Trigger for when this entity is thrown and then hits a second entity.
/// User is the entity hit.
/// </summary>
[RegisterComponent, NetworkedComponent, AutoGenerateComponentState]
public sealed partial class TriggerOnThrowDoHitComponent : BaseTriggerOnXComponent;