Turns HolidayManager into an entity system, HolidaySystem.
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@@ -2,8 +2,6 @@ using System;
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using System.Collections.Generic;
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using Content.Server.Chat.Managers;
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using Content.Server.GameTicking;
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using Content.Server.Holiday.Interfaces;
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using Content.Shared;
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using Content.Shared.CCVar;
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using Robust.Shared.Configuration;
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using Robust.Shared.GameObjects;
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@@ -13,12 +11,10 @@ using Robust.Shared.ViewVariables;
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namespace Content.Server.Holiday
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{
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// ReSharper disable once ClassNeverInstantiated.Global
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public class HolidayManager : IHolidayManager, IEntityEventSubscriber
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public class HolidaySystem : EntitySystem
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{
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[Dependency] private readonly IConfigurationManager _configManager = default!;
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[Dependency] private readonly IPrototypeManager _prototypeManager = default!;
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[Dependency] private readonly IEntityManager _entityManager = default!;
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[Dependency] private readonly IChatManager _chatManager = default!;
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[ViewVariables]
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@@ -27,19 +23,31 @@ namespace Content.Server.Holiday
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[ViewVariables]
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private bool _enabled = true;
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public override void Initialize()
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{
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_configManager.OnValueChanged(CCVars.HolidaysEnabled, OnHolidaysEnableChange, true);
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SubscribeLocalEvent<GameRunLevelChangedEvent>(OnRunLevelChanged);
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}
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public void RefreshCurrentHolidays()
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{
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_currentHolidays.Clear();
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if (!_enabled) return;
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if (!_enabled)
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return;
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var now = DateTime.Now;
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foreach (var holiday in _prototypeManager.EnumeratePrototypes<HolidayPrototype>())
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{
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if(holiday.ShouldCelebrate(now))
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if (holiday.ShouldCelebrate(now))
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{
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_currentHolidays.Add(holiday);
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}
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}
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RaiseLocalEvent(new HolidaysRefreshedEvent(_currentHolidays));
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}
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public void DoGreet()
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@@ -71,13 +79,6 @@ namespace Content.Server.Holiday
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return _currentHolidays.Contains(prototype);
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}
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public void Initialize()
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{
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_configManager.OnValueChanged(CCVars.HolidaysEnabled, OnHolidaysEnableChange, true);
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_entityManager.EventBus.SubscribeEvent<GameRunLevelChangedEvent>(EventSource.Local, this, OnRunLevelChanged);
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}
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private void OnHolidaysEnableChange(bool enabled)
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{
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_enabled = enabled;
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@@ -103,4 +104,17 @@ namespace Content.Server.Holiday
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}
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}
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}
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/// <summary>
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/// Event for when the list of currently active holidays has been refreshed.
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/// </summary>
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public class HolidaysRefreshedEvent : EntityEventArgs
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{
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public readonly IEnumerable<HolidayPrototype> Holidays;
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public HolidaysRefreshedEvent(IEnumerable<HolidayPrototype> holidays)
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{
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Holidays = holidays;
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}
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}
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}
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@@ -1,14 +0,0 @@
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using System.Collections.Generic;
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namespace Content.Server.Holiday.Interfaces
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{
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public interface IHolidayManager
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{
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void Initialize();
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void RefreshCurrentHolidays();
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void DoGreet();
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void DoCelebrate();
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IEnumerable<HolidayPrototype> GetCurrentHolidays();
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bool IsCurrentlyHoliday(string holiday);
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}
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}
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