Add cargo shuttle (#8686)

This commit is contained in:
metalgearsloth
2022-06-23 14:36:47 +10:00
committed by GitHub
parent b56b737b67
commit 77a8e16104
99 changed files with 4064 additions and 1356 deletions

View File

@@ -31,6 +31,9 @@ public class DockingControl : Control
public EntityUid? ViewedDock;
public EntityUid? GridEntity;
public EntityCoordinates? Coordinates;
public Angle? Angle;
/// <summary>
/// Stored by GridID then by docks
/// </summary>
@@ -69,11 +72,12 @@ public class DockingControl : Control
handle.DrawLine((MidPoint, MidPoint) - aExtent, (MidPoint, MidPoint) + aExtent, gridLines);
}
if (!_entManager.TryGetComponent<TransformComponent>(ViewedDock, out var xform) ||
if (Coordinates == null ||
Angle == null ||
!_entManager.TryGetComponent<TransformComponent>(GridEntity, out var gridXform)) return;
var rotation = Matrix3.CreateRotation(xform.LocalRotation);
var matrix = Matrix3.CreateTranslation(-xform.LocalPosition);
var rotation = Matrix3.CreateRotation(Angle.Value);
var matrix = Matrix3.CreateTranslation(-Coordinates.Value.Position);
// Draw the fixtures around the dock before drawing it
if (_entManager.TryGetComponent<FixturesComponent>(GridEntity, out var fixtures))
@@ -128,7 +132,7 @@ public class DockingControl : Control
ScalePosition(rotation.Transform(new Vector2(0.5f, -0.5f)))), Color.Green);
// Draw nearby grids
var worldPos = gridXform.WorldMatrix.Transform(xform.LocalPosition);
var worldPos = gridXform.WorldMatrix.Transform(Coordinates.Value.Position);
var gridInvMatrix = gridXform.InvWorldMatrix;
Matrix3.Multiply(in gridInvMatrix, in matrix, out var invMatrix);