Leather gloves and an LED tube light. (#187)
Added BurnTemperature to bulbs. Added HeatResistance to clothing and species. Added HeatResistanceComponent which resolves armor vs skin. Made the hand burn on lamps only happen when heat resistance is too poor.
@@ -69,6 +69,7 @@
|
|||||||
<Compile Include="GameObjects\Components\CatwalkComponent.cs" />
|
<Compile Include="GameObjects\Components\CatwalkComponent.cs" />
|
||||||
<Compile Include="GameObjects\Components\Damage\DamageThreshold.cs" />
|
<Compile Include="GameObjects\Components\Damage\DamageThreshold.cs" />
|
||||||
<Compile Include="GameObjects\Components\Doors\ServerDoorComponent.cs" />
|
<Compile Include="GameObjects\Components\Doors\ServerDoorComponent.cs" />
|
||||||
|
<Compile Include="GameObjects\Components\Mobs\HeatResistanceComponent.cs" />
|
||||||
<Compile Include="GameObjects\Components\Interactable\HandheldLightComponent.cs" />
|
<Compile Include="GameObjects\Components\Interactable\HandheldLightComponent.cs" />
|
||||||
<Compile Include="GameObjects\Components\Interactable\Tools\BaseTool.cs" />
|
<Compile Include="GameObjects\Components\Interactable\Tools\BaseTool.cs" />
|
||||||
<Compile Include="GameObjects\Components\Interactable\Tools\CrowbarComponent.cs" />
|
<Compile Include="GameObjects\Components\Interactable\Tools\CrowbarComponent.cs" />
|
||||||
@@ -194,4 +195,4 @@
|
|||||||
<Compile Include="GameObjects\Components\Construction\ConstructorComponent.cs" />
|
<Compile Include="GameObjects\Components\Construction\ConstructorComponent.cs" />
|
||||||
<Compile Include="GameObjects\Components\Construction\ConstructionComponent.cs" />
|
<Compile Include="GameObjects\Components\Construction\ConstructionComponent.cs" />
|
||||||
</ItemGroup>
|
</ItemGroup>
|
||||||
</Project>
|
</Project>
|
||||||
@@ -130,6 +130,7 @@ namespace Content.Server
|
|||||||
|
|
||||||
factory.Register<MindComponent>();
|
factory.Register<MindComponent>();
|
||||||
factory.Register<SpeciesComponent>();
|
factory.Register<SpeciesComponent>();
|
||||||
|
factory.Register<HeatResistanceComponent>();
|
||||||
|
|
||||||
factory.Register<SpawnPointComponent>();
|
factory.Register<SpawnPointComponent>();
|
||||||
factory.RegisterReference<SpawnPointComponent, SharedSpawnPointComponent>();
|
factory.RegisterReference<SpawnPointComponent, SharedSpawnPointComponent>();
|
||||||
|
|||||||
@@ -78,7 +78,17 @@ namespace Content.Server.GameObjects
|
|||||||
/// <returns>Null if the slot is empty, otherwise the item.</returns>
|
/// <returns>Null if the slot is empty, otherwise the item.</returns>
|
||||||
public ItemComponent GetSlotItem(Slots slot)
|
public ItemComponent GetSlotItem(Slots slot)
|
||||||
{
|
{
|
||||||
return SlotContainers[slot].ContainedEntity?.GetComponent<ItemComponent>();
|
return GetSlotItem<ItemComponent>(slot);
|
||||||
|
}
|
||||||
|
public T GetSlotItem<T>(Slots slot) where T : ItemComponent
|
||||||
|
{
|
||||||
|
return SlotContainers[slot].ContainedEntity?.GetComponent<T>();
|
||||||
|
}
|
||||||
|
|
||||||
|
public bool TryGetSlotItem<T>(Slots slot, out T itemComponent) where T : ItemComponent
|
||||||
|
{
|
||||||
|
itemComponent = GetSlotItem<T>(slot);
|
||||||
|
return itemComponent != null;
|
||||||
}
|
}
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
|
|||||||
@@ -1,9 +1,6 @@
|
|||||||
using SS14.Shared.Serialization;
|
using SS14.Shared.Serialization;
|
||||||
using System;
|
using System;
|
||||||
using System.Collections.Generic;
|
using System.Collections.Generic;
|
||||||
using System.Linq;
|
|
||||||
using System.Text;
|
|
||||||
using System.Threading.Tasks;
|
|
||||||
using static Content.Shared.GameObjects.Components.Inventory.EquipmentSlotDefines;
|
using static Content.Shared.GameObjects.Components.Inventory.EquipmentSlotDefines;
|
||||||
|
|
||||||
namespace Content.Server.GameObjects
|
namespace Content.Server.GameObjects
|
||||||
@@ -13,6 +10,9 @@ namespace Content.Server.GameObjects
|
|||||||
public override string Name => "Clothing";
|
public override string Name => "Clothing";
|
||||||
public SlotFlags SlotFlags = SlotFlags.PREVENTEQUIP; //Different from None, NONE allows equips if no slot flags are required
|
public SlotFlags SlotFlags = SlotFlags.PREVENTEQUIP; //Different from None, NONE allows equips if no slot flags are required
|
||||||
|
|
||||||
|
private int _heatResistance;
|
||||||
|
public int HeatResistance => _heatResistance;
|
||||||
|
|
||||||
public override void ExposeData(ObjectSerializer serializer)
|
public override void ExposeData(ObjectSerializer serializer)
|
||||||
{
|
{
|
||||||
base.ExposeData(serializer);
|
base.ExposeData(serializer);
|
||||||
@@ -25,6 +25,8 @@ namespace Content.Server.GameObjects
|
|||||||
SlotFlags |= (SlotFlags)Enum.Parse(typeof(SlotFlags), slotflagsloaded.ToUpper());
|
SlotFlags |= (SlotFlags)Enum.Parse(typeof(SlotFlags), slotflagsloaded.ToUpper());
|
||||||
}
|
}
|
||||||
});
|
});
|
||||||
|
|
||||||
|
serializer.DataFieldCached(ref _heatResistance, "HeatResistance", 323);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -0,0 +1,21 @@
|
|||||||
|
using System;
|
||||||
|
using SS14.Shared.GameObjects;
|
||||||
|
using Content.Shared.GameObjects.Components.Inventory;
|
||||||
|
|
||||||
|
namespace Content.Server.GameObjects
|
||||||
|
{
|
||||||
|
public class HeatResistanceComponent : Component
|
||||||
|
{
|
||||||
|
public override string Name => "HeatResistance";
|
||||||
|
|
||||||
|
public int GetHeatResistance()
|
||||||
|
{
|
||||||
|
if (Owner.GetComponent<InventoryComponent>().TryGetSlotItem(EquipmentSlotDefines.Slots.GLOVES, itemComponent: out ClothingComponent gloves)
|
||||||
|
| Owner.TryGetComponent(out SpeciesComponent speciesComponent))
|
||||||
|
{
|
||||||
|
return Math.Max(gloves?.HeatResistance ?? int.MinValue, speciesComponent?.HeatResistance ?? int.MinValue);
|
||||||
|
}
|
||||||
|
return int.MinValue;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
@@ -34,6 +34,9 @@ namespace Content.Server.GameObjects
|
|||||||
/// </summary>
|
/// </summary>
|
||||||
private string templatename;
|
private string templatename;
|
||||||
|
|
||||||
|
private int _heatResistance;
|
||||||
|
public int HeatResistance => _heatResistance;
|
||||||
|
|
||||||
public override void ExposeData(ObjectSerializer serializer)
|
public override void ExposeData(ObjectSerializer serializer)
|
||||||
{
|
{
|
||||||
base.ExposeData(serializer);
|
base.ExposeData(serializer);
|
||||||
@@ -43,6 +46,7 @@ namespace Content.Server.GameObjects
|
|||||||
Type type = AppDomain.CurrentDomain.GetAssemblyByName("Content.Server")
|
Type type = AppDomain.CurrentDomain.GetAssemblyByName("Content.Server")
|
||||||
.GetType("Content.Server.GameObjects." + templatename);
|
.GetType("Content.Server.GameObjects." + templatename);
|
||||||
DamageTemplate = (DamageTemplates) Activator.CreateInstance(type);
|
DamageTemplate = (DamageTemplates) Activator.CreateInstance(type);
|
||||||
|
serializer.DataFieldCached(ref _heatResistance, "HeatResistance", 323);
|
||||||
}
|
}
|
||||||
|
|
||||||
public override void HandleMessage(ComponentMessage message, INetChannel netChannel = null,
|
public override void HandleMessage(ComponentMessage message, INetChannel netChannel = null,
|
||||||
|
|||||||
@@ -1,4 +1,4 @@
|
|||||||
using System;
|
using System;
|
||||||
using SS14.Shared.GameObjects;
|
using SS14.Shared.GameObjects;
|
||||||
using SS14.Shared.Maths;
|
using SS14.Shared.Maths;
|
||||||
using SS14.Shared.Serialization;
|
using SS14.Shared.Serialization;
|
||||||
@@ -49,6 +49,12 @@ namespace Content.Server.GameObjects.Components.Power
|
|||||||
|
|
||||||
public LightBulbType Type = LightBulbType.Tube;
|
public LightBulbType Type = LightBulbType.Tube;
|
||||||
|
|
||||||
|
private int _burningTemperature;
|
||||||
|
public int BurningTemperature => _burningTemperature;
|
||||||
|
|
||||||
|
private float _powerUse;
|
||||||
|
public float PowerUse => _powerUse;
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// The current state of the light bulb. Invokes the OnLightBulbStateChange event when set.
|
/// The current state of the light bulb. Invokes the OnLightBulbStateChange event when set.
|
||||||
/// It also updates the bulb's sprite accordingly.
|
/// It also updates the bulb's sprite accordingly.
|
||||||
@@ -82,6 +88,8 @@ namespace Content.Server.GameObjects.Components.Power
|
|||||||
{
|
{
|
||||||
serializer.DataField(ref Type, "bulb", LightBulbType.Tube);
|
serializer.DataField(ref Type, "bulb", LightBulbType.Tube);
|
||||||
serializer.DataField(ref _color, "color", Color.White);
|
serializer.DataField(ref _color, "color", Color.White);
|
||||||
|
serializer.DataFieldCached(ref _burningTemperature, "BurningTemperature", 1400);
|
||||||
|
serializer.DataFieldCached(ref _powerUse, "PowerUse", 40);
|
||||||
}
|
}
|
||||||
|
|
||||||
public void UpdateColor()
|
public void UpdateColor()
|
||||||
|
|||||||
@@ -1,20 +1,15 @@
|
|||||||
using System;
|
using System;
|
||||||
using Content.Server.GameObjects.Components.Sound;
|
using Content.Server.GameObjects.Components.Sound;
|
||||||
using Content.Server.GameObjects.EntitySystems;
|
using Content.Server.GameObjects.EntitySystems;
|
||||||
using Content.Server.Interfaces.GameObjects;
|
|
||||||
using Content.Shared.GameObjects;
|
using Content.Shared.GameObjects;
|
||||||
using Content.Shared.GameObjects.Components.Inventory;
|
|
||||||
using SS14.Server.GameObjects;
|
using SS14.Server.GameObjects;
|
||||||
using SS14.Server.GameObjects.Components.Container;
|
using SS14.Server.GameObjects.Components.Container;
|
||||||
using SS14.Server.GameObjects.EntitySystems;
|
|
||||||
using SS14.Shared.Audio;
|
using SS14.Shared.Audio;
|
||||||
using SS14.Shared.Enums;
|
using SS14.Shared.Enums;
|
||||||
using SS14.Shared.GameObjects;
|
using SS14.Shared.GameObjects;
|
||||||
using SS14.Shared.Interfaces.GameObjects;
|
using SS14.Shared.Interfaces.GameObjects;
|
||||||
using SS14.Shared.Interfaces.Timing;
|
using SS14.Shared.Interfaces.Timing;
|
||||||
using SS14.Shared.IoC;
|
using SS14.Shared.IoC;
|
||||||
using SS14.Shared.Log;
|
|
||||||
using SS14.Shared.Map;
|
|
||||||
using SS14.Shared.Serialization;
|
using SS14.Shared.Serialization;
|
||||||
using SS14.Shared.ViewVariables;
|
using SS14.Shared.ViewVariables;
|
||||||
|
|
||||||
@@ -33,8 +28,6 @@ namespace Content.Server.GameObjects.Components.Power
|
|||||||
|
|
||||||
private LightBulbType BulbType = LightBulbType.Tube;
|
private LightBulbType BulbType = LightBulbType.Tube;
|
||||||
|
|
||||||
[ViewVariables] private float Load = 40;
|
|
||||||
|
|
||||||
[ViewVariables] private ContainerSlot _lightBulbContainer;
|
[ViewVariables] private ContainerSlot _lightBulbContainer;
|
||||||
|
|
||||||
[ViewVariables]
|
[ViewVariables]
|
||||||
@@ -50,23 +43,44 @@ namespace Content.Server.GameObjects.Components.Power
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
bool IAttackBy.AttackBy(AttackByEventArgs eventArgs)
|
public bool AttackBy(AttackByEventArgs eventArgs)
|
||||||
{
|
{
|
||||||
return InsertBulb(eventArgs.AttackWith);
|
return InsertBulb(eventArgs.AttackWith);
|
||||||
}
|
}
|
||||||
|
|
||||||
bool IAttackHand.AttackHand(AttackHandEventArgs eventArgs)
|
public bool AttackHand(AttackHandEventArgs eventArgs)
|
||||||
{
|
{
|
||||||
if (eventArgs.User.GetComponent<InventoryComponent>().GetSlotItem(EquipmentSlotDefines.Slots.GLOVES) != null)
|
if (!eventArgs.User.TryGetComponent(out DamageableComponent damageableComponent))
|
||||||
|
{
|
||||||
|
Eject();
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
if(eventArgs.User.TryGetComponent(out HeatResistanceComponent heatResistanceComponent))
|
||||||
|
{
|
||||||
|
if(CanBurn(heatResistanceComponent.GetHeatResistance()))
|
||||||
|
{
|
||||||
|
Burn();
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
Eject();
|
||||||
|
return true;
|
||||||
|
|
||||||
|
bool CanBurn(int heatResistance)
|
||||||
|
{
|
||||||
|
return _lightState == LightState.On && heatResistance < LightBulb.BurningTemperature;
|
||||||
|
}
|
||||||
|
|
||||||
|
void Burn()
|
||||||
|
{
|
||||||
|
damageableComponent.TakeDamage(DamageType.Heat, 20);
|
||||||
|
}
|
||||||
|
|
||||||
|
void Eject()
|
||||||
{
|
{
|
||||||
EjectBulb(eventArgs.User);
|
EjectBulb(eventArgs.User);
|
||||||
UpdateLight();
|
UpdateLight();
|
||||||
return true;
|
|
||||||
}
|
}
|
||||||
|
|
||||||
if (!eventArgs.User.TryGetComponent(out DamageableComponent damageableComponent)) return false;
|
|
||||||
damageableComponent.TakeDamage(DamageType.Heat, 20);
|
|
||||||
return true;
|
|
||||||
}
|
}
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
@@ -110,7 +124,6 @@ namespace Content.Server.GameObjects.Components.Power
|
|||||||
|
|
||||||
public override void ExposeData(ObjectSerializer serializer)
|
public override void ExposeData(ObjectSerializer serializer)
|
||||||
{
|
{
|
||||||
serializer.DataField(ref Load, "load", 40);
|
|
||||||
serializer.DataField(ref BulbType, "bulb", LightBulbType.Tube);
|
serializer.DataField(ref BulbType, "bulb", LightBulbType.Tube);
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -122,6 +135,8 @@ namespace Content.Server.GameObjects.Components.Power
|
|||||||
UpdateLight();
|
UpdateLight();
|
||||||
}
|
}
|
||||||
|
|
||||||
|
private LightState _lightState => Owner.GetComponent<PointLightComponent>().State;
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// Updates the light's power drain, sprite and actual light state.
|
/// Updates the light's power drain, sprite and actual light state.
|
||||||
/// </summary>
|
/// </summary>
|
||||||
@@ -141,7 +156,7 @@ namespace Content.Server.GameObjects.Components.Power
|
|||||||
switch (LightBulb.State)
|
switch (LightBulb.State)
|
||||||
{
|
{
|
||||||
case LightBulbState.Normal:
|
case LightBulbState.Normal:
|
||||||
device.Load = Load;
|
device.Load = LightBulb.PowerUse;
|
||||||
if (device.Powered)
|
if (device.Powered)
|
||||||
{
|
{
|
||||||
sprite.LayerSetState(0, "on");
|
sprite.LayerSetState(0, "on");
|
||||||
@@ -159,7 +174,6 @@ namespace Content.Server.GameObjects.Components.Power
|
|||||||
sprite.LayerSetState(0, "off");
|
sprite.LayerSetState(0, "off");
|
||||||
light.State = LightState.Off;
|
light.State = LightState.Off;
|
||||||
}
|
}
|
||||||
|
|
||||||
break;
|
break;
|
||||||
case LightBulbState.Broken:
|
case LightBulbState.Broken:
|
||||||
device.Load = 0;
|
device.Load = 0;
|
||||||
|
|||||||
@@ -1,11 +1,7 @@
|
|||||||
using SS14.Server.GameObjects.Components.Container;
|
using SS14.Server.GameObjects.Components.Container;
|
||||||
using SS14.Server.Interfaces.GameObjects;
|
using SS14.Server.Interfaces.GameObjects;
|
||||||
using SS14.Shared.Interfaces.GameObjects;
|
using SS14.Shared.Interfaces.GameObjects;
|
||||||
using System;
|
|
||||||
using System.Collections.Generic;
|
using System.Collections.Generic;
|
||||||
using System.Linq;
|
|
||||||
using System.Text;
|
|
||||||
using System.Threading.Tasks;
|
|
||||||
using SS14.Shared.ViewVariables;
|
using SS14.Shared.ViewVariables;
|
||||||
|
|
||||||
namespace Content.Server.GameObjects
|
namespace Content.Server.GameObjects
|
||||||
|
|||||||
@@ -5,10 +5,10 @@ meta:
|
|||||||
tilemap:
|
tilemap:
|
||||||
0: space
|
0: space
|
||||||
1: floor
|
1: floor
|
||||||
2: plating
|
2: floor_techmaint
|
||||||
3: underplating
|
3: floor_white
|
||||||
4: floor_white
|
4: plating
|
||||||
5: floor_techmaint
|
5: underplating
|
||||||
grids:
|
grids:
|
||||||
- settings:
|
- settings:
|
||||||
chunksize: 16
|
chunksize: 16
|
||||||
@@ -17,17 +17,17 @@ grids:
|
|||||||
worldpos: 0,0
|
worldpos: 0,0
|
||||||
chunks:
|
chunks:
|
||||||
- ind: "-1,0"
|
- ind: "-1,0"
|
||||||
tiles: AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAQAAAAEAAAADAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAADAAAAAwAAAAEAAAABAAAAAwAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAwAAAAUAAAABAAAAAQAAAAMAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAMAAAADAAAAAQAAAAEAAAADAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAADAAAAAwAAAAEAAAABAAAAAwAAAAMAAAADAAAAAwAAAAMAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAQAAAAMAAAABAAAAAQAAAAEAAAABAAAAAQAAAAEAAAADAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAEAAAADAAAAAQAAAAEAAAABAAAAAQAAAAEAAAABAAAAAwAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAABAAAAAQAAAAEAAAABAAAAAQAAAAEAAAABAAAAAQAAAAMAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAQAAAAEAAAABAAAAAQAAAAEAAAABAAAAAQAAAAEAAAADAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAEAAAABAAAAAQAAAAEAAAABAAAAAQAAAAEAAAABAAAAAwAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAABAAAAAQAAAAEAAAABAAAAAQAAAAEAAAABAAAAAQAAAAMAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAQAAAAMAAAABAAAAAQAAAAEAAAABAAAAAQAAAAEAAAADAAAAAwAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA==
|
tiles: AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAQAAAAEAAAAFAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAFAAAABQAAAAEAAAABAAAABQAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAABQAAAAIAAAABAAAAAQAAAAUAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAUAAAAFAAAAAQAAAAEAAAAFAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAFAAAABQAAAAEAAAABAAAABQAAAAUAAAAFAAAABQAAAAUAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAQAAAAUAAAABAAAAAQAAAAEAAAABAAAAAQAAAAEAAAAFAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAEAAAAFAAAAAQAAAAEAAAABAAAAAQAAAAEAAAABAAAABQAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAABAAAAAQAAAAEAAAABAAAAAQAAAAEAAAABAAAAAQAAAAUAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAQAAAAEAAAABAAAAAQAAAAEAAAABAAAAAQAAAAEAAAAFAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAEAAAABAAAAAQAAAAEAAAABAAAAAQAAAAEAAAABAAAABQAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAABAAAAAQAAAAEAAAABAAAAAQAAAAEAAAABAAAAAQAAAAUAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAQAAAAUAAAABAAAAAQAAAAEAAAABAAAAAQAAAAEAAAAFAAAABQAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA==
|
||||||
- ind: "-1,-1"
|
- ind: "-1,-1"
|
||||||
tiles: AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAwAAAAMAAAADAAAAAwAAAAMAAAADAAAAAwAAAAMAAAADAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAMAAAAFAAAABQAAAAUAAAAFAAAABQAAAAUAAAAFAAAABQAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAADAAAAAwAAAAMAAAADAAAAAwAAAAMAAAADAAAAAwAAAAMAAAAAAAAAAwAAAAMAAAADAAAAAwAAAAMAAAADAAAAAwAAAAMAAAAFAAAAAwAAAAMAAAADAAAAAwAAAAMAAAADAAAAAAAAAAMAAAADAAAAAwAAAAMAAAADAAAAAwAAAAMAAAADAAAAAwAAAAMAAAADAAAAAQAAAAEAAAABAAAAAQAAAAAAAAADAAAAAwAAAAMAAAADAAAABQAAAAUAAAAFAAAABQAAAAUAAAAFAAAAAwAAAAEAAAABAAAAAQAAAAEAAAAAAAAAAwAAAAUAAAAFAAAAAwAAAAUAAAAFAAAABQAAAAUAAAAFAAAABQAAAAMAAAABAAAAAQAAAAEAAAABAAAAAAAAAAMAAAAFAAAABQAAAAMAAAAFAAAABQAAAAUAAAAFAAAABQAAAAUAAAADAAAAAQAAAAEAAAABAAAAAQAAAAAAAAADAAAABQAAAAMAAAADAAAABQAAAAUAAAAFAAAABQAAAAUAAAAFAAAAAwAAAAEAAAABAAAAAQAAAAEAAAAAAAAAAwAAAAUAAAAFAAAAAwAAAAUAAAAFAAAABQAAAAUAAAAFAAAABQAAAAMAAAABAAAAAQAAAAEAAAABAAAAAAAAAAMAAAAFAAAABQAAAAMAAAAFAAAABQAAAAUAAAAFAAAABQAAAAUAAAADAAAAAQAAAAEAAAABAAAAAQAAAA==
|
tiles: AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAABQAAAAUAAAAFAAAABQAAAAUAAAAFAAAABQAAAAUAAAAFAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAUAAAACAAAAAgAAAAIAAAACAAAAAgAAAAIAAAACAAAAAgAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAFAAAABQAAAAUAAAAFAAAABQAAAAUAAAAFAAAABQAAAAUAAAAAAAAABQAAAAUAAAAFAAAABQAAAAUAAAAFAAAABQAAAAUAAAACAAAABQAAAAUAAAAFAAAABQAAAAUAAAAFAAAAAAAAAAUAAAAFAAAABQAAAAUAAAAFAAAABQAAAAUAAAAFAAAABQAAAAUAAAAFAAAAAQAAAAEAAAABAAAAAQAAAAAAAAAFAAAABQAAAAUAAAAFAAAAAgAAAAIAAAACAAAAAgAAAAIAAAACAAAABQAAAAEAAAABAAAAAQAAAAEAAAAAAAAABQAAAAIAAAACAAAABQAAAAIAAAACAAAAAgAAAAIAAAACAAAAAgAAAAUAAAABAAAAAQAAAAEAAAABAAAAAAAAAAUAAAACAAAAAgAAAAUAAAACAAAAAgAAAAIAAAACAAAAAgAAAAIAAAAFAAAAAQAAAAEAAAABAAAAAQAAAAAAAAAFAAAAAgAAAAUAAAAFAAAAAgAAAAIAAAACAAAAAgAAAAIAAAACAAAABQAAAAEAAAABAAAAAQAAAAEAAAAAAAAABQAAAAIAAAACAAAABQAAAAIAAAACAAAAAgAAAAIAAAACAAAAAgAAAAUAAAABAAAAAQAAAAEAAAABAAAAAAAAAAUAAAACAAAAAgAAAAUAAAACAAAAAgAAAAIAAAACAAAAAgAAAAIAAAAFAAAAAQAAAAEAAAABAAAAAQAAAA==
|
||||||
- ind: "-1,1"
|
- ind: "-1,1"
|
||||||
tiles: AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA==
|
tiles: AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA==
|
||||||
- ind: "0,1"
|
- ind: "0,1"
|
||||||
tiles: AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA==
|
tiles: AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA==
|
||||||
- ind: "0,0"
|
- ind: "0,0"
|
||||||
tiles: AQAAAAMAAAABAAAAAQAAAAEAAAABAAAAAQAAAAEAAAADAAAAAwAAAAMAAAADAAAAAAAAAAAAAAAAAAAAAAAAAAMAAAADAAAAAQAAAAEAAAABAAAAAQAAAAEAAAABAAAAAwAAAAMAAAADAAAAAwAAAAAAAAAAAAAAAAAAAAAAAAABAAAAAQAAAAEAAAABAAAAAQAAAAEAAAABAAAAAQAAAAEAAAABAAAAAQAAAAEAAAABAAAAAgAAAAAAAAAAAAAAAQAAAAEAAAABAAAAAQAAAAEAAAABAAAAAQAAAAEAAAABAAAAAQAAAAEAAAACAAAAAwAAAAIAAAAAAAAAAAAAAAMAAAADAAAAAwAAAAMAAAADAAAAAwAAAAMAAAADAAAAAwAAAAMAAAADAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA==
|
tiles: AQAAAAUAAAABAAAAAQAAAAEAAAABAAAAAQAAAAEAAAAFAAAABQAAAAUAAAAFAAAAAAAAAAAAAAAAAAAAAAAAAAUAAAAFAAAAAQAAAAEAAAABAAAAAQAAAAEAAAABAAAABQAAAAUAAAAFAAAABQAAAAAAAAAAAAAAAAAAAAAAAAABAAAAAQAAAAEAAAABAAAAAQAAAAEAAAABAAAAAQAAAAEAAAABAAAAAQAAAAEAAAABAAAABAAAAAAAAAAAAAAAAQAAAAEAAAABAAAAAQAAAAEAAAABAAAAAQAAAAEAAAABAAAAAQAAAAEAAAAEAAAABQAAAAQAAAAAAAAAAAAAAAUAAAAFAAAABQAAAAUAAAAFAAAABQAAAAUAAAAFAAAABQAAAAUAAAAFAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA==
|
||||||
- ind: "0,-1"
|
- ind: "0,-1"
|
||||||
tiles: AAAAAAMAAAAFAAAABQAAAAMAAAAFAAAABQAAAAUAAAAFAAAABQAAAAUAAAADAAAAAQAAAAEAAAABAAAAAQAAAAAAAAADAAAABQAAAAMAAAADAAAABQAAAAUAAAAFAAAABQAAAAUAAAAFAAAAAwAAAAMAAAABAAAAAQAAAAEAAAAAAAAAAwAAAAUAAAAFAAAAAwAAAAUAAAAFAAAABQAAAAUAAAAFAAAABQAAAAUAAAABAAAAAQAAAAEAAAABAAAAAAAAAAMAAAAFAAAABQAAAAMAAAAFAAAABQAAAAUAAAAFAAAABQAAAAUAAAAFAAAAAQAAAAEAAAABAAAAAQAAAAAAAAADAAAAAwAAAAMAAAADAAAAAwAAAAMAAAADAAAABQAAAAUAAAAFAAAAAwAAAAMAAAADAAAAAwAAAAMAAAAAAAAAAwAAAAMAAAADAAAAAwAAAAMAAAADAAAABQAAAAMAAAAFAAAABQAAAAMAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAMAAAADAAAAAwAAAAMAAAADAAAAAwAAAAUAAAADAAAAAwAAAAMAAAADAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAMAAAAFAAAAAwAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA==
|
tiles: AAAAAAUAAAACAAAAAgAAAAUAAAACAAAAAgAAAAIAAAACAAAAAgAAAAIAAAAFAAAAAQAAAAEAAAABAAAAAQAAAAAAAAAFAAAAAgAAAAUAAAAFAAAAAgAAAAIAAAACAAAAAgAAAAIAAAACAAAABQAAAAUAAAABAAAAAQAAAAEAAAAAAAAABQAAAAIAAAACAAAABQAAAAIAAAACAAAAAgAAAAIAAAACAAAAAgAAAAIAAAABAAAAAQAAAAEAAAABAAAAAAAAAAUAAAACAAAAAgAAAAUAAAACAAAAAgAAAAIAAAACAAAAAgAAAAIAAAACAAAAAQAAAAEAAAABAAAAAQAAAAAAAAAFAAAABQAAAAUAAAAFAAAABQAAAAUAAAAFAAAAAgAAAAIAAAACAAAABQAAAAUAAAAFAAAABQAAAAUAAAAAAAAABQAAAAUAAAAFAAAABQAAAAUAAAAFAAAAAgAAAAUAAAACAAAAAgAAAAUAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAUAAAAFAAAABQAAAAUAAAAFAAAABQAAAAIAAAAFAAAABQAAAAUAAAAFAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAUAAAACAAAABQAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA==
|
||||||
- ind: "1,-1"
|
- ind: "1,-1"
|
||||||
tiles: AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA==
|
tiles: AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA==
|
||||||
entities:
|
entities:
|
||||||
@@ -37,12 +37,16 @@ entities:
|
|||||||
pos: -1.47174,4.550247
|
pos: -1.47174,4.550247
|
||||||
rot: -1.5707963267949 rad
|
rot: -1.5707963267949 rad
|
||||||
type: Transform
|
type: Transform
|
||||||
|
- charge: 1000
|
||||||
|
type: HitscanWeaponCapacitor
|
||||||
- type: LaserItem
|
- type: LaserItem
|
||||||
components:
|
components:
|
||||||
- grid: 0
|
- grid: 0
|
||||||
pos: -0.6748645,4.487747
|
pos: -0.6748645,4.487747
|
||||||
rot: -1.5707963267949 rad
|
rot: -1.5707963267949 rad
|
||||||
type: Transform
|
type: Transform
|
||||||
|
- charge: 1000
|
||||||
|
type: HitscanWeaponCapacitor
|
||||||
- type: Brutepack
|
- type: Brutepack
|
||||||
components:
|
components:
|
||||||
- grid: 0
|
- grid: 0
|
||||||
@@ -2779,4 +2783,30 @@ entities:
|
|||||||
pos: -7.5,5.5
|
pos: -7.5,5.5
|
||||||
rot: -1.5707963267949 rad
|
rot: -1.5707963267949 rad
|
||||||
type: Transform
|
type: Transform
|
||||||
|
- type: LeatherGloves
|
||||||
|
components:
|
||||||
|
- grid: 0
|
||||||
|
pos: -4.332221,4.64238
|
||||||
|
rot: -1.5707963267949 rad
|
||||||
|
type: Transform
|
||||||
|
- type: LeatherGloves
|
||||||
|
components:
|
||||||
|
- grid: 0
|
||||||
|
pos: -3.519721,4.64238
|
||||||
|
rot: -1.5707963267949 rad
|
||||||
|
type: Transform
|
||||||
|
- type: LeatherGloves
|
||||||
|
components:
|
||||||
|
- grid: 0
|
||||||
|
pos: -2.597846,4.61113
|
||||||
|
rot: -1.5707963267949 rad
|
||||||
|
type: Transform
|
||||||
|
- type: LedLightTube
|
||||||
|
components:
|
||||||
|
- grid: 0
|
||||||
|
pos: -3.511025,-10.35149
|
||||||
|
rot: -1.5707963267949 rad
|
||||||
|
type: Transform
|
||||||
|
- color: '#EEEEFFFF'
|
||||||
|
type: Sprite
|
||||||
...
|
...
|
||||||
|
|||||||
@@ -14,10 +14,10 @@
|
|||||||
description: Electrical gloves that keep you from frying
|
description: Electrical gloves that keep you from frying
|
||||||
components:
|
components:
|
||||||
- type: Sprite
|
- type: Sprite
|
||||||
sprite: Clothing/gloves_yellow.rsi
|
sprite: Clothing/glove_icons.rsi
|
||||||
state: yellow
|
state: yellow
|
||||||
- type: Icon
|
- type: Icon
|
||||||
sprite: Clothing/gloves_yellow.rsi
|
sprite: Clothing/glove_icons.rsi
|
||||||
state: yellow
|
state: yellow
|
||||||
- type: Clothing
|
- type: Clothing
|
||||||
sprite: Clothing/gloves_yellow.rsi
|
sprite: Clothing/gloves_yellow.rsi
|
||||||
@@ -30,10 +30,27 @@
|
|||||||
description: Regular gloves that do not keep you from frying
|
description: Regular gloves that do not keep you from frying
|
||||||
components:
|
components:
|
||||||
- type: Sprite
|
- type: Sprite
|
||||||
sprite: Clothing/gloves_black.rsi
|
sprite: Clothing/glove_icons.rsi
|
||||||
state: black
|
state: black
|
||||||
- type: Icon
|
- type: Icon
|
||||||
sprite: Clothing/gloves_black.rsi
|
sprite: Clothing/glove_icons.rsi
|
||||||
state: black
|
state: black
|
||||||
- type: Clothing
|
- type: Clothing
|
||||||
sprite: Clothing/gloves_black.rsi
|
sprite: Clothing/gloves_black.rsi
|
||||||
|
HeatResistance: 500
|
||||||
|
|
||||||
|
- type: entity
|
||||||
|
parent: GlovesBase
|
||||||
|
id: LeatherGloves
|
||||||
|
name: Botanist's leather gloves
|
||||||
|
description: These leather gloves protect against thorns, barbs, prickles, spikes and other harmful objects of floral origin. They're also quite warm.
|
||||||
|
components:
|
||||||
|
- type: Sprite
|
||||||
|
sprite: Clothing/glove_icons.rsi
|
||||||
|
state: leather
|
||||||
|
- type: Icon
|
||||||
|
sprite: Clothing/glove_icons.rsi
|
||||||
|
state: leather
|
||||||
|
- type: Clothing
|
||||||
|
sprite: Clothing/gloves_leather.rsi
|
||||||
|
HeatResistance: 1500
|
||||||
@@ -45,7 +45,6 @@
|
|||||||
priority: Low
|
priority: Low
|
||||||
|
|
||||||
- type: PoweredLight
|
- type: PoweredLight
|
||||||
load: 40
|
|
||||||
bulb: Tube
|
bulb: Tube
|
||||||
|
|
||||||
- type: entity
|
- type: entity
|
||||||
@@ -71,7 +70,6 @@
|
|||||||
priority: Low
|
priority: Low
|
||||||
|
|
||||||
- type: PoweredLight
|
- type: PoweredLight
|
||||||
load: 40
|
|
||||||
bulb: Bulb
|
bulb: Bulb
|
||||||
|
|
||||||
- type: entity
|
- type: entity
|
||||||
@@ -97,6 +95,23 @@
|
|||||||
sprite: Objects/light_tube.rsi
|
sprite: Objects/light_tube.rsi
|
||||||
state: normal
|
state: normal
|
||||||
|
|
||||||
|
- type: entity
|
||||||
|
parent: BaseLightbulb
|
||||||
|
name: LED Light Tube
|
||||||
|
id: LedLightTube
|
||||||
|
components:
|
||||||
|
- type: LightBulb
|
||||||
|
bulb: Tube
|
||||||
|
color: "#EEEEFF"
|
||||||
|
BurningTemperature: 350
|
||||||
|
PowerUse: 9
|
||||||
|
- type: Sprite
|
||||||
|
sprite: Objects/light_tube.rsi
|
||||||
|
state: normal
|
||||||
|
- type: Icon
|
||||||
|
sprite: Objects/light_tube.rsi
|
||||||
|
state: normal
|
||||||
|
|
||||||
- type: entity
|
- type: entity
|
||||||
parent: BaseLightbulb
|
parent: BaseLightbulb
|
||||||
name: Light Bulb
|
name: Light Bulb
|
||||||
|
|||||||
@@ -50,6 +50,8 @@
|
|||||||
|
|
||||||
- type: Species
|
- type: Species
|
||||||
Template: Human
|
Template: Human
|
||||||
|
HeatResistance: 323
|
||||||
|
- type: HeatResistance
|
||||||
- type: Damageable
|
- type: Damageable
|
||||||
|
|
||||||
- type: Eye
|
- type: Eye
|
||||||
|
|||||||
|
Before Width: | Height: | Size: 456 B After Width: | Height: | Size: 456 B |
BIN
Resources/Textures/Clothing/glove_icons.rsi/leather.png
Normal file
|
After Width: | Height: | Size: 2.7 KiB |
26
Resources/Textures/Clothing/glove_icons.rsi/meta.json
Normal file
@@ -0,0 +1,26 @@
|
|||||||
|
{
|
||||||
|
"version": 1,
|
||||||
|
"size": {
|
||||||
|
"x": 32,
|
||||||
|
"y": 32
|
||||||
|
},
|
||||||
|
"license": "CC-BY-SA-3.0",
|
||||||
|
"copyright": "Taken from https://github.com/discordia-space/CEV-Eris at commit 9a3a3a180344460263e8df7ea2565128e07b86b5",
|
||||||
|
"states": [
|
||||||
|
{
|
||||||
|
"name": "black",
|
||||||
|
"directions": 1,
|
||||||
|
"delays": [ [ 1.0 ] ]
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"name": "yellow",
|
||||||
|
"directions": 1,
|
||||||
|
"delays": [ [ 1.0 ] ]
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"name": "leather",
|
||||||
|
"directions": 1,
|
||||||
|
"delays": [ [ 1.0 ] ]
|
||||||
|
}
|
||||||
|
]
|
||||||
|
}
|
||||||
|
Before Width: | Height: | Size: 351 B After Width: | Height: | Size: 351 B |
@@ -1 +1,41 @@
|
|||||||
{"version": 1, "size": {"x": 32, "y": 32}, "license": "CC-BY-SA-3.0", "copyright": "Taken from https://github.com/discordia-space/CEV-Eris at commit 9a3a3a180344460263e8df7ea2565128e07b86b5", "states": [{"name": "black", "directions": 1, "delays": [[1.0]]}, {"name": "equipped-HAND", "directions": 4, "delays": [[1.0], [1.0], [1.0], [1.0]]}, {"name": "inhand-left", "directions": 4, "delays": [[1.0], [1.0], [1.0], [1.0]]}, {"name": "inhand-right", "directions": 4, "delays": [[1.0], [1.0], [1.0], [1.0]]}]}
|
{
|
||||||
|
"version": 1,
|
||||||
|
"size": {
|
||||||
|
"x": 32,
|
||||||
|
"y": 32
|
||||||
|
},
|
||||||
|
"license": "CC-BY-SA-3.0",
|
||||||
|
"copyright": "Taken from https://github.com/discordia-space/CEV-Eris at commit 9a3a3a180344460263e8df7ea2565128e07b86b5",
|
||||||
|
"states": [
|
||||||
|
{
|
||||||
|
"name": "equipped-HAND",
|
||||||
|
"directions": 4,
|
||||||
|
"delays": [
|
||||||
|
[ 1.0 ],
|
||||||
|
[ 1.0 ],
|
||||||
|
[ 1.0 ],
|
||||||
|
[ 1.0 ]
|
||||||
|
]
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"name": "inhand-left",
|
||||||
|
"directions": 4,
|
||||||
|
"delays": [
|
||||||
|
[ 1.0 ],
|
||||||
|
[ 1.0 ],
|
||||||
|
[ 1.0 ],
|
||||||
|
[ 1.0 ]
|
||||||
|
]
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"name": "inhand-right",
|
||||||
|
"directions": 4,
|
||||||
|
"delays": [
|
||||||
|
[ 1.0 ],
|
||||||
|
[ 1.0 ],
|
||||||
|
[ 1.0 ],
|
||||||
|
[ 1.0 ]
|
||||||
|
]
|
||||||
|
}
|
||||||
|
]
|
||||||
|
}
|
||||||
|
|||||||
BIN
Resources/Textures/Clothing/gloves_leather.rsi/equipped-HAND.png
Normal file
|
After Width: | Height: | Size: 2.0 KiB |
BIN
Resources/Textures/Clothing/gloves_leather.rsi/inhand-left.png
Normal file
|
After Width: | Height: | Size: 1.6 KiB |
BIN
Resources/Textures/Clothing/gloves_leather.rsi/inhand-right.png
Normal file
|
After Width: | Height: | Size: 1.6 KiB |
41
Resources/Textures/Clothing/gloves_leather.rsi/meta.json
Normal file
@@ -0,0 +1,41 @@
|
|||||||
|
{
|
||||||
|
"version": 1,
|
||||||
|
"size": {
|
||||||
|
"x": 32,
|
||||||
|
"y": 32
|
||||||
|
},
|
||||||
|
"license": "CC-BY-SA-3.0",
|
||||||
|
"copyright": "Taken from https://github.com/discordia-space/CEV-Eris at commit 9a3a3a180344460263e8df7ea2565128e07b86b5",
|
||||||
|
"states": [
|
||||||
|
{
|
||||||
|
"name": "equipped-HAND",
|
||||||
|
"directions": 4,
|
||||||
|
"delays": [
|
||||||
|
[ 1.0 ],
|
||||||
|
[ 1.0 ],
|
||||||
|
[ 1.0 ],
|
||||||
|
[ 1.0 ]
|
||||||
|
]
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"name": "inhand-left",
|
||||||
|
"directions": 4,
|
||||||
|
"delays": [
|
||||||
|
[ 1.0 ],
|
||||||
|
[ 1.0 ],
|
||||||
|
[ 1.0 ],
|
||||||
|
[ 1.0 ]
|
||||||
|
]
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"name": "inhand-right",
|
||||||
|
"directions": 4,
|
||||||
|
"delays": [
|
||||||
|
[ 1.0 ],
|
||||||
|
[ 1.0 ],
|
||||||
|
[ 1.0 ],
|
||||||
|
[ 1.0 ]
|
||||||
|
]
|
||||||
|
}
|
||||||
|
]
|
||||||
|
}
|
||||||
@@ -1 +1,41 @@
|
|||||||
{"version": 1, "size": {"x": 32, "y": 32}, "license": "CC-BY-SA-3.0", "copyright": "Taken from https://github.com/discordia-space/CEV-Eris at commit 9a3a3a180344460263e8df7ea2565128e07b86b5", "states": [{"name": "equipped-HAND", "directions": 4, "delays": [[1.0], [1.0], [1.0], [1.0]]}, {"name": "inhand-left", "directions": 4, "delays": [[1.0], [1.0], [1.0], [1.0]]}, {"name": "inhand-right", "directions": 4, "delays": [[1.0], [1.0], [1.0], [1.0]]}, {"name": "yellow", "directions": 1, "delays": [[1.0]]}]}
|
{
|
||||||
|
"version": 1,
|
||||||
|
"size": {
|
||||||
|
"x": 32,
|
||||||
|
"y": 32
|
||||||
|
},
|
||||||
|
"license": "CC-BY-SA-3.0",
|
||||||
|
"copyright": "Taken from https://github.com/discordia-space/CEV-Eris at commit 9a3a3a180344460263e8df7ea2565128e07b86b5",
|
||||||
|
"states": [
|
||||||
|
{
|
||||||
|
"name": "equipped-HAND",
|
||||||
|
"directions": 4,
|
||||||
|
"delays": [
|
||||||
|
[ 1.0 ],
|
||||||
|
[ 1.0 ],
|
||||||
|
[ 1.0 ],
|
||||||
|
[ 1.0 ]
|
||||||
|
]
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"name": "inhand-left",
|
||||||
|
"directions": 4,
|
||||||
|
"delays": [
|
||||||
|
[ 1.0 ],
|
||||||
|
[ 1.0 ],
|
||||||
|
[ 1.0 ],
|
||||||
|
[ 1.0 ]
|
||||||
|
]
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"name": "inhand-right",
|
||||||
|
"directions": 4,
|
||||||
|
"delays": [
|
||||||
|
[ 1.0 ],
|
||||||
|
[ 1.0 ],
|
||||||
|
[ 1.0 ],
|
||||||
|
[ 1.0 ]
|
||||||
|
]
|
||||||
|
}
|
||||||
|
]
|
||||||
|
}
|
||||||
|
|||||||