Added OpenStorage trigger on ActivateItemInWorld
When ActivateItemInWorld is pressed when hovering over a InventoryButton and the InventorySlot contains a storage item, it will open the StorageGUI.
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@@ -75,7 +75,7 @@ namespace Content.Shared.GameObjects
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public enum ClientInventoryUpdate
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{
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Equip = 0,
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Unequip = 1
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Use = 1
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}
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}
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