Added OpenStorage trigger on ActivateItemInWorld

When ActivateItemInWorld is pressed when hovering over a InventoryButton and the InventorySlot contains a storage item, it will open the StorageGUI.
This commit is contained in:
ShadowCommander
2019-08-07 15:56:22 -07:00
parent 8c59d2e3b9
commit 7753ae7c3a
10 changed files with 90 additions and 42 deletions

View File

@@ -97,7 +97,7 @@ namespace Content.Client.GameObjects
foreach (var button in buttons)
{
button.SpriteView.Sprite = sprite;
button.OnPressed = RemoveFromInventory;
button.OnPressed = HandleInventoryKeybind;
button.StorageButton.Visible = hasInventory;
}
}