Improve InteractionSystem range & BUI checks (#27999)

* Improve InteractionSystem range & BUI checks

* Ghost fixes

* AAA

* Fix test

* fix nullable

* revert to broadcast event

* Fixes for eengine PR

* Ah buckle code

* )
This commit is contained in:
Leon Friedrich
2024-05-24 17:03:03 +12:00
committed by GitHub
parent 01e7c9c37e
commit 76e13eed35
18 changed files with 232 additions and 248 deletions

View File

@@ -502,13 +502,7 @@ public abstract class SharedActionsSystem : EntitySystem
return distance <= action.Range;
}
if (_interactionSystem.InRangeUnobstructed(user, target, range: action.Range)
&& _containerSystem.IsInSameOrParentContainer(user, target))
{
return true;
}
return _interactionSystem.CanAccessViaStorage(user, target);
return _interactionSystem.InRangeAndAccessible(user, target, range: action.Range);
}
public bool ValidateWorldTarget(EntityUid user, EntityCoordinates coords, Entity<WorldTargetActionComponent> action)