Add a fire extinguisher (#1685)
* added a lantern * Add A Lantern with radiating light * Added a GasVapor system and made a base for extinguisher spray. * switched to using solution component for fire extinguisher * made it so fire extinguisher's can run out of water vapor * Added actual Gas to Gas Vapor, now getting atmosphere for touched tiles. * Made it so gasVapor reacts and dissapates on reacting * GasVapor now dissapates exponentially while traveling * Added in-hands for fire extinguisher * Added Spraysound to gasSprayer and to fire extinguisher prototype * parameterized GasSprayer and GasVapor * removed un-used imports in gasSprayer and gasVapor components and systems * removed accidential threading import into gasmixturecomponent * add a shared extinguisher component for extinguisher spray rotation instead of piggy-backing on RogueArrow * paremeterized fuelCost and fuel name in GasSprayerComponent * Paremeterized gasAmount, removed un-used code from gasVaporComponent * Removed BaseItem Parent from Extinguisher_spray * added GasVapor and GasSprayer to Ingored Components list * reduced offset of spawned extinguisher vapor from player * Update IgnoredComponents.cs * renamed SharedExtinguisherComponent to SharedGasSprayerComponent and removed reference to RoguePointingArrow * renamed shareExtinguisherComponent to SharedGasSprayerComponent * Update Content.Server/Atmos/GasSprayerComponent.cs Added check for solution component on GasSprayer. Co-authored-by: DrSmugleaf <DrSmugleaf@users.noreply.github.com> * Update Content.Server/Atmos/GasSprayerComponent.cs Co-authored-by: DrSmugleaf <DrSmugleaf@users.noreply.github.com>
This commit is contained in:
@@ -0,0 +1,67 @@
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using System;
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using JetBrains.Annotations;
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using Robust.Client.Animations;
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using Robust.Client.GameObjects;
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using Robust.Client.GameObjects.Components.Animations;
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using Robust.Client.Interfaces.GameObjects.Components;
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using Robust.Shared.Animations;
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using Robust.Shared.Maths;
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using Content.Shared.GameObjects.Components;
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namespace Content.Client.GameObjects.Components.Atmos
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{
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[UsedImplicitly]
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public class ExtinguisherVisualizer : AppearanceVisualizer
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{
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public override void OnChangeData(AppearanceComponent component)
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{
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base.OnChangeData(component);
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if (component.Deleted)
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{
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return;
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}
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if (component.TryGetData<double>(ExtinguisherVisuals.Rotation, out var degrees))
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{
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SetRotation(component, Angle.FromDegrees(degrees));
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}
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}
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private void SetRotation(AppearanceComponent component, Angle rotation)
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{
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var sprite = component.Owner.GetComponent<ISpriteComponent>();
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if (!sprite.Owner.TryGetComponent(out AnimationPlayerComponent animation))
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{
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sprite.Rotation = rotation;
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return;
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}
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if (animation.HasRunningAnimation("rotate"))
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{
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animation.Stop("rotate");
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}
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animation.Play(new Animation
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{
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Length = TimeSpan.FromSeconds(0.125),
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AnimationTracks =
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{
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new AnimationTrackComponentProperty
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{
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ComponentType = typeof(ISpriteComponent),
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Property = nameof(ISpriteComponent.Rotation),
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InterpolationMode = AnimationInterpolationMode.Linear,
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KeyFrames =
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{
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new AnimationTrackProperty.KeyFrame(sprite.Rotation, 0),
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new AnimationTrackProperty.KeyFrame(rotation, 0.125f)
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}
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}
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}
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}, "rotate");
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}
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}
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}
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@@ -156,6 +156,8 @@
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"Vapor",
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"DamageOnHighSpeedImpact",
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"Barotrauma",
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"GasSprayer",
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"GasVapor",
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"MobStateManager",
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"Metabolism",
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};
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74
Content.Server/Atmos/GasSprayerComponent.cs
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74
Content.Server/Atmos/GasSprayerComponent.cs
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@@ -0,0 +1,74 @@
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using Content.Server.GameObjects.Components.Chemistry;
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using Content.Server.Interfaces;
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using Content.Shared.Chemistry;
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using Content.Shared.GameObjects.Components;
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using Content.Shared.GameObjects.Components.Pointing;
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using Content.Shared.Interfaces.GameObjects.Components;
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using Robust.Server.GameObjects;
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using Robust.Server.GameObjects.EntitySystems;
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using Robust.Server.Interfaces.GameObjects;
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using Robust.Shared.GameObjects;
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using Robust.Shared.GameObjects.Systems;
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using Robust.Shared.IoC;
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using Robust.Shared.Localization;
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using Robust.Shared.Maths;
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using Robust.Shared.Serialization;
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namespace Content.Server.Atmos
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{
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[RegisterComponent]
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public class GasSprayerComponent : Component, IAfterInteract
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{
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#pragma warning disable 649
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[Dependency] private readonly IServerNotifyManager _notifyManager = default!;
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[Dependency] private readonly IServerEntityManager _serverEntityManager = default!;
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#pragma warning restore 649
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//TODO: create a function that can create a gas based on a solution mix
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public override string Name => "GasSprayer";
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private string _spraySound;
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private string _sprayType;
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private string _fuelType;
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private string _fuelName;
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private int _fuelCost;
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public override void ExposeData(ObjectSerializer serializer)
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{
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base.ExposeData(serializer);
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serializer.DataField(ref _spraySound, "spraySound", string.Empty);
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serializer.DataField(ref _sprayType, "sprayType", string.Empty);
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serializer.DataField(ref _fuelType, "fuelType", string.Empty);
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serializer.DataField(ref _fuelName, "fuelName", "fuel");
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serializer.DataField(ref _fuelCost, "fuelCost", 50);
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}
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public void AfterInteract(AfterInteractEventArgs eventArgs)
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{
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if (!Owner.TryGetComponent(out SolutionComponent tank))
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return;
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if (tank.Solution.GetReagentQuantity(_fuelType) == 0)
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{
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_notifyManager.PopupMessage(Owner, eventArgs.User,
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Loc.GetString("{0:theName} is out of {1}!", Owner, _fuelName));
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}
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else
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{
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tank.TryRemoveReagent(_fuelType, ReagentUnit.New(_fuelCost));
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var playerPos = eventArgs.User.Transform.GridPosition;
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var direction = (eventArgs.ClickLocation.Position - playerPos.Position).Normalized;
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playerPos.Offset(direction/2);
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var spray = _serverEntityManager.SpawnEntity(_sprayType, playerPos);
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spray.GetComponent<AppearanceComponent>()
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.SetData(ExtinguisherVisuals.Rotation, direction.ToAngle().Degrees);
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spray.GetComponent<GasVaporComponent>().StartMove(direction, 5);
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EntitySystem.Get<AudioSystem>().PlayFromEntity(_spraySound, Owner);
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}
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}
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}
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}
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120
Content.Server/Atmos/GasVaporComponent.cs
Normal file
120
Content.Server/Atmos/GasVaporComponent.cs
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@@ -0,0 +1,120 @@
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using Content.Shared.Physics;
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using Content.Server.Atmos.Reactions;
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using Robust.Shared.GameObjects;
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using Robust.Shared.GameObjects.Components;
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using Robust.Shared.Interfaces.GameObjects;
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using Robust.Shared.Interfaces.Map;
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using Robust.Shared.IoC;
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using Robust.Shared.Maths;
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using Robust.Shared.Serialization;
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using Robust.Shared.ViewVariables;
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using Content.Server.GameObjects.Components.Atmos;
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using Content.Server.Interfaces;
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using Content.Shared.Atmos;
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namespace Content.Server.Atmos
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{
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[RegisterComponent]
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class GasVaporComponent : Component, ICollideBehavior, IGasMixtureHolder
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{
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[Dependency] private readonly IMapManager _mapManager = default!;
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public override string Name => "GasVapor";
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[ViewVariables] public GasMixture Air { get; set; }
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private bool _running;
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private Vector2 _direction;
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private float _velocity;
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private float _disspateTimer = 0;
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private float _dissipationInterval;
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private Gas _gas;
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private float _gasVolume;
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private float _gasTemperature;
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private float _gasAmount;
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public override void Initialize()
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{
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base.Initialize();
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Air = new GasMixture(_gasVolume){Temperature = _gasTemperature};
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Air.SetMoles(_gas,_gasAmount);
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}
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public override void ExposeData(ObjectSerializer serializer)
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{
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base.ExposeData(serializer);
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serializer.DataField(ref _dissipationInterval, "dissipationInterval", 1);
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serializer.DataField(ref _gas, "gas", Gas.WaterVapor);
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serializer.DataField(ref _gasVolume, "gasVolume", 200);
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serializer.DataField(ref _gasTemperature, "gasTemperature", Atmospherics.T20C);
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serializer.DataField(ref _gasAmount, "gasAmount", 20);
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}
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public void StartMove(Vector2 dir, float velocity)
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{
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_running = true;
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_direction = dir;
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_velocity = velocity;
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if (Owner.TryGetComponent(out ICollidableComponent collidable))
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{
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var controller = collidable.EnsureController<GasVaporController>();
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controller.Move(_direction, _velocity);
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}
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}
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public void Update(float frameTime)
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{
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if (!_running)
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return;
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if (Owner.TryGetComponent(out ICollidableComponent collidable))
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{
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var worldBounds = collidable.WorldAABB;
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var mapGrid = _mapManager.GetGrid(Owner.Transform.GridID);
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var tiles = mapGrid.GetTilesIntersecting(worldBounds);
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foreach (var tile in tiles)
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{
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var pos = tile.GridIndices.ToGridCoordinates(_mapManager, tile.GridIndex);
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var atmos = AtmosHelpers.GetTileAtmosphere(pos);
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if (atmos.Air == null)
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{
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return;
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}
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if (atmos.Air.React(this) != ReactionResult.NoReaction)
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{
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Owner.Delete();
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}
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}
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}
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_disspateTimer += frameTime;
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if (_disspateTimer > _dissipationInterval)
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{
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Air.SetMoles(_gas, Air.TotalMoles/2 );
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}
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if (Air.TotalMoles < 1)
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{
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Owner.Delete();
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}
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}
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void ICollideBehavior.CollideWith(IEntity collidedWith)
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{
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// Check for collision with a impassable object (e.g. wall) and stop
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if (collidedWith.TryGetComponent(out ICollidableComponent collidable) &&
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(collidable.CollisionLayer & (int) CollisionGroup.Impassable) != 0 &&
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collidable.Hard &&
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Owner.TryGetComponent(out ICollidableComponent coll))
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{
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var controller = coll.EnsureController<GasVaporController>();
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controller.Stop();
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Owner.Delete();
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}
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}
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}
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}
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20
Content.Server/GameObjects/EntitySystems/GasVaporSystem.cs
Normal file
20
Content.Server/GameObjects/EntitySystems/GasVaporSystem.cs
Normal file
@@ -0,0 +1,20 @@
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using Content.Server.Atmos;
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using Robust.Shared.GameObjects.Systems;
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namespace Content.Server.GameObjects.EntitySystems
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{
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public class GasVaporSystem : EntitySystem
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{
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/// <inheritdoc />
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public override void Update(float frameTime)
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{
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foreach (var GasVapor in ComponentManager.EntityQuery<GasVaporComponent>())
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{
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if (GasVapor.Initialized)
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{
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GasVapor.Update(frameTime);
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}
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}
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}
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}
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}
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@@ -0,0 +1,17 @@
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using System;
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using Robust.Shared.GameObjects;
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using Robust.Shared.Serialization;
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namespace Content.Shared.GameObjects.Components
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{
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public class SharedGasSprayerComponent : Component
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{
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public sealed override string Name => "GasSprayer";
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}
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[Serializable, NetSerializable]
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public enum ExtinguisherVisuals
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{
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Rotation
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}
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}
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16
Content.Shared/Physics/GasVaporController.cs
Normal file
16
Content.Shared/Physics/GasVaporController.cs
Normal file
@@ -0,0 +1,16 @@
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using Robust.Shared.Maths;
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using Robust.Shared.Physics;
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using System;
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using System.Collections.Generic;
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using System.Text;
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namespace Content.Shared.Physics
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{
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public class GasVaporController : VirtualController
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{
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public void Move(Vector2 velocityDirection, float speed)
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{
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LinearVelocity = velocityDirection * speed;
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}
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}
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}
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@@ -0,0 +1,28 @@
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- type: entity
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name: Extinguisher Spray
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id: ExtinguisherSpray
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description: Extinguisher Spray
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components:
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- type: Sprite
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sprite: Effects/extinguisherSpray.rsi
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layers:
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- state: extinguish
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- type: Icon
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sprite: Effects/extinguisherSpray.rsi
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state: extinguish
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- type: GasVapor
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dissipationInterval: 1
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gas: WaterVapor
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gasVolume: 200
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gasTemperature: 293.15
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gasAmount: 20
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- type: Physics
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||||
- type: Collidable
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||||
shapes:
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||||
- !type:PhysShapeAabb
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||||
bounds: "-0.25,-0.25,0.25,0.25"
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||||
mask:
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- Impassable
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||||
- type: Appearance
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||||
visuals:
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||||
- type: ExtinguisherVisualizer
|
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@@ -5,8 +5,25 @@
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description: Extinguishes fires.
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components:
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||||
- type: Sprite
|
||||
texture: Objects/Misc/fire_extinguisher.png
|
||||
sprite: Objects/Misc/fire_extinguisher.rsi
|
||||
layers:
|
||||
- state: fire_extinguisher_open
|
||||
- type: Icon
|
||||
texture: Objects/Misc/fire_extinguisher.png
|
||||
sprite: Objects/Misc/fire_extinguisher.rsi
|
||||
state: fire_extinguisher_open
|
||||
- type: Item
|
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sprite: Objects/Misc/fire_extinguisher.rsi
|
||||
size: 10
|
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- type: Solution
|
||||
maxVol: 1000
|
||||
caps: 9
|
||||
contents:
|
||||
reagents:
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||||
- ReagentId: chem.H2O
|
||||
Quantity: 1000
|
||||
- type: GasSprayer
|
||||
spraySound: /Audio/Effects/spray.ogg
|
||||
sprayType: ExtinguisherSpray
|
||||
fuelType: chem.H2O
|
||||
fuelName: water
|
||||
fuelCost: 50
|
||||
|
||||
@@ -1 +1,25 @@
|
||||
{"version": 1, "size": {"x": 96, "y": 96}, "states": [{"name": "explosionfast", "directions": 1, "delays": [[0.06, 0.06, 0.06, 0.06, 0.06, 0.06, 0.06, 0.06]]}]}
|
||||
{
|
||||
"version": 1,
|
||||
"size": {
|
||||
"x": 96,
|
||||
"y": 96
|
||||
},
|
||||
"states": [
|
||||
{
|
||||
"name": "explosionfast",
|
||||
"directions": 1,
|
||||
"delays": [
|
||||
[
|
||||
0.06,
|
||||
0.06,
|
||||
0.06,
|
||||
0.06,
|
||||
0.06,
|
||||
0.06,
|
||||
0.06,
|
||||
0.06
|
||||
]
|
||||
]
|
||||
}
|
||||
]
|
||||
}
|
||||
|
||||
BIN
Resources/Textures/Effects/extinguisherSpray.rsi/extinguish.png
Normal file
BIN
Resources/Textures/Effects/extinguisherSpray.rsi/extinguish.png
Normal file
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|
After Width: | Height: | Size: 54 KiB |
63
Resources/Textures/Effects/extinguisherSpray.rsi/meta.json
Normal file
63
Resources/Textures/Effects/extinguisherSpray.rsi/meta.json
Normal file
@@ -0,0 +1,63 @@
|
||||
{
|
||||
"version": 1,
|
||||
"size": {
|
||||
"x": 32,
|
||||
"y": 32
|
||||
},
|
||||
"states": [
|
||||
{
|
||||
"name": "extinguish",
|
||||
"directions": 8,
|
||||
"delays": [
|
||||
[
|
||||
0.2,
|
||||
0.2,
|
||||
0.2,
|
||||
0.2
|
||||
],
|
||||
[
|
||||
0.2,
|
||||
0.2,
|
||||
0.2,
|
||||
0.2
|
||||
],
|
||||
[
|
||||
0.2,
|
||||
0.2,
|
||||
0.2,
|
||||
0.2
|
||||
],
|
||||
[
|
||||
0.2,
|
||||
0.2,
|
||||
0.2,
|
||||
0.2
|
||||
],
|
||||
[
|
||||
0.2,
|
||||
0.2,
|
||||
0.2,
|
||||
0.2
|
||||
],
|
||||
[
|
||||
0.2,
|
||||
0.2,
|
||||
0.2,
|
||||
0.2
|
||||
],
|
||||
[
|
||||
0.2,
|
||||
0.2,
|
||||
0.2,
|
||||
0.2
|
||||
],
|
||||
[
|
||||
0.2,
|
||||
0.2,
|
||||
0.2,
|
||||
0.2
|
||||
]
|
||||
]
|
||||
}
|
||||
]
|
||||
}
|
||||
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@@ -0,0 +1,65 @@
|
||||
{
|
||||
"version": 1,
|
||||
"license": "CC BY-SA 3.0",
|
||||
"copyright": "Taken from https://github.com/tgstation/tgstation at commit 9bebd81ae0b0a7f952b59886a765c681205de31f",
|
||||
"size": {
|
||||
"x": 32,
|
||||
"y": 32
|
||||
},
|
||||
"states": [
|
||||
{
|
||||
"name": "fire_extinguisher_open",
|
||||
"directions": 1,
|
||||
"delays": [
|
||||
[
|
||||
1.0
|
||||
]
|
||||
]
|
||||
},
|
||||
{
|
||||
"name": "fire_extinguisher_closed",
|
||||
"directions": 1,
|
||||
"delays": [
|
||||
[
|
||||
1.0
|
||||
]
|
||||
]
|
||||
},
|
||||
{
|
||||
"name": "inhand-right",
|
||||
"directions": 4,
|
||||
"delays": [
|
||||
[
|
||||
1
|
||||
],
|
||||
[
|
||||
1
|
||||
],
|
||||
[
|
||||
1
|
||||
],
|
||||
[
|
||||
1
|
||||
]
|
||||
]
|
||||
},
|
||||
{
|
||||
"name": "inhand-left",
|
||||
"directions": 4,
|
||||
"delays": [
|
||||
[
|
||||
1
|
||||
],
|
||||
[
|
||||
1
|
||||
],
|
||||
[
|
||||
1
|
||||
],
|
||||
[
|
||||
1
|
||||
]
|
||||
]
|
||||
}
|
||||
]
|
||||
}
|
||||
Reference in New Issue
Block a user