Add a fire extinguisher (#1685)
* added a lantern * Add A Lantern with radiating light * Added a GasVapor system and made a base for extinguisher spray. * switched to using solution component for fire extinguisher * made it so fire extinguisher's can run out of water vapor * Added actual Gas to Gas Vapor, now getting atmosphere for touched tiles. * Made it so gasVapor reacts and dissapates on reacting * GasVapor now dissapates exponentially while traveling * Added in-hands for fire extinguisher * Added Spraysound to gasSprayer and to fire extinguisher prototype * parameterized GasSprayer and GasVapor * removed un-used imports in gasSprayer and gasVapor components and systems * removed accidential threading import into gasmixturecomponent * add a shared extinguisher component for extinguisher spray rotation instead of piggy-backing on RogueArrow * paremeterized fuelCost and fuel name in GasSprayerComponent * Paremeterized gasAmount, removed un-used code from gasVaporComponent * Removed BaseItem Parent from Extinguisher_spray * added GasVapor and GasSprayer to Ingored Components list * reduced offset of spawned extinguisher vapor from player * Update IgnoredComponents.cs * renamed SharedExtinguisherComponent to SharedGasSprayerComponent and removed reference to RoguePointingArrow * renamed shareExtinguisherComponent to SharedGasSprayerComponent * Update Content.Server/Atmos/GasSprayerComponent.cs Added check for solution component on GasSprayer. Co-authored-by: DrSmugleaf <DrSmugleaf@users.noreply.github.com> * Update Content.Server/Atmos/GasSprayerComponent.cs Co-authored-by: DrSmugleaf <DrSmugleaf@users.noreply.github.com>
This commit is contained in:
@@ -0,0 +1,67 @@
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using System;
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using JetBrains.Annotations;
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using Robust.Client.Animations;
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using Robust.Client.GameObjects;
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using Robust.Client.GameObjects.Components.Animations;
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using Robust.Client.Interfaces.GameObjects.Components;
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using Robust.Shared.Animations;
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using Robust.Shared.Maths;
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using Content.Shared.GameObjects.Components;
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namespace Content.Client.GameObjects.Components.Atmos
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{
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[UsedImplicitly]
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public class ExtinguisherVisualizer : AppearanceVisualizer
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{
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public override void OnChangeData(AppearanceComponent component)
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{
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base.OnChangeData(component);
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if (component.Deleted)
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{
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return;
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}
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if (component.TryGetData<double>(ExtinguisherVisuals.Rotation, out var degrees))
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{
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SetRotation(component, Angle.FromDegrees(degrees));
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}
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}
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private void SetRotation(AppearanceComponent component, Angle rotation)
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{
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var sprite = component.Owner.GetComponent<ISpriteComponent>();
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if (!sprite.Owner.TryGetComponent(out AnimationPlayerComponent animation))
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{
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sprite.Rotation = rotation;
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return;
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}
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if (animation.HasRunningAnimation("rotate"))
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{
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animation.Stop("rotate");
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}
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animation.Play(new Animation
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{
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Length = TimeSpan.FromSeconds(0.125),
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AnimationTracks =
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{
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new AnimationTrackComponentProperty
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{
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ComponentType = typeof(ISpriteComponent),
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Property = nameof(ISpriteComponent.Rotation),
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InterpolationMode = AnimationInterpolationMode.Linear,
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KeyFrames =
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{
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new AnimationTrackProperty.KeyFrame(sprite.Rotation, 0),
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new AnimationTrackProperty.KeyFrame(rotation, 0.125f)
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}
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}
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}
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}, "rotate");
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}
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}
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}
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@@ -156,6 +156,8 @@
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"Vapor",
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"Vapor",
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"DamageOnHighSpeedImpact",
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"DamageOnHighSpeedImpact",
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"Barotrauma",
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"Barotrauma",
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"GasSprayer",
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"GasVapor",
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"MobStateManager",
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"MobStateManager",
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"Metabolism",
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"Metabolism",
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};
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};
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74
Content.Server/Atmos/GasSprayerComponent.cs
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74
Content.Server/Atmos/GasSprayerComponent.cs
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@@ -0,0 +1,74 @@
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using Content.Server.GameObjects.Components.Chemistry;
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using Content.Server.Interfaces;
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using Content.Shared.Chemistry;
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using Content.Shared.GameObjects.Components;
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using Content.Shared.GameObjects.Components.Pointing;
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using Content.Shared.Interfaces.GameObjects.Components;
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using Robust.Server.GameObjects;
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using Robust.Server.GameObjects.EntitySystems;
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using Robust.Server.Interfaces.GameObjects;
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using Robust.Shared.GameObjects;
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using Robust.Shared.GameObjects.Systems;
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using Robust.Shared.IoC;
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using Robust.Shared.Localization;
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using Robust.Shared.Maths;
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using Robust.Shared.Serialization;
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namespace Content.Server.Atmos
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{
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[RegisterComponent]
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public class GasSprayerComponent : Component, IAfterInteract
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{
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#pragma warning disable 649
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[Dependency] private readonly IServerNotifyManager _notifyManager = default!;
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[Dependency] private readonly IServerEntityManager _serverEntityManager = default!;
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#pragma warning restore 649
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//TODO: create a function that can create a gas based on a solution mix
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public override string Name => "GasSprayer";
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private string _spraySound;
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private string _sprayType;
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private string _fuelType;
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private string _fuelName;
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private int _fuelCost;
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public override void ExposeData(ObjectSerializer serializer)
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{
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base.ExposeData(serializer);
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serializer.DataField(ref _spraySound, "spraySound", string.Empty);
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serializer.DataField(ref _sprayType, "sprayType", string.Empty);
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serializer.DataField(ref _fuelType, "fuelType", string.Empty);
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serializer.DataField(ref _fuelName, "fuelName", "fuel");
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serializer.DataField(ref _fuelCost, "fuelCost", 50);
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}
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public void AfterInteract(AfterInteractEventArgs eventArgs)
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{
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if (!Owner.TryGetComponent(out SolutionComponent tank))
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return;
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if (tank.Solution.GetReagentQuantity(_fuelType) == 0)
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{
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_notifyManager.PopupMessage(Owner, eventArgs.User,
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Loc.GetString("{0:theName} is out of {1}!", Owner, _fuelName));
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}
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else
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{
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tank.TryRemoveReagent(_fuelType, ReagentUnit.New(_fuelCost));
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var playerPos = eventArgs.User.Transform.GridPosition;
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var direction = (eventArgs.ClickLocation.Position - playerPos.Position).Normalized;
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playerPos.Offset(direction/2);
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var spray = _serverEntityManager.SpawnEntity(_sprayType, playerPos);
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spray.GetComponent<AppearanceComponent>()
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.SetData(ExtinguisherVisuals.Rotation, direction.ToAngle().Degrees);
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spray.GetComponent<GasVaporComponent>().StartMove(direction, 5);
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EntitySystem.Get<AudioSystem>().PlayFromEntity(_spraySound, Owner);
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}
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}
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}
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}
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120
Content.Server/Atmos/GasVaporComponent.cs
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120
Content.Server/Atmos/GasVaporComponent.cs
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@@ -0,0 +1,120 @@
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using Content.Shared.Physics;
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using Content.Server.Atmos.Reactions;
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using Robust.Shared.GameObjects;
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using Robust.Shared.GameObjects.Components;
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using Robust.Shared.Interfaces.GameObjects;
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using Robust.Shared.Interfaces.Map;
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using Robust.Shared.IoC;
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using Robust.Shared.Maths;
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using Robust.Shared.Serialization;
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using Robust.Shared.ViewVariables;
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using Content.Server.GameObjects.Components.Atmos;
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using Content.Server.Interfaces;
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using Content.Shared.Atmos;
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namespace Content.Server.Atmos
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{
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[RegisterComponent]
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class GasVaporComponent : Component, ICollideBehavior, IGasMixtureHolder
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{
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[Dependency] private readonly IMapManager _mapManager = default!;
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public override string Name => "GasVapor";
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[ViewVariables] public GasMixture Air { get; set; }
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private bool _running;
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private Vector2 _direction;
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private float _velocity;
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private float _disspateTimer = 0;
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private float _dissipationInterval;
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private Gas _gas;
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private float _gasVolume;
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private float _gasTemperature;
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private float _gasAmount;
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public override void Initialize()
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{
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base.Initialize();
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Air = new GasMixture(_gasVolume){Temperature = _gasTemperature};
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Air.SetMoles(_gas,_gasAmount);
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}
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public override void ExposeData(ObjectSerializer serializer)
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{
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base.ExposeData(serializer);
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serializer.DataField(ref _dissipationInterval, "dissipationInterval", 1);
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serializer.DataField(ref _gas, "gas", Gas.WaterVapor);
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serializer.DataField(ref _gasVolume, "gasVolume", 200);
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serializer.DataField(ref _gasTemperature, "gasTemperature", Atmospherics.T20C);
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serializer.DataField(ref _gasAmount, "gasAmount", 20);
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}
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public void StartMove(Vector2 dir, float velocity)
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{
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_running = true;
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_direction = dir;
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_velocity = velocity;
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if (Owner.TryGetComponent(out ICollidableComponent collidable))
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{
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var controller = collidable.EnsureController<GasVaporController>();
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controller.Move(_direction, _velocity);
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}
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}
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public void Update(float frameTime)
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{
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if (!_running)
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return;
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if (Owner.TryGetComponent(out ICollidableComponent collidable))
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{
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var worldBounds = collidable.WorldAABB;
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var mapGrid = _mapManager.GetGrid(Owner.Transform.GridID);
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var tiles = mapGrid.GetTilesIntersecting(worldBounds);
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foreach (var tile in tiles)
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{
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var pos = tile.GridIndices.ToGridCoordinates(_mapManager, tile.GridIndex);
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var atmos = AtmosHelpers.GetTileAtmosphere(pos);
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|
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if (atmos.Air == null)
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{
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return;
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}
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|
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if (atmos.Air.React(this) != ReactionResult.NoReaction)
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{
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Owner.Delete();
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}
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}
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}
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_disspateTimer += frameTime;
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if (_disspateTimer > _dissipationInterval)
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{
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Air.SetMoles(_gas, Air.TotalMoles/2 );
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}
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if (Air.TotalMoles < 1)
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{
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Owner.Delete();
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}
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}
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|
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|
void ICollideBehavior.CollideWith(IEntity collidedWith)
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|
{
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// Check for collision with a impassable object (e.g. wall) and stop
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|
if (collidedWith.TryGetComponent(out ICollidableComponent collidable) &&
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(collidable.CollisionLayer & (int) CollisionGroup.Impassable) != 0 &&
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collidable.Hard &&
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|
Owner.TryGetComponent(out ICollidableComponent coll))
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|
{
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|
var controller = coll.EnsureController<GasVaporController>();
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|
controller.Stop();
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Owner.Delete();
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|
}
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|
}
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|
}
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}
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20
Content.Server/GameObjects/EntitySystems/GasVaporSystem.cs
Normal file
20
Content.Server/GameObjects/EntitySystems/GasVaporSystem.cs
Normal file
@@ -0,0 +1,20 @@
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|
using Content.Server.Atmos;
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|
using Robust.Shared.GameObjects.Systems;
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|
|
||||||
|
namespace Content.Server.GameObjects.EntitySystems
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|
{
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|
public class GasVaporSystem : EntitySystem
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|
{
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|
/// <inheritdoc />
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|
public override void Update(float frameTime)
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|
{
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foreach (var GasVapor in ComponentManager.EntityQuery<GasVaporComponent>())
|
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|
{
|
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|
if (GasVapor.Initialized)
|
||||||
|
{
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|
GasVapor.Update(frameTime);
|
||||||
|
}
|
||||||
|
}
|
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|
}
|
||||||
|
}
|
||||||
|
}
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@@ -0,0 +1,17 @@
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|
using System;
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|
using Robust.Shared.GameObjects;
|
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|
using Robust.Shared.Serialization;
|
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|
|
||||||
|
namespace Content.Shared.GameObjects.Components
|
||||||
|
{
|
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|
public class SharedGasSprayerComponent : Component
|
||||||
|
{
|
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|
public sealed override string Name => "GasSprayer";
|
||||||
|
}
|
||||||
|
|
||||||
|
[Serializable, NetSerializable]
|
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|
public enum ExtinguisherVisuals
|
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|
{
|
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|
Rotation
|
||||||
|
}
|
||||||
|
}
|
||||||
16
Content.Shared/Physics/GasVaporController.cs
Normal file
16
Content.Shared/Physics/GasVaporController.cs
Normal file
@@ -0,0 +1,16 @@
|
|||||||
|
using Robust.Shared.Maths;
|
||||||
|
using Robust.Shared.Physics;
|
||||||
|
using System;
|
||||||
|
using System.Collections.Generic;
|
||||||
|
using System.Text;
|
||||||
|
|
||||||
|
namespace Content.Shared.Physics
|
||||||
|
{
|
||||||
|
public class GasVaporController : VirtualController
|
||||||
|
{
|
||||||
|
public void Move(Vector2 velocityDirection, float speed)
|
||||||
|
{
|
||||||
|
LinearVelocity = velocityDirection * speed;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
@@ -0,0 +1,28 @@
|
|||||||
|
- type: entity
|
||||||
|
name: Extinguisher Spray
|
||||||
|
id: ExtinguisherSpray
|
||||||
|
description: Extinguisher Spray
|
||||||
|
components:
|
||||||
|
- type: Sprite
|
||||||
|
sprite: Effects/extinguisherSpray.rsi
|
||||||
|
layers:
|
||||||
|
- state: extinguish
|
||||||
|
- type: Icon
|
||||||
|
sprite: Effects/extinguisherSpray.rsi
|
||||||
|
state: extinguish
|
||||||
|
- type: GasVapor
|
||||||
|
dissipationInterval: 1
|
||||||
|
gas: WaterVapor
|
||||||
|
gasVolume: 200
|
||||||
|
gasTemperature: 293.15
|
||||||
|
gasAmount: 20
|
||||||
|
- type: Physics
|
||||||
|
- type: Collidable
|
||||||
|
shapes:
|
||||||
|
- !type:PhysShapeAabb
|
||||||
|
bounds: "-0.25,-0.25,0.25,0.25"
|
||||||
|
mask:
|
||||||
|
- Impassable
|
||||||
|
- type: Appearance
|
||||||
|
visuals:
|
||||||
|
- type: ExtinguisherVisualizer
|
||||||
@@ -4,9 +4,26 @@
|
|||||||
id: FireExtinguisher
|
id: FireExtinguisher
|
||||||
description: Extinguishes fires.
|
description: Extinguishes fires.
|
||||||
components:
|
components:
|
||||||
- type: Sprite
|
- type: Sprite
|
||||||
texture: Objects/Misc/fire_extinguisher.png
|
sprite: Objects/Misc/fire_extinguisher.rsi
|
||||||
- type: Icon
|
layers:
|
||||||
texture: Objects/Misc/fire_extinguisher.png
|
- state: fire_extinguisher_open
|
||||||
- type: Item
|
- type: Icon
|
||||||
size: 10
|
sprite: Objects/Misc/fire_extinguisher.rsi
|
||||||
|
state: fire_extinguisher_open
|
||||||
|
- type: Item
|
||||||
|
sprite: Objects/Misc/fire_extinguisher.rsi
|
||||||
|
size: 10
|
||||||
|
- type: Solution
|
||||||
|
maxVol: 1000
|
||||||
|
caps: 9
|
||||||
|
contents:
|
||||||
|
reagents:
|
||||||
|
- ReagentId: chem.H2O
|
||||||
|
Quantity: 1000
|
||||||
|
- type: GasSprayer
|
||||||
|
spraySound: /Audio/Effects/spray.ogg
|
||||||
|
sprayType: ExtinguisherSpray
|
||||||
|
fuelType: chem.H2O
|
||||||
|
fuelName: water
|
||||||
|
fuelCost: 50
|
||||||
|
|||||||
@@ -1 +1,25 @@
|
|||||||
{"version": 1, "size": {"x": 96, "y": 96}, "states": [{"name": "explosionfast", "directions": 1, "delays": [[0.06, 0.06, 0.06, 0.06, 0.06, 0.06, 0.06, 0.06]]}]}
|
{
|
||||||
|
"version": 1,
|
||||||
|
"size": {
|
||||||
|
"x": 96,
|
||||||
|
"y": 96
|
||||||
|
},
|
||||||
|
"states": [
|
||||||
|
{
|
||||||
|
"name": "explosionfast",
|
||||||
|
"directions": 1,
|
||||||
|
"delays": [
|
||||||
|
[
|
||||||
|
0.06,
|
||||||
|
0.06,
|
||||||
|
0.06,
|
||||||
|
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|
||||||
|
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|
||||||
|
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|
||||||
|
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|
||||||
|
0.06
|
||||||
|
]
|
||||||
|
]
|
||||||
|
}
|
||||||
|
]
|
||||||
|
}
|
||||||
|
|||||||
BIN
Resources/Textures/Effects/extinguisherSpray.rsi/extinguish.png
Normal file
BIN
Resources/Textures/Effects/extinguisherSpray.rsi/extinguish.png
Normal file
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|
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63
Resources/Textures/Effects/extinguisherSpray.rsi/meta.json
Normal file
63
Resources/Textures/Effects/extinguisherSpray.rsi/meta.json
Normal file
@@ -0,0 +1,63 @@
|
|||||||
|
{
|
||||||
|
"version": 1,
|
||||||
|
"size": {
|
||||||
|
"x": 32,
|
||||||
|
"y": 32
|
||||||
|
},
|
||||||
|
"states": [
|
||||||
|
{
|
||||||
|
"name": "extinguish",
|
||||||
|
"directions": 8,
|
||||||
|
"delays": [
|
||||||
|
[
|
||||||
|
0.2,
|
||||||
|
0.2,
|
||||||
|
0.2,
|
||||||
|
0.2
|
||||||
|
],
|
||||||
|
[
|
||||||
|
0.2,
|
||||||
|
0.2,
|
||||||
|
0.2,
|
||||||
|
0.2
|
||||||
|
],
|
||||||
|
[
|
||||||
|
0.2,
|
||||||
|
0.2,
|
||||||
|
0.2,
|
||||||
|
0.2
|
||||||
|
],
|
||||||
|
[
|
||||||
|
0.2,
|
||||||
|
0.2,
|
||||||
|
0.2,
|
||||||
|
0.2
|
||||||
|
],
|
||||||
|
[
|
||||||
|
0.2,
|
||||||
|
0.2,
|
||||||
|
0.2,
|
||||||
|
0.2
|
||||||
|
],
|
||||||
|
[
|
||||||
|
0.2,
|
||||||
|
0.2,
|
||||||
|
0.2,
|
||||||
|
0.2
|
||||||
|
],
|
||||||
|
[
|
||||||
|
0.2,
|
||||||
|
0.2,
|
||||||
|
0.2,
|
||||||
|
0.2
|
||||||
|
],
|
||||||
|
[
|
||||||
|
0.2,
|
||||||
|
0.2,
|
||||||
|
0.2,
|
||||||
|
0.2
|
||||||
|
]
|
||||||
|
]
|
||||||
|
}
|
||||||
|
]
|
||||||
|
}
|
||||||
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|
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@@ -0,0 +1,65 @@
|
|||||||
|
{
|
||||||
|
"version": 1,
|
||||||
|
"license": "CC BY-SA 3.0",
|
||||||
|
"copyright": "Taken from https://github.com/tgstation/tgstation at commit 9bebd81ae0b0a7f952b59886a765c681205de31f",
|
||||||
|
"size": {
|
||||||
|
"x": 32,
|
||||||
|
"y": 32
|
||||||
|
},
|
||||||
|
"states": [
|
||||||
|
{
|
||||||
|
"name": "fire_extinguisher_open",
|
||||||
|
"directions": 1,
|
||||||
|
"delays": [
|
||||||
|
[
|
||||||
|
1.0
|
||||||
|
]
|
||||||
|
]
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"name": "fire_extinguisher_closed",
|
||||||
|
"directions": 1,
|
||||||
|
"delays": [
|
||||||
|
[
|
||||||
|
1.0
|
||||||
|
]
|
||||||
|
]
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"name": "inhand-right",
|
||||||
|
"directions": 4,
|
||||||
|
"delays": [
|
||||||
|
[
|
||||||
|
1
|
||||||
|
],
|
||||||
|
[
|
||||||
|
1
|
||||||
|
],
|
||||||
|
[
|
||||||
|
1
|
||||||
|
],
|
||||||
|
[
|
||||||
|
1
|
||||||
|
]
|
||||||
|
]
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"name": "inhand-left",
|
||||||
|
"directions": 4,
|
||||||
|
"delays": [
|
||||||
|
[
|
||||||
|
1
|
||||||
|
],
|
||||||
|
[
|
||||||
|
1
|
||||||
|
],
|
||||||
|
[
|
||||||
|
1
|
||||||
|
],
|
||||||
|
[
|
||||||
|
1
|
||||||
|
]
|
||||||
|
]
|
||||||
|
}
|
||||||
|
]
|
||||||
|
}
|
||||||
@@ -1,6 +1,6 @@
|
|||||||
{
|
{
|
||||||
"version": 1,
|
"version": 1,
|
||||||
"license": "CC BY-SA 3.0",
|
"license": "CC BY-SA 3.0",
|
||||||
"copyright": "Taken from https://github.com/tgstation/tgstation at commit 9bebd81ae0b0a7f952b59886a765c681205de31f",
|
"copyright": "Taken from https://github.com/tgstation/tgstation at commit 9bebd81ae0b0a7f952b59886a765c681205de31f",
|
||||||
"size": {
|
"size": {
|
||||||
"x": 32,
|
"x": 32,
|
||||||
|
|||||||
Reference in New Issue
Block a user