Separate destructible component threshold into behaviors (#2818)
* WIP changes, add behaviors * Fix behavior typing, namespace and test * NO SPACES
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@@ -1,4 +1,5 @@
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using Robust.Shared.GameObjects;
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using Content.Server.GameObjects.Components.Destructible.Thresholds;
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using Robust.Shared.GameObjects;
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namespace Content.Server.GameObjects.Components.Destructible
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{
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